BasicQuests

A plugin for Spigot servers that implements randomly generated basic quests with rewards for players.

230

BasicQuests

BasicQuests

Randomly generated basic quests with rewards for players. No initial configuration needed!

I would be very happy about any feedback, recommendations and new ideas. Reviews are very much appreciated!

How it works

Every player receives an initial number of quests (default: 3). You can view your active quests by using `/quests list` or `/quests list rewards`. When a player completes a quest, the reward can be received by clicking the reward button in the chat or by using `/quests reward`. As soon as a quest's reward has been collected, the quest disappears from the list, and a newly generated quest will be added. By default, a player is allowed to skip one quest every 24h by using `/quests skip`. Some quests require the player to complete an advancement before they can be generated. Quests in the nether, for example, require the player to have completed the *"Mine 512 Iron Ore"* advancement. Also, newly generated quests will increase in their quantities proportional to the players' playtime on the server: While a new player might receive a quest like *"Mine 512 Iron Ore"* a player with lots of playtime on the server would rather receive a quest like this *"Mine 512 Iron Ore"*. This feature can be precisely adjusted in the `config.yml` or be turned off entirely. Some quests are incredibly rare but promise very high rewards once completed. Each quest is assigned a number of stars (⭐) based on its difficulty. Collect stars by completing quests and compete with others on the leaderboard which can be viewed using `/quests leaderboard`.

Quests

Quests are randomly generated in Basic Quests. Currently available quest types along with some examples are listed below:

* Mine Block * Kill Entity * Harvest Block * Chop Wood * Enchant Item * Find Structure * Trade with Villager * Gain Level * Reach Level * Break Block * Increase Stat (new) * Increase Stat (new)

Quest ideas I am thinking about implementing in the future:

* Breed Animal * Tame Animal * Smelt Item * Brew Potion

Rewards

Possible Rewards are either *Vault*, *Vault* or *Vault*. You can enable or disable each of these reward types in the `config.yml`. By default, only item-rewards are enabled. In order to use money-rewards you need to have an *Vault* connected via *Vault*. If multiple reward types are enabled one will be chosen at random when a new quest is generated - at least one reward type must be enabled or BasicQuests will not work. The value of a reward is proportional to the value of the quest and is multiplied by the `reward-factor` which can also be adjusted in the `config.yml`. The value of a given quest is determined by a number of factors along its generation process. While money and xp-rewards are self-explanatory I'll list some examples for item-rewards below:

* Tools (Iron - Netherite) (Maybe enchanted) * Armor (Chainmail - Netherite) (Maybe enchanted) * Smithing Templates * Enchanted Books * Potions (Only positive effects - extended (+) and upgraded (II) variants) * Food * Resources (Most of the valuable things you can find underground - From Flint to Netherite) * Rare Items (Enchanted Golden Apple, Music Disks, Saddle, ...)

Quest Generation Customization

BasicQuest allows admins to fine-tune the quest generation on their servers using a bunch of yaml files in the `quest_generation` directory. This allows for: - adjusting or removing the probability of quest types - adjusting or removing the probability of specific quests within a quest type - making certain quests more or less valuable. This will be reflected in the value of the reward. - adjusting the amounts that appear in quests.

For further information about how to fine tune the generation process check out the readme file at `plugins/BasicQuests/quest_generation/README.md`

Example Quests

You now know what type of Quests and Rewards are available. Here are some examples of randomly generated Quests along with their Rewards. Remember that there are a lot of possibilities to tweak the Quest and Reward generation in the `config.yml` and in the `quest_generation` files.

