Packtrix
Pre-packed Official Modpack containing Patrix Resource Pack for easy install using Fabric/Quilt.
Packtrix
THE OFFICIAL Patrix Modpack
This is a simple modpack that has the required mods to get Patrix resource pack running CORRECTLY on Fabric with Iris and Sodium, and some basic performance mods to help with your fps. The main point of Packtrix is to give an equivalent to Optifine in features and performance ... without the confusion, but can still add your own mods.
It's already set up for a quick & easy install with pre-configured settings to get connected textures fully working (no Enable Connected Textures message on blocks) and also <strong>coloured wool, terracotta and concrete</strong>* (for early 1.20 versions). The biome specific custom colour tints are currently not possible.
Use this as supplied or build on it by adding compatible mods (performance or QoL) to the basic ones required. Or, if you are a subscriber to Patrix's Patreon, you can replace the 32x for one of the higher res packs (please don't try the 256x unless you have a high spec PC and top-end GPU with >16Gb VRAM (will not work with AMD GPU due to atlas size limitation, only the most recent 9070 XT can do this so far!)
You can find higher res or free older versions on <a href="https://www.patreon.com/patrix" rel="noopener nofollow ugc">Patrix's patreon</a><br>
Video of <a href="https://youtu.be/8xAYS313Ktg?si=nzOjFDE-ndTeG1Zg" rel="noopener nofollow ugc">How to Install Modpack on Sasquotts YouTube</a><br> (using Prism and Forge(without Optifine) version, also includes how to swap out free 32x for paid Patreon ones at 9:12)<br> Full how-to change resource packs video here - <a href="https://youtu.be/Z4UUKtYYdEI" rel="noopener nofollow ugc">how to swap 32x for 128x from paid Patreon download</a>
*As Colormatic is only available for Minecraft up to version 1.19.2, the version for 1.19.4 uses Bismuth by AluTheCrow that recolours tinted blocks correctly. The 1.20.1 version uses a workaround/patch until a Colormatic replacement that works correctly is available (probably Vanadium). For 1.20.2 and up, Colormatic is no longer required, the individual coloured blocks are included in the RP.
Mods
Using mods to get Optifine parity - available for 1.19.4 for now, until Vanadium mod is working correctly with Continuity for newer versions.
<strong>1.20.1 is supplied using a woolfix patch resource pack that temporarily replaces coloured blocks, (may add extra load time to initial load of game with the extra texture files) </strong> </p>
Included mods (35)
<ul> <li><a href="https://modrinth.com/mod/animatica">Animatica</a> by <a href="https://modrinth.com/user/FoundationGames">FoundationGames</a> (Required for OF parity animations)</li> <li><a href="https://modrinth.com/mod/architectury-api">Architectury</a> by <a href="https://modrinth.com/user/shedaniel">shedaniel</a> (Required by Bismuth)</li> <li><a href="https://modrinth.com/mod/bismuth-2">Bismuth</a> by <a href="https://modrinth.com/user/AluTheCrow">AluTheCrow</a> (Replaces Colormatic for block tints)</li> <li><a href="https://modrinth.com/mod/cloth-config">Cloth Config API</a> by <a href="https://modrinth.com/user/shedaniel">shedaniel</a> (Required by Bismuth & MoreCulling)</li> <li><a href="https://modrinth.com/mod/cit-resewn">Cit-Resewn</a> by <a href="https://modrinth.com/user/shsupercm">shsupercm</a> (Required for Custom Item Textures)</li> <li><a href="https://modrinth.com/mod/c2me-fabric">C2ME</a> by <a href="https://modrinth.com/user/ishland">ishland</a> (Multithreading optimizations to chunk loading, generation and saving)</li> <li><a href="https://modrinth.com/mod/continuity">Continuity</a> by <a href="https://modrinth.com/user/peppercode1">peppercode1</a> (Required for Connected Textures (CTM))</li> <li><a href="https://modrinth.com/mod/dark-loading-screen">Dark Loading Screen</a> by <a href="https://modrinth.com/user/A5b84">A5b84</a> Optional for less Red eye-hurt on loading</li> <li><a href="https://modrinth.com/mod/debugify">Debugify</a> by <a href="https://modrinth.com/user/isxander">isxander</a> Fixes bugs</li> <li><a href="https://modrinth.com/mod/dynamic-fps">Dynamic FPS</a> by <a href="https://modrinth.com/user/juliand665">juliand665</a> Reduces FPS of Minecraft if not front app</li> <li><a href="https://modrinth.com/mod/ebe">Enhanced Block Entities</a> *Optional (some features of Chests and Bells are lost) by <a href="https://modrinth.com/user/FoundationGames">FoundationGames</a> (Reimplements block (tile) entities for performance)</li> <li><a href="https://modrinth.com/mod/entity-model-features">[EMF] Entity Model Features</a> by <a https://modrinth.com/user/Traben">Traben</a> Required for Custom Entity Models </li> <li><a href="https://modrinth.com/mod/entitytexturefeatures">[ETF] Entity