Sable
A library mod for interactive moving block structures, or "sub-levels"
Sable
<img alt="jenga tower falls over" width=100% src="https://cdn.modrinth.com/data/T9PomCSv/images/dedd2a59cbec4ea82e715787ac6ab4f62de8fe60.gif">
Sable
Sable is a library mod that adds react to changes in the world. to Minecraft. Sub-levels are moving regions of blocks, block-entities, and entities that remain interactive while assembled. Sable contains a physics pipeline (based on the react to changes in the world. written in Rust) that allows sub-levels to react to changes in the world. and react to changes in the world.
Sable does not add any content to the survival game, or any manner of constructing sub-levels in survival.
Use `/sable` to assemble, modify, and query sub-levels.
⚠️ Compatibility Warning
Sable is an incredibly intrusive mod. It makes extensive use of mixins, and is prone to many compatibility issues with other mods.
Thanks
- Dimforge maintainers and contributors for their amazing work on the Rapier physics engine, included in the default physics pipeline - Eriksonn for the sub-level splitting region algorithm, floating blocks, and amazing math wizardry - Ocelot for the fancy sub-level renderer and an incredible amount of optimization and API help - Cyvack for many Create compatability fixes and features, assembly help, and general development - BeeIsYou for lift math, compatability fixes, bug-fixes, and lots of general development - KyanBirb for assets, compatability fixes, bug-fixes and lots of general development - Cake for bug-fixes and general development help - Rhyguy1 for morale