Show Quests

---

Mine 144 Coal Ore (⭐⭐)

+ 184 XP

---

Harvest 32 Potatoes (⭐)

+ 4 Copper Ingot + 1 Iron Hoe

---

Chop 160 Logs (⭐⭐)

+ $ 228.00

---

Enchant a Diamond Axe (⭐)

+ 4 Book

---

Fish a treasure (⭐⭐)

+ 1 Iron Pickaxe: Efficiency IV

---

Find a Swamp Hut (⭐⭐⭐⭐⭐)

+ 36 Emerald + 1 Jukebox

---

Harvest 48 Wheat (⭐)

+ $ 96.00

---

Harvest 16 Potatoes (⭐)

+ 30 XP

---

Harvest 14 Chorus Flowers (⭐⭐⭐⭐⭐)

+ $ 4,608.00

---

Find an End City (⭐⭐⭐⭐⭐)

+ 1 Trident: Unbreaking I + 1 Enchanted Book: Infinity

---

Kill 10 Cows (⭐)

+ $ 120.00

---

Mine 48 Nether Quartz Ore (⭐⭐⭐)

+ 1 Iron Boots: Unbreaking III

---

Enchant a Diamond Sword with Knockback I+ (⭐⭐)

+ 4 Splash Potion: Regeneration +

---

Break 4 Amethyst Clusters (⭐⭐)

+ 1 Iron Sword: Looting I

---

Find an Ocean Monument (⭐⭐⭐⭐)

+ 10 Diamond

---

Drive 600m in a Minecart (⭐⭐⭐⭐)

+ 1 Netherite Sword: Sweeping III

---

Catch 20 fish (⭐⭐)

+ $ 352.00

---

Mine 4 Ancient Debris (⭐⭐⭐⭐)

+ 6 Sea Lantern + 48 Cooked Porkchop

---

Harvest 96 Carrots (⭐⭐)

+ 3 Splash Potion: Water Breathing

---

Ride 2km on a Horse (⭐⭐⭐⭐)

+ 1 Enchanted Book: Protection IV + 1 Enchanted Book: Sweeping III

---

Chop 64 Logs (⭐)

+ 1 Fishing Rod: Luck Of The Sea I

---

Play some Music (⭐⭐⭐⭐)

+ $ 3,000.00

---

Level up 40 times (⭐⭐⭐)

+ 1 Enchanted Book: Power V

---

Run 7,5km (⭐⭐⭐⭐)

+ 12 Amethyst Shard

---

Chop 160 Logs (⭐⭐)

+ $ 228.00

---

Trade with a Leatherworker 4 times (⭐⭐)

+ 8 Ender Pearl

---

Enchant a Diamond Boots with Swift Sneak I+ (⭐⭐⭐)

+ 921 XP

---

Find a Village (⭐⭐⭐)

+ $ 840.00

---

Harvest 40 Nether Warts (⭐⭐⭐)

+ 40 Quartz + 1 Diamond Axe

---

Harvest 80 Sugar Cane (⭐⭐)

+ $ 480.00

---

Harvest 112 Beetroots (⭐⭐)

+ 2 Diamond

---

Find an Ocean Monument (⭐⭐⭐⭐)

+ 1260 XP

---

Harvest 32 Sugar Cane (⭐)

+ 1 Iron Leggings + 1 Potion: Instant Health II + 1 Iron Sword

---

Trade with a Farmer 2 times (⭐⭐)

+ $ 320.00

---

Ring a Bell (⭐⭐⭐⭐)

+ 1200 XP

---

Enchant a Diamond Chestplate with Unbreaking I+ (⭐⭐⭐)

+ 614 XP

---

Find an Ocean Ruin (⭐⭐⭐)

+ 64 Arrow

---

Find a Desert Pyramid (⭐⭐⭐)

+ 1 Diamond Sword: Fire Aspect I

---

Trade with a Villager 8 times (⭐⭐)

+ 345 XP

---

Reach level 45 (⭐⭐)

+ 1 Enchanted Book: Unbreaking III

---

Kill 28 Endermen (⭐⭐⭐⭐⭐)

+ $ 5,628.00

---

Trade with a Mason 8 times (⭐⭐⭐)

+ 1 Diamond Axe + 6 Potion: Instant Health II

---

Find a Shipwreck (⭐⭐⭐)

