Static Trades
Avoid the hassle of cycling villagers by having static villager trades
Static Trades
A configurable static-trades system balanced and built for the Block4Block game mode, fully open source and ready for you to customize every trade to match your server’s balance and style.
NOTE: All trades are currently hardcoded in TradeManager.java, so, to modify trades, edit the Java source code and recompile. Support for config-based trade customization is planned. Follow to be notified.
Default Static Trades (v1.0):
LIBRARIAN
- Mending I → 12 emeralds - Unbreaking III → 10 emeralds - Curse of Vanishing I → 15 emeralds
ARMORER
- Aqua Affinity I → 10 emeralds - Blast Protection IV → 12 emeralds - Curse of Binding I → 15 emeralds - Depth Strider III → 10 emeralds - Feather Falling IV → 12 emeralds - Fire Protection IV → 12 emeralds - Frost Walker II → 10 emeralds - Projectile Protection IV → 12 emeralds - Protection IV → 12 emeralds - Respiration III → 10 emeralds - Soul Speed III → 12 emeralds - Thorns III → 12 emeralds - Swift Sneak III → 12 emeralds
FLETCHER
Enchanted Books:
- Channeling I → 12 emeralds - Flame I → 12 emeralds - Infinity I → 15 emeralds - Multishot I → 15 emeralds - Piercing IV → 12 emeralds - Power V → 15 emeralds - Punch II → 12 emeralds - Quick Charge III → 12 emeralds
Buying Trades (Player sells to villager):
- 48 Feathers → 1 emerald - 48 Flint → 1 emerald - 48 Sticks → 1 emerald - 24 String → 1 emerald - 24 Arrows → 1 emerald
Tipped Arrows (3 emeralds + 1 arrow):
- Tipped Arrow of Slowness - Tipped Arrow of Strength - Tipped Arrow of Regeneration - Tipped Arrow of Fire Resistance - Tipped Arrow of Water Breathing - Tipped Arrow of Invisibility - Tipped Arrow of Night Vision - Tipped Arrow of Weakness - Tipped Arrow of Poison - Tipped Arrow of Luck - Tipped Arrow of Slow Falling
TOOLSMITH
- Efficiency V → 12 emeralds - Fortune III → 15 emeralds - Silk Touch I → 15 emeralds
WEAPONSMITH
- Bane of Arthropods V → 15 emeralds - Fire Aspect II → 12 emeralds - Looting III → 12 emeralds - Impaling V → 15 emeralds - Knockback II → 12 emeralds - Sharpness V → 15 emeralds - Smite V → 15 emeralds - Sweeping Edge III → 12 emeralds
FISHERMAN
Enchanted Books:
- Luck of the Sea III → 12 emeralds - Lure III → 12 emeralds - Loyalty III → 15 emeralds - Riptide III → 15 emeralds - Impaling V → 15 emeralds
Buying Trades (Player sells to villager):
- 32 String → 1 emerald - 48 Sticks → 1 emerald - 24 Cod → 1 emerald - 24 Salmon → 1 emerald - 16 Tropical Fish → 1 emerald - 16 Pufferfish → 1 emerald
Selling Trades (Player buys from villager):
- Oak Boat → 2 emeralds - Spruce Boat → 2 emeralds - Birch Boat → 2 emeralds - Jungle Boat → 2 emeralds - Acacia Boat → 2 emeralds - Dark Oak Boat → 2 emeralds - Mangrove Boat → 2 emeralds - Bamboo Raft → 2 emeralds
BUTCHER
Buying Trades (Player sells to villager):
- 64 Chicken → 1 emerald - 24 Porkchop → 1 emerald - 24 Rabbit → 1 emerald - 24 Mutton → 1 emerald - 24 Beef → 1 emerald - 48 Rotten Flesh → 1 emerald
FARMER
Buying Trades (Player sells to villager):
- 30 Wheat → 1 emerald - 3 Hay Blocks → 1 emerald - 24 Beetroot → 1 emerald - 24 Carrots → 1 emerald - 24 Potatoes → 1 emerald - 16 Pumpkins → 1 emerald - 16 Melons → 1 emerald - 10 Apples → 1 emerald
SHEPHERD
Buying Trades (Player sells to villager):
- 24 Mutton → 1 emerald
Wool (Both buying and selling for each color):
- All 16 colors: Buying: 24 wool → 1 emerald | Selling: 1 wool → 2 emeralds
Dyes (Buying only): - All 16 colors: 12 dye → 1 emerald
MASON
- 1 Bricks → 8 emeralds
CLERIC
Potions (2 emeralds each):
- Potion of Regeneration - Potion of Fire Resistance - Potion of Water Breathing - Potion of Night Vision - Potion of Invisibility - Potion of Strength - Potion of Slow Falling - Potion of Luck
Buying Trades (Player sells to villager):
- 36 Rotten Flesh → 1 emerald - 24 Spider Eyes → 1 emerald
LEATHERWORKER
Buying Trades (Player sells to villager):
- 12 Leather → 1 emerald - 12 Rabbit Hide → 1 emerald
Selling Trades (Player buys from villager):
- Saddle → 6 emeralds