PortalBackport
Port of Nether Portal features from Minecraft 1.21+(includes TNT-related fixes)
PortalBackport
portal-backport
简体中文 Port of Nether Portal features from Minecraft 1.21+ (includes TNT-related fixes)
Currently Ported Features: - Allows falling blocks to pass through Nether portals - Allows primed TNT entities to pass through Nether portals - TNT passing through portals will no longer destroy portal blocks
TNT-Related Fixes: - TNT retains the activator entity's data after portal traversal - Preserves the portal traversal flag in TNT's `Teleport` field (fixes a bug where reloading chunks containing portal-traversed TNT would cause it to destroy the portal) - Stores the igniter entity's UUID in TNT's `Owner` field (Note: Due to underlying engine limitations, this is a partial fix and does not guarantee successful entity resolution after world reload)
Explicitly Excluded Features: - Teleportation of riding entities (requires extensive breaking changes and code injection) - Non-player entities generating new portals in the target dimension when no valid exit exists (intentionally excluded to prevent breaking existing portal-based contraptions)