+ $ 1,260.00

---

Trade with a Cleric 4 times (⭐⭐⭐)

+ $ 960.00

---

Mine 160 Coal Ore (⭐⭐)

+ 204 XP

---

Harvest 48 Brown Mushrooms (⭐⭐)

+ 32 Arrow

---

Reach level 45 (⭐⭐)

+ 247 XP

---

Enchant a Diamond Shovel with Fortune I+ (⭐⭐)

+ 230 XP

---

Level up 40 times (⭐⭐⭐)

+ 1 Enchanted Book: Respiration III + 1 Chainmail Chestplate: Projectile Protection II

---

Harvest 40 Red Mushrooms (⭐⭐)

+ 5 Emerald

---

Find a Desert Pyramid (⭐⭐⭐)

+ 756 XP

---

Enchant 6 Books (⭐⭐)

+ 1 Diamond Hoe

---

Trade with a Villager 12 times (⭐⭐⭐)

+ $ 832.00

---

Break 6 Amethyst Clusters (⭐⭐)

+ $ 640.00

---

Ride 11km on a Horse (⭐⭐⭐⭐⭐)

+ 1 Netherite Sword: Looting II + 1 Enchanted Book: Fire Protection IV

---

Travel 2km with a Boat (⭐⭐⭐)

+ 1 Iron Shovel: Efficiency IV + 1 Music Disc Pigstep

---

Chop 64 Logs (⭐)

+ 61 XP

---

Run 15km (⭐⭐⭐⭐⭐)

+ 12 Amethyst Shard + 1 Snout Armor Trim Smithing Template

---

Trade with a Cleric 6 times (⭐⭐⭐)

+ 1 Dune Armor Trim Smithing Template

---

Travel 1km with a Boat (⭐⭐)

+ 420 XP

---

Enchant a Crossbow with Piercing III+ (⭐⭐⭐)

+ 8 Blaze Rod

---

Harvest 48 Wheat (⭐)

+ 4 Copper Ingot + 1 Iron Pickaxe

---

Harvest 32 Bamboo (⭐⭐)

+ 24 Flint

---

Harvest 32 Sugar Cane (⭐)

+ 115 XP

---

Find a Village (⭐⭐⭐)

+ 504 XP

---

Harvest 32 Sugar Cane (⭐)

+ $ 192.00

---

Find a Nether Fortress (⭐⭐⭐⭐)

+ 1 Enchanted Book: Protection IV

---

Chop 160 Logs (⭐⭐)

+ 40 Coal

---

The following quests were generated with a `quantity-factor` of 3.0 instead of 1.0

---

---

Drive 5,5km in a Minecart (⭐⭐⭐⭐⭐)

+ $ 5,250.00

---

Run 62,5km (⭐⭐⭐⭐⭐⭐⭐)

+ 11250 XP

---

Mine 9 Emerald Ore (⭐⭐⭐⭐⭐)

+ $ 4,704.00

---

Harvest 80 Nether Warts (⭐⭐⭐⭐)

+ $ 2,688.00

---

Chop 128 Logs (⭐)

+ $ 186.00

---

Harvest 96 Cocoa Beans (⭐⭐⭐)

+ 52 Golden Carrot

---

Kill 60 Endermen (⭐⭐⭐⭐⭐⭐)

+ 576 Arrow + 18 Splash Potion: Instant Health II

---

Mine 688 Coal Ore (⭐⭐⭐)

+ 837 XP

---

Mine 272 Iron Ore (⭐⭐⭐)

+ 664 XP

---

Harvest 336 Carrots (⭐⭐⭐)

+ 645 XP

---

Trade with a Fletcher 14 times (⭐⭐)

+ 3 Diamond

---

Kill 51 Magma Cubes (⭐⭐⭐⭐⭐⭐)

+ $ 10,560.00

---

Chop 288 Jungle Logs (⭐⭐⭐)

+ 548 XP

---

Enchant a Diamond Chestplate with Unbreaking I+ (⭐⭐⭐)

