Pehkui

Lets you change the size of most entities, shrinking their scale smaller or growing them larger

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Pehkui

  This mod allows for most entities to have their size changed, either enlarging or shrinking them.   It also provides an API that other mods can make use of to manipulate the size of entities and the time it takes for their size to change.     The Quilt/Fabric version is the actively supported version and will receive features, updates, and fixes first. The NeoForge and Forge versions are not supported as actively.     For the *not* version, the *not* can be used on: *not*. For the *not* version, there are *not* for each supported Minecraft version. Those jars are for: *not*. For the *not* version, there are *not* for each supported Minecraft version. Those jars are for: *not*.     Removing this mod will revert entities back to their normal size. Adding it back in will *not* restore their size.     If you have no mods that add ways to rescale entities, you can modify and view the scale and scaling delay of an entity in-game using the `/scale` command if you have operator permissions:   `/scale set <value> [<entity>]` `/scale set <scale_type> <value> [<entity>]` `/scale (add|subtract|multiply|divide) <value> [<entity>]` `/scale (add|subtract|multiply|divide) <scale_type> <value> [<entity>]` `/scale get [<entity>]` `/scale get <scale_type> [<entity>]` `/scale compute <scale_type> [<entity>]` `/scale delay set <ticks> [<entity>]` `/scale delay set <scale_type> <ticks> [<entity>]` `/scale delay get [<entity>]` `/scale delay get <scale_type> [<entity>]` `/scale reset [<entity>]` `/scale reset <scale_type> [<entity>]` `/scale nbt get [<entity>]`     If you want your scale to persist after you respawn, there's a `/scale` subcommand for that as well:   `/scale persist set (true|false) [<entity>]` `/scale persist set <scale_type> (true|false) [<entity>]` `/scale persist get <scale_type> [<entity>]` `/scale persist reset [<entity>]` `/scale persist reset <scale_type> [<entity>]`     The following scale types are added by default:   `pehkui:base`: Generic scale type for easily affecting other scales `pehkui:width`: Modifies width/length/depth (affected by `pehkui:base`) `pehkui:height`: Modifies height (affected by `pehkui:base`) `pehkui:hitbox_width`: Modifies width/length/depth of an entity's hitbox (affected by `pehkui:width`) `pehkui:hitbox_height`: Modifies height of an entity's hitbox (affected by `pehkui:height`) `pehkui:eye_height`: Modifies height of an entity's eye position (affected by `pehkui:height`) `pehkui:model_width`: Modifies width/length/depth of an entity's model (affected by `pehkui:width`) `pehkui:model_height`: Modifies height of an entity's model (affected by `pehkui:height`) `pehkui:third_person`: Modifies player third person camera distance (affected by `pehkui:height`) `pehkui:motion`: Modifies movement speed (affected by `pehkui:base`) `pehkui:step_height`: Modifies step height (e.g. walking up slabs, stairs, snow) (affected by `pehkui:motion`) `pehkui:view_bobbing`: Modifies view bobbing (affected by `pehkui:motion`) `pehkui:falling`: Modifies fall damage (affected by `pehkui:motion`) `pehkui:flight`: Modifies creative mode flight speed `pehkui:jump_height`: Modifies jump height `pehkui:visibility`: Modifies distance at which this entity will be targeted by enemies (affected by `pehkui:base`) `pehkui:reach`: Modifies player reach distance (affected by `pehkui:base`) `pehkui:block_reach`: Modifies player block reach distance (affected by `pehkui:reach`) `pehkui:entity_reach`: Modifies player attack reach distance (affected by `pehkui:reach`) `pehkui:held_item`: Modifies the scale of held items `pehkui:drops`: Modifies the scale of dropped items (affected by `pehkui:base`) `pehkui:projectiles`: Modifies the scale of thrown/shot projectiles (affected by `pehkui:base`) `pehkui:explosions`: Modifies the size of the entity's explosion (e.g. Creepers, End Crystals) (affected by `pehkui:base`) `pehkui:attack`: Modifies damage dealt `pehkui:defense`: Modifies damage taken `pehkui:knockback`: Modifies knockback dealt `pehkui:health`: Modifies an entity's health `pehkui:mining_speed`: Modifies block breaking speed `pehkui:attack_speed`: Modifies attack speed

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