SpawnerTweaks

Provides a config to modify spawners

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SpawnerTweaks

SpawnerTweaks

SpawnerTweaks is a lightweight Paper/Spigot plugin that gives you full control over mob spawner behavior with a simple config file and admin commands. Perfect for servers that want to speed up farms, slow them down, or fine-tune balance without diving into NBT commands or heavy "spawner overhaul" plugins.

Features

- Global defaults – set spawn delay, count, player range, spawn range, and max nearby entities for every spawner. - Per-entity overrides – customize values for specific mobs (e.g. faster zombies, slower creepers). - Per-world overrides – different rules for Nether, End, or custom worlds. - Safe by default – built-in safety caps prevent accidental TPS nukes. - Caps can be force-disabled if you want raw control. - Automatic application – tweaks are applied on chunk load, spawner placement, and (optionally) right-click. - Tab completion & help – fast, admin-friendly commands.

Commands

- /spawnertweaks help – show help. - /spawnertweaks reload – reload config and re-apply to all loaded spawners. - /spawnertweaks info – show spawner values when looking at one. - /spawnertweaks applyall [world] – re-apply to loaded chunks (all worlds or one).

Aliases: st, stweaks

Permission: spawnertweaks.admin (default: OP).

Config

- Set defaults (apply everywhere). - Add perEntity overrides (ZOMBIE, SKELETON, …). - Add perWorld overrides (world, world_nether, …). - Toggle whether to apply on chunk load, spawner placement, or right-click. - Control filters (whitelist/blacklist entity types). - Optionally disable safety caps with disable-safety-caps: true.

Notes

Works with Paper and Spigot (1.20+). Lightweight: no tick tasks, only touches spawners at load/placement or on command. Intended as a server-side tweak — no client mods needed.

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