Balanced Mending

Mod which changes how mending enchantment works. To repair an item you need it's standard repair ingredient in your inventory. For each durability point you repair, there is a chance that the repair ingredient is consumed.

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Balanced Mending

Balanced Mending Mod

This mod changes the way mending enchantment works in Minecraft.

Requirements

Fabric API

How it works

Mending now requires an ingredient to work. The correct ingredient has to be in you inventory for mending to work. There is a chance for the ingredient to be consumed when repairing. When this happens you get a bonus to the amount repaired. Rarer ingredients give a higher bonus.

Ingredients

| Item | Ingredient | Repair Multiplier | |--------------------------|--------------------------------------------|-------------------| | Wooden Tools | Planks | 1x base | | Shield | Planks | 1x base | | Stone Tools | Cobblestone, Blackstone, Cobbled Deepslate | 1x base | | Leather Armor | Leather | 1x base | | Flint and Steel | Flint | 1x base | | Bow | String | 1x base | | Crossbow | String | 1x base | | Fishing Rod | String | 1x base | | Carrot on a Stick | String | 1x base | | Warped Fungus on a Stick | String | 1x base | | Brush | Copper Ingot | 1x base | | Shears | Iron Ingot | 2x base | | Iron Tools | Iron Ingot | 2x base | | Iron Armor | Iron Ingot | 2x base | | Chain Armor | Iron Ingot | 2x base | | Gold Tools | Gold Ingot | 2x base | | Gold Armor | Gold Ingot | 2x base | | Turtle Helmet | Turtle Scute | 2x base | | Trident | Prismarine Shard | 2x base | | Elytra | Phantom Membrane | 2x base | | Diamond Armor | Diamond | 4x base | | Diamond Tools | Diamond | 4x base | | Mace | Breeze Rod | 4x base | | Netherite Armor | Netherite Ingot | 8x base | | Netherite Tools | Netherite Ingot | 8x base |

Config

Ingredient consumption chance and the base bonus multiplier are configurable in balanced_mending.json. The base multiplier is 16 and the consume chance is 1%. Mod Menu support is planed.

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