Pokecube Legacy

Pokecube with many crashes fixed and QOL updates

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Pokecube Legacy

Pokecube with many crashes fixed and QOL updates

COFHCore ingame water crash fixed

String name startup crashed fixed

Weird 3d pokeball on starter selection screen removed

removed adjusted biome in f3 screen

fixed pokedex biome crash with endlessids

made wild pokemon not attack eachother

fixed pokemon dropping yellow tconstruct hearts and immersive engineering bags

fixed players being kicked when a flying pokemon tries to go into carpenters blocks trap door because it was checking if it's a ladder

fixed crash from pokemon trying to play broken sound files

backported pokecube 1.12 sounds

removed pokemon mating with other random pokemon in the area(would cause an infinite amount of pokemon to generate over time)

removed log spam

optimized memory usage

//NOTE: if you are using recurrent complex with the mod then the spawn structure and village structures will still spawn if you turn them off in the config, you need to add this to your recurrent complex config:

S:structureGenerationMatcher=!FrontierPokecenter1.5 & !Pokecenter

//NOTE: Script to fix the Pokecube Thaumcraft tab with Minetweaker: mods.thaumcraft.Research.moveResearch("THAUMIUMPOKECUBE", "THAUMATURGY", -3, -1); mods.thaumcraft.Research.removeTab("POKECUBE");

THIS PROJECT IS UNDER THE MIT LISCENSE

Link to the original mod: https://www.curseforge.com/minecraft/mc-mods/pokecube-aoi

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