No Animal Tempt Delay
😍 Removes the cooldown in between trying to attract animals with their desired food.
No Animal Tempt Delay
<p style="text-align: center;"><center><a href="https://serilum.com/" target="_blank" rel="noopener noreferrer"><img src="https://cdn.serilum.com/description/header/header.png" alt="" width="838" height="400" /></a></p><p style="text-align: center;"><a href="https://curseforge.com/members/serilum/projects" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" width="200" /></a> <a href="https://modrinth.com/user/Serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" width="200" /></a> <a href="https://patreon.com/serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" width="200" /></a> <a href="https://youtube.com/@serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" width="200" /></a></center></p><p><strong><span style="font-size: 24px;">Requires the library mod <a style="font-size:24px" href="https://modrinth.com/mod/collective" target="_blank" rel="nofollow">Collective</a>.</span></strong><br><br><strong> This mod is part of <span style="color:#008000"><a style="color:#008000" href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank" rel="nofollow">The Vanilla Experience</a></span> modpack and <span style="color:#bf8f6f"><a style="color:#bf8f6f" href="https://modrinth.com/mod/serilums-qol-bundle" target="_blank" rel="nofollow">Serilum's Quality of Life Bundle</a></span> mod.</strong><br><span style="font-size:18px">No Animal Tempt Delay removes the cooldown period in between an animal being attracted to their desired food that a player is holding. If they see the food, they'll always be tempted by it. See the GIFs below for an example what the mod does, and the behaviour without it installed. Makes moving animals over long distances a whole lot easier!<br><br>This is <span style="font-size:18px;text-decoration:underline">with</span> the mod installed. The chicken will always be tempted by the wheat seeds:<br></span></p>
<details><summary>Show Spoiler</summary>
<p><img src="https://cdn.serilum.com/projects/no-animal-tempt-delay/a.webp"></p>
</details>
<p> <span style="font-size:18px"><br><span style="font-size:18px;text-decoration:underline">Without</span> it installed, animals walk away if the item is changed or the line of sight is broken:<br></span></p>
<details><summary>Show Spoiler</summary>
<p><img src="https://cdn.serilum.com/projects/no-animal-tempt-delay/b.webp"></p>
</details>
<p> <br>------------------<br><br><span style="font-size:24px"><strong>You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.</strong></span><br><br><span style="font-size:18px"><a style="font-size:18px;color:#008000" href="https://serilum.com/" rel="nofollow">Serilum.com</a> contains an overview and more information on all mods available.</span><br><br><span style="font-size:14px">Comments are disabled as I'm unable to keep track of all the separate pages on each mod.</span><span style="font-size:14px"><br>For issues, ideas, suggestions or anything else there is the <a style="font-size:14px;color:#008000" href="https://github.com/Serilum/.issue-tracker" rel="nofollow">Github repo</a>. Thanks!</span><span style="font-size: 6px;"><br /><br /></span></p>