BAirDrop

Remake BAirDrop for new version

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BAirDrop

Dependencies

- PlaceHolderAPI - ProtocolLib - WorldGuard - WorldEdit

Optional Dependencies

- DecentHolograms

Features

- Customization of effects - Event system providing a high level of customization - Support for generating locations in all worlds - Support for schematics - Airdrop summoning items - Location generation settings - Pre-generation system for locations - Item drop probability system - Support for JavaScript scripts - Automatic enchantment of items

Event System

Every airdrop action is accompanied by an event. Listeners can listen to these events and perform specific actions. Here's an example:

``` alert-start: description: '&fMessage about the start in 30 seconds' #brief description event: 'TIMER' #event requirement: check-1: #condition type: 'NUMERICAL_CHECK' input: '{time-to-start} == 30' #if 30 seconds until start commands: #execute command - '[MESSAGE_ALL] {air-name}&7 will appear in 30 seconds!'

```

Schematic Support

You can add as many schematics as you want and thanks to the event system, spawn different schematics based on the biome, for example.

You can add as many schematics as you want and thanks to the event system, spawn different schematics based on the biome, for example.

Customizable Effects

``` ef=2: type: CIRCLE ticks: 36000 timeUpdate: 10 radius: 2 count: 0 viewDistance: 30 step: 0.05 offset-x: 0.5 offset-y: 0.7 offset-z: 0.5 number-of-steps: 6.5 particle: DUST #only DUST# size: 3 color-rgb-r: 255 color-rgb-g: 0 color-rgb-b: 255 ``` All effects are objects, and for example, you can copy the effect above, rename it to ef=3, change the settings, and you will get another unique effect.

Airdrop Summoning Item

``` summoner: item-1: material: SOUL_CAMPFIRE #Material name: '&aAirdrop beacon' lore: - '&7line 1' - '&7line 2' airdrop: RANDOM #Which airdrop will be summoned clone: true #Summon a clone of the airdrop? use-player-location: true #Should the airdrop be summoned at the player's location? check-up-blocks: false #Should the airdrop check for blocks above before summoning? flatness-check: false #Should the airdrop check for location flatness when summoned? call: [] #Listeners to be called upon airdrop summoning ```

Airdrop Summoning Item

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