Smooth healing

Healing rework to make combat more difficult but make it flow better

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Smooth healing

Smooth healing

A simple mod that reworks how health regeneration works.

Features

Now, you heal by waiting after having taken some damage. By default, you start healing back up 10 seconds after having last taken at least 1 point of damage, and you gain 1 health every 4 seconds. This is intentionally harsh to force you into fleeing combat or using healing items instead of eating a steak mid-combat, which makes no sense.

However, gaining hearts will still deplete your hunger, at the same rate as vanilla (you will still heal even if your hunger is not full).

Saturation now gives bonus armour. By default, you gain 2 points when saturation is above 6, and 1 point when it is between 0 and 6. For reference, eating a beef steak almost max hunger gives 12 points of saturation.

Configuration

You can configure all numeric values in the config file or in Mod Menu.

It's also possible to disable the saturation mechanic.

Dependencies

May require Cloth Config.

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