Texture Features</a> by <a https://modrinth.com/user/Traben">Traben</a> Required for Varied Custom Entity Textures </li> <li><a href="https://modrinth.com/mod/entityculling">Entity Culling</a> by <a href="https://modrinth.com/user/tr7zw">tr7zw</a> (Uses path tracing to cull entities behind walls)</li> <li><a href="https://modrinth.com/mod/fabric-api">Fabric API</a> (Needed for many mods to function)</li> <li><a href="https://modrinth.com/mod/fabric-language-kotlin">Fabric Language Kotlin</a> (Needed for many mods to function)</li> <li><a href="https://modrinth.com/mod/ferrite-core">FerriteCore</a> by <a href="https://modrinth.com/user/malte0811">malte0811</a> (Memory usage optimizations)</li> <li><a href="https://modrinth.com/mod/immediatelyfast">ImmediatelyFast</a> by <a href="https://modrinth.com/user/RaphiMC">RaphiMC</a> (Immediate-mode rendering optimizations concerning many areas of the game)</li> <li><a href="https://modrinth.com/mod/indium">Indium</a> by <a href="https://modrinth.com/user/comp500">comp500</a> Required by Bismuth & Continuity (Needed for EBE to not look wrong)</li> <li><a href="https://modrinth.com/mod/iris">Iris Shaders</a> by <a href="https://modrinth.com/user/coderbot">coderbot</a> Required for Shaders</li> <li><a href="https://modrinth.com/mod/lambdynamiclights">LambDynamicLights</a> by <a href="https://modrinth.com/user/LambdAurora">LambdAurora</a> Allows Dynamic Lights</li> <li><a href="https://modrinth.com/mod/lazydfu">LazyDFU</a> by <a href="https://modrinth.com/user/astei">astei</a> Makes the game boot faster</li> <li><a href="https://modrinth.com/mod/lithium">Lithium</a> by the <a href="https://github.com/CaffeineMC/lithium-fabric" rel="noopener nofollow ugc">caffeinemc team</a> (much known - general server-side optimizations)</li> <li><a href="https://modrinth.com/mod/memoryleakfix">Memory Leak Fix</a> by <a href="https://modrinth.com/user/fxmorin">fxmorin</a> Fixes random memory leaks</li> <li><a href="https://modrinth.com/mod/modmenu">Mod Menu</a> by <a href="https://modrinth.com/user/Prospector">Prospector</a> Adds a mod menu to view the list of mods installed</li> <li><a href="https://modrinth.com/mod/modelfix">Model Gap Fix</a> by <a href="https://modrinth.com/user/MehVahdJukaar">MehVahdJukaar</a> Fixes gaps in Block Models and Item Models</li> <li><a href="https://modrinth.com/mod/modernfix">ModernFix</a> by <a href="https://modrinth.com/user/embeddedt">embeddedt</a> (A miscellaneous optimization mod targeting load times and memory usage, as well as helping server performance slightly)</li> <li><a href="https://modrinth.com/mod/moreculling">More Culling</a> by <a href="https://modrinth.com/user/fxmorin">fxmorin</a> (Culls more block faces and other things for a performance boost.)</li> <li><a href="https://modrinth.com/mod/optigui">OptiGUI</a> by <a href="https://modrinth.com/user/opekope2">opekope2</a> Custom inventory GUIs</li> <li><a href="https://modrinth.com/mod/puzzle">Puzzle</a> by <a href="https://modrinth.com/user/Motschen">Motschen</a> Adds resourcepack features and a GUI to more conveniently configure OptiFine alternatives</li> <li><a href="https://modrinth.com/mod/reeses-sodium-options">Reese's Sodium Options</a> by <a href="https://modrinth.com/user/FlashyReese">FlashyReese</a> Alternative Options Menu for Sodium</li> <li><a href="https://modrinth.com/mod/sodium">Sodium</a> by the <a href="https://github.com/CaffeineMC/sodium-fabric" rel="noopener nofollow ugc">caffeinemc team</a> (Much known - rendering engine rewrite utilizing modern OpenGL features)</li> <li><a href="https://modrinth.com/mod/sodium-extra">Sodium Extra</a> by <a href="https://modrinth.com/user/FlashyReese">FlashyReese</a> Features that shouldn't be in Sodium</li> <li><a href="https://modrinth.com/mod/starlight">Starlight (Fabric)</a> by <a href="https://modrinth.com/user/spottedleaf">spottedleaf</a> Rewrites the light engine to fix lighting performance and lighting errors</li> <li><a href="https://modrinth.com/mod/yacl">YetAnotherConfigLib</a> by <a href="https://modrinth.com/user/isxander">isxander</a> Required for EMF & ETF</li> <li><a href="https://modrinth.com/mod/zoomify">Zoomify</a> by <a href="https://modrinth.com/user/isxander">isxander</a> Replaces Optifine Zoom</li> </ul> </br> For Quilt version, Fabric API & Kotlin Language are replaced with their Quilted Fabric equivalents: <ul> <li><a href="https://modrinth.com/mod/qsl">Quilted Fabric API (QFAPI) / Quilt Standard Libraries (QSL)</a> by <a href="https://modrinth.com/user/Quilt-Holdings">Quilt-Holdings</a> Required for Quilt and Needed for many mods to function</li> <li><a href="https://modrinth.com/mod/ok-zoomer">Ok Zoomer</a> by <a href="https://modrinth.com/user/Ennui">Ennui</a> Replaces Optifine Zoom, Quilt Specific mod</li> </ul>
Why use this modpack?
