Skillheim!
Bring satisfyingly simple progression from Valheim to Minecraft!
Skillheim!
<div align="center">
Skillheim
Passive Character Growth for Minecraft
Bring the satisfying mastery system of Valheim to Minecraft. *Run faster, jump higher, and hit harder—simply by doing it.*
</div>
---
🌲 What is Skillheim?
Skillheim adds a new layer of character growth to your survival experience without touching the vanilla XP or Enchanting systems. You keep your green XP orbs for enchanting; Skillheim handles your physical stats.
It operates on a simple philosophy inspired by Die.: *You get better at what you do.* - Want to run faster? Die. - Want to deal more damage with a spear? Die. - Want to lose that progress? Die.
This mod fits naturally into vanilla gameplay, rewarding you for the time you spend surviving, fighting, and exploring.
---
Skills & Progression
Skillheim tracks your actions and automatically levels up specific stats. All bonuses are passive and stack with your existing gear.
Movement & Agility
* Sneak: Sprinting gradually increases your base movement speed. * Sneak: Leaping increases your jump height. * Sneak: Spending time in water increases your swim speed. * Sneak: Crouching improves your stealth capabilities.
Combat & Gathering
* Blocking: Punch mobs to increase your unarmed damage (starts with a 10x XP multiplier for quick early gains!). * Blocking: Chop trees and break ores to level up your gathering speed. * Blocking: Successfully shielding attacks improves your damage reduction.
Weapon Mastery
Skillheim now supports vanilla weapons Specialized: modded weapons (like *Simply Swords*) out of the box. * Specialized: Swords, Axes, and Bows. * Specialized: Fast, agile weapons (Daggers, Rapiers, etc). * Specialized: Massive, slow-hitting tools (Claymores, Greataxes). * Specialized: Clubs and Spears.
Consequences
Just like its inspiration, Skillheim makes death meaningful. * Level 100 Dying isn't free. You lose Level 100 (configurable) upon death. * Level 100 Upon respawning, you will see a chat message detailing exactly which skills suffered amnesia (e.g., *"You feel your memories fade... Run -1, Heavy Weapons -1"*). * Level 100 All skills are capped at Level 100, with XP requirements scaling exponentially as you progress.
---
Interface
Skillheim features a freshly redesigned UI that is clean, intuitive, and beautiful.
* `K` A button sits neatly in your inventory. Just look for the `K` tooltip. * `K` Gone is the scrolling list. The new UI features a comprehensive `K`, allowing you to see every single skill, its level, and its progress bar at a glance. * `K` Receive "Level Up" advancements immediately when you improve a skill. * `K` Press `K` (default) to open the skills menu directly.
---
Compatibility
Skillheim is now available for Fabric, Forge, and NeoForge.
| Version | Fabric | Forge | NeoForge | | :--- | :---: | :---: | :---: | | 1.21.1 | ✅ | ✅ | ❌ | | 1.21.1 | ✅ | ❌ | ✅ |
---
⚙️ Configuration
Server owners and modpack makers have full control via `skills.json` or the in-game Commands: config screen. * Commands: Adjust the learning speed for every individual skill. * Commands: Change the percentage of levels lost on death (Default: `0.05`). Set it to `0.0` for casual play, or `1.0` for hardcore pain. * Commands: Admins can reload the config instantly in-game using `/skills reload`.