Anoma Tweaks

A comprehensive visual enhancement mod with 20+ modules including HUD elements, combat features, movement improvements, and advanced customization options.

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Anoma Tweaks

AnomaTweaks

AnomaTweaks is a client-side Fabric mod for Minecraft `1.21.8` focused on clean visuals, compact HUD elements, and practical quality-of-life tools. It combines lightweight rendering upgrades, draggable overlays, utility helpers, and a built-in Click GUI designed around fast customization instead of clutter.

AnomaTweaks

Important Notice

AnomaTweaks is a client-side mod built around visuals, interface polish, utility features, and lightweight helpers. It is not intended to be a blatant automation or exploit-heavy client.

Always check the rules of the server you play on before using any client mod.

Features

Visual and World Tweaks

- UHC Overlay - Recolor fog and environment tones for a cleaner atmosphere - UHC Overlay - Adjust the in-game camera aspect ratio with smooth transitions - UHC Overlay - Replace the vanilla block outline with a configurable fill and outline overlay - UHC Overlay - Keep dark areas fully visible - UHC Overlay - Tweak first-person hand position, scale, and motion - UHC Overlay - Customize the damage tint shown on entities - UHC Overlay - Draw player hitboxes with configurable outline and fill - UHC Overlay - Hide or reduce the fire overlay - UHC Overlay - Hide selected overlays and effects such as fog, glow, scoreboard, and crosshair - UHC Overlay - Change client-side time-of-day and weather appearance - UHC Overlay - Add configurable swing presets - UHC Overlay - Highlight the current target with animated rings or cubes - UHC Overlay - Scale important dropped items like heads, gapples, gold, and totems

HUD and Interface

- Target HUD - Show armor, held item, and offhand durability in a compact overlay - Target HUD - Render floating chat bubbles above players - Target HUD - Show position, facing, and local time - Target HUD - Display active item cooldowns from your inventory - Target HUD - Render remaining cooldown seconds directly on slots - Target HUD - Warn when useful potion effects are about to end or just expired - Target HUD - Render active status effects with a custom animated overlay - Target HUD - Display current FPS - Target HUD - Apply shared friend rules for combat and visual modules - Target HUD - Customize Click GUI color, blur, scale, tooltips, and opening animation - Target HUD - Display server latency - Target HUD - Show target info with draggable layouts, including classic and profile styles

Utility and Movement

- Valuable Items - Sprint automatically while moving forward - Valuable Items - Move the camera independently from player direction while holding a custom key - Valuable Items - Reduce or remove inventory drag delay - Valuable Items - Prevent selected hotbar slots from being moved or dropped - Valuable Items - Add configurable mouse click sounds - Valuable Items - Replace your nickname in chat and UI elements - Valuable Items - Keep typing readable even with Caps Lock enabled - Valuable Items - Highlight potion slots in inventories and hotbar - Valuable Items - Ask for confirmation before leaving while PvP protection appears active - Valuable Items - Prioritize the latest key in opposite movement inputs - Valuable Items - Highlight important dropped items in inventories and world rendering

Combat and Helpers

- Trajectory Preview - Draw landing circles for supported throwable and utility items - Trajectory Preview - Warn when your health drops below a configurable threshold - Trajectory Preview - Briefly sneak during jumps to help with crit timing - Trajectory Preview - Preview projectile paths and landing zones for supported items

Built-In Systems

- Draggable HUD - Create, load, remove, export, and import full client configs - Draggable HUD - Save friend names and reuse them across supported modules - Draggable HUD - Bind modules and settings through the built-in bind system - Draggable HUD - Store keybound chat messages and commands in the integrated macro workspace - Draggable HUD - Built-in commands for configs, binds, and friends with suggestions - Draggable HUD - Move supported HUD elements directly in the UI

Design Goals

- Lightweight Feel - Clear overlays and useful information without visual noise - Lightweight Feel - Everyday convenience features over bloated gimmicks - Lightweight Feel - Flexible colors, positions, animations, and per-module settings - Lightweight Feel - Fast client-side tools that stay practical in real gameplay

Requirements

- Minecraft `1.21.8` - Fabric Loader - Fabric API

Customization

Every module can be configured through the built-in Click GUI, including colors, positions, blur, animations, visibility, and module-specific settings. The menu is bound to Right Shift by default.

License

This project is currently distributed as All Rights Reserved.

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