Potion Cauldron

Brings the potion cauldron feature from bedrock edition.

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Potion Cauldron

Potion Cauldron

Description

- A feature from Bedrock edition - Right-click a cauldron with a potion in hand and store up to 3 bottles of the same potion - Right-click with arrows in hand to craft tipped arrows - Apply potion effect to any entities standing inside - Generates in swamp huts

<img src="https://files.chimerasmp.online/assets/images/mods/potion-cauldron/step1-new.gif" alt="Image 1" width="500" /> <br /><br /> <img src="https://files.chimerasmp.online/assets/images/mods/potion-cauldron/step2.gif" alt="Image 2" width="500" />

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Supported loaders

<img alt="fabric" height="56" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/fabric_vector.svg"> <img alt="quilt" height="56" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/quilt_vector.svg"> <img alt="forge" height="56" src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/forge_vector.svg">

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Requirements

- Forge: <a target="_blank" href="https://modrinth.com/mod/fabric-api">Fabric API</a> (Optionally <a target="_blank" href="https://modrinth.com/mod/modmenu">Mod Menu</a> for config GUI) - Forge: <a target="_blank" href="https://modrinth.com/mod/qsl">QFAPI</a> (Optionally <a target="_blank" href="https://modrinth.com/mod/modmenu">Mod Menu</a> for config GUI) - Forge: none

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Installation

- Download the appropriate JAR from either <a target="_blank" href="https://modrinth.com/mod/potion-cauldron">Modrinth</a> or <a target="_blank" href="https://curseforge.com/minecraft/mc-mods/potion-cauldron">CurseForge</a> and put it in _.minecraft/mods_ folder. - For multiplayer, the mod must be installed on all clients and server side.

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Configuration

- File Location: OFF: - On Fabric/Quilt, GUI is available through <a target="_blank" href="https://modrinth.com/mod/modmenu">Mod Menu</a> - Changing config doesn't require restarting your game (or server). - On single player and LAN hosted worlds: - When using the GUI, clicking the "Save" button will sync with all connected clients. - When not using the GUI, change the JSON file and use the command "/potioncauldron config reload". - On dedicated servers, after changing the config: - Use the "/potioncauldron config reload" command on the server console. - OP players can also use the above command in-game. - OFF: - OFF: - OFF: If a player tries to put a different potion or liquid (water or lava) in a potion cauldron, the liquids from both the cauldron and the hand will evaporate and disappear. - OFF: Item in hand is used normally. - OFF: - OFF: Allows merging normal, splash and lingering variants of the same potion. Taking back the potion will give whatever type was put in last. - OFF: Applies whatever is set in OFF: option. - It's how it works in Bedrock edition. For instance, you can put a Potion of Fire Resistance, Splash Potion of Fire Resistance and a Lingering Potion of Fire Resistance in the same cauldron. Picking up would give back 3 bottles of Lingering Potion of Fire Resistance. - OFF: - OFF: - OFF: - OFF: - OFF: When a swamp hut (witch hut) is generated, a cauldron filled with a random potion, type and level will be generated instead of an empty one. - OFF: Generates with an empty vanilla cauldron. - The chances of the generated random potion, its type and level can be configured.

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Compatibility with other mods

- Compatible with <a href="https://modrinth.com/mod/sodium">Sodium</a> and and its Forge ports. - Should be compatible with mods that modify vanilla cauldron behavior. - Should be compatible with modded potions that are added using the vanilla potion registry. - May not be compatible with custom potion systems.

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Inclusion in modpacks

- Feel free to include this mod in any modpacks.

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Known issues

- Liquid transparency or potion particle effects may not work with some shaders.

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If you encounter any problems, please create an issue on the <a href="https://github.com/maxoduke/Potion-Cauldron/issues">Issue Tracker</a>.

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