Origins: Palliant
For some, an ill omen. For others, the last hope.
Origins: Palliant
Description copied from its entry in the Origins Discord server, seen here.
*Created for the Magic Market Jam*
*Rage, rage against the dying of the light...*
Impact: 2
Soul Shepherd: - When non-undead creatures that you haven't harmed die near you, they leave behind Echoes of themselves. - Echoes are immune to most damage and vanish after 30 seconds without intervention. - Right-clicking an Echo with an empty hand will cause it to vanish and grant a Soul Shard. - You can consume Soul Shards by right-clicking with one in hand.
> Spirit Essence: > Using a Soul Shard on an Echo will extend its remaining life.
Fury of The Damned: - After consuming a Soul Shard, your next few attacks deal additional Magic damage. - This damage is increased against Undead enemies.
> Mercy in Death: > Killing a creature with a deadly status effect will grant a Soul Shard
Delay the Inevitable: - Consuming a Soul Shard will grant temporary health and briefly protect you from lethal damage. - You can share Soul Shards with others by sneaking before using them.
> Life Transference: > Sneaking while using a shard of Prismarine, Quartz, or Glass (any vanilla pane) allows you to sacrifice a quarter of your health to create a Soul Shard.
Hollow Resonance: - Whenever an Echo vanishes near you, you gain Grief. While grieving, you experience 15% fatigue. - Fatigue reduces movement speed, break speed, and attack speed. - If the vanished Echo is one of your tamed creatures, you gain additional effects based on how it vanished. - Effects are listed in the Origin menu as tooltips.
> Overwhelmed: > Filling your Grief meter causes you to take damage.
Soulnumbed: - You gain 15% passive damage resistance. - You receive 30% less healing. - You regenerate significantly slower but no longer need full hunger to regenerate.
To add, simply navigate to your world's "datapack" folder and slap this bad boy in there.