Basically, the simplicity of one install (as a starting point), using mods to get Optifine parity - available for 1.19.4 for now, until Vanadium mod is working correctly with Continuity for newer versions. Included is the free version of Patrix (32x) which is block & item complete (except Armour Trims). This pack loads Basic (with all mobs currently completed by Patrix), addon pack (for what it does, see text doc inside the .zip file), Models pack and the Bonus pack is included but not loaded as most of the textures are not for regular gameplay. Patrix Mobs also includes custom animations </a> by <a href="https://modrinth.com/user/FreshLX">FreshLX </a></br> I've also included <a href="https://modrinth.com/resourcepack/fresh-animations">Fresh Animations</a> to make other Vanilla mobs tie in better. (requires the inlcuded mods EMF & ETF to work)</br> <a href="https://modrinth.com/resourcepack/fast-better-grass">Fast Better Grass</a> by <a href="https://modrinth.com/user/robotkoer">robotkoer</a> Gives Fast Grass equivalent from OptiFine but keeps grass connected, unlike LambdaBetterGrass
<strong>Please see main listing for <a href="https://modrinth.com/resourcepack/patrix-32x" rel="noopener nofollow ugc">Patrix resource pack</a> for more info and for Specific Pack load order if swapping out 32x RP files for higher res pack.</strong>
Shaders
These shaders are included with thanks to the individual owners for permissions, links in description. Settings for these are have been included, all set up with recommended normals, POM & emissives as intended for Patrix and set to 32x - please do not contact the shader owner for any setting issues, contact Patrix Discord </p>
Included shaders
<ul> <li><a href="https://modrinth.com/shader/bliss-shader">Bliss</a> shader by <a href="https://modrinth.com/user/X0nk">X0nk</a> An Edit of Chocapic13's Shaders with realistic daily weather, seasons, border fog and other effects with great fps, set up for low to medium spec PC using SSAO, try RTAO/SSGI in Ambient Light settings (for those with better PC specs). </li> <li><a href="https://modrinth.com/shader/complementary-reimagined">Complementary Reimagined</a> shader by <a href="https://modrinth.com/user/EminGT">EminGT</a> Ideal for low-medium spec PCs, set up with custom Unbound settings for realistic clouds. If you encounter any shader issues, please contact the Patrix discord, not EminGT.</li> <li><a href="https://modrinth.com/shader/kappa-shader">Kappa</a> shader by <a href="https://modrinth.com/user/RRe36">RRe36</a> set up for a medium spec PC with realistic clouds, GI lighting and labPBR textures. (not the PT version, see RRe36 discord/Patreon for access)</li> <li><a href="https://modrinth.com/shader/nostalgia-shader">Nostalgia</a> shader by <a href="https://modrinth.com/user/RRe36">RRe36</a> set up for a medium spec PC with stylised vanilla clouds, border fog, realistic lighting and labPBR textures. (not the VX version, see RRe36 discord/Patreon for access) </li> <li><a href="https://modrinth.com/shader/photon-shader">Photon</a> shader by <a href="https://github.com/sixthsurge">sixthsurge</a> Realistic shader using Floodfill & Volumetric lighting but ideal for gameplay as it uses Advanced Temporal upscaling for lower spec devices. (Also have a look for Photon GAMS, a fork on Github with extra options) </li> <li><a href="https://modrinth.com/shader/shrimple">Shrimple</a> shader by <a href="https://modrinth.com/user/Null">Null</a> A versatile shader that attempts to maintain a minimal "vanilla" aesthetic, while adding some optional features with great fps, set up for a low to medium spec PC using Path Traced lighting for accuracy and immersiveness, use the inbuilt presets for lower spec/simpler settings. </li> <li><a href="https://modrinth.com/shader/shrimple">UShader</a> shader by <a href="https://modrinth.com/user/RRe36">RRe36</a> A recreation of a modified version of SEUS v10.1 matching some of the unique looks the SEUS version, but using none of the code. A more up-to-date shader if you want the looks of SEUS. </li> <li><a href="https://modrinth.com/shader/shrimple">Soft Voxels Lite</a> shader by <a href="https://modrinth.com/user/RRe36">RRe36</a> The free edition of Soft Voxels Shaderpack, which intends to be a minimalistic and rather performant shaderpack that relies on voxels and path-tracing to give you some fast yet good looking lighting. This obviously also includes proper colored lighting from various emitters. As there is no actual shadowmap the direct light from sun and moon is rather soft, giving the pack its signature overcast outdoor-looks. </li> </ul>