Spell Renderer

A fast, lightweight OpenGL wrapper for Minecraft, designed for rendering 2D objects with a clean, fluent API.

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Spell Renderer

A fast, lightweight OpenGL wrapper for Minecraft, designed for rendering 2D objects with a clean, fluent API.

preview

Features

Shape builder - chainable API for positioning, sizing, coloring, and rounding.

Batched rendering - shapes of the same type are merged into a single draw call.

Custom shaders - dedicated shader programs for rectangles, images, text, and glass.

MSDF text rendering - crisp text at any scale via signed distance field fonts.

Glass effect - frosted/blurred panel rendering for modern UI looks.

DPI scaling - ability to change scale of the elements.

Render Context - different context for different scenarios: GUI, HUD. (WORLD is in development!)

Scissors - ability to set a region and draw without going out of its bounds.

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