+ 614 XP

---

Harvest 24 Brown Mushrooms (⭐⭐)

+ 1 Diamond

Placeholder

BasicQuests supports the following placeholders:

`%bquests%` A (multiline) list of the players quests (same output as /quests list) `%bquests_detail%` A (multiline) list of the players quests and rewards (same output as /quests list reward) `%bquests_count%` The amount of quests the player has `%bquests_completed%` The amount of quests the player has completed `%bquests_top_<index>%` The leaderboard of players with most completed quests (line by line) `%bquests_<index>%` The players quest at the given index `%bquests_<index>title%` The title of the players quest at the given index `%bquests<index>progress%` The progress of the players quest at the given index: "1/16" or "Completed!" `%bquests<index>left%` The amount left of the players quest at the given index: "15 left" `%bquests<index><linenumber>%` The title of a given quest split into 4 lines that fit on a sign. (linenumber can be 1 - 4, Check the example below) `%bquests<index>reward<linenumber>%` The reward of a given quest split into 2 lines. Handy for Scoreboards. (linenumber can be 1 - 2, Check the example below)

Placeholder Examples

Show Examples

Scoreboards

Scoreboard plugins like AnimatedScoreboard can be used to display quests on a custom scoreboard. Two examples along with the used placeholders are shown below.

####Quests with rewards: ``` Quests: %bquests_1% %bquests_1_reward_1% %bquests_1_reward_2%

%bquests_2% %bquests_2_reward_1% %bquests_2_reward_2%

%bquests_3% %bquests_3_reward_1% %bquests_3_reward_2% ```

Scoreboard 1

####Quests next to other plugins: ``` Quests: %bquests_1% %bquests_2% %bquests_3%

Jobs: ... ```

Scoreboard 2

Config

Show config.yml

```

This is the config file for BasicQuests.

This config was generated for version 0.5

You can delete this file to regenerate the default config on server reload.

GENERAL

amount of quests a player holds at a time

recommended values: min = 3, max = 6

quest-amount: 3

times a player is allowed to skip a quest. (resets every day)

skips-per-day: 1

broadcasts a message to everyone if a player completes a quest

broadcast-on-quest-complete: true

plays a sound when a quest has been completed (only for the player)

sound-on-quest-complete: true

disable the inbuilt scoreboard (/quests scoreboard)

should only be set to true if the scoreboard does not work correctly because of another plugin using it.

quests can always be displayed on custom scoreboards using the PlaceholderAPI.

disable-scoreboard: false

show the scoreboard per default for new players

show-scoreboard-per-default: true

set the locale for the plugin.

contact me if you would like to have your language supported. you might need to help with translations.

available locales:

en: English, de: German, es: Spanish, ru: Russian

locale: en

whether new updates should be announced to admins and in the console.

updating to the newest version is always recommended unless the new version is not compatible with your server.

check-for-updates: true

save interval for player data in minutes

the saving process can cause lag on large servers. Increase this parameter to make savings less frequent.

recommended values: min = 10

save-interval: 10

edit the following list to prevent quest progress in worlds with the given names.

watch out to not mess up the list's format.

banned-worlds: - world_creative - world_without_quest_progress

an alternative character the plugin should use to display stars earned by quests

replaces the default character. should be a valid unicode character.

uncomment the following line to enable alternative character.

star-character: "*"

QUEST GENERATION

factor for the value of rewards

recommended values: min = 0.5, max = 3.0

reward-factor: 1.0

factor for the quantities in a quest - e.g., the numbers of zombies to kill

recommended values: min = 0.5, max = 3.0

quantity-factor: 1.0

Increase the quantities in quests according to a players play time.

increase-quantity-by-playtime: true

factor when a player joins the game

start-factor: 0.4

factor when a player reaches <max-amount-hours> hours of playtime

max-factor: 3.0

hours of play time at which a player receives quests with max quantities

max-amount-hours: 100

chance of duplicate quests [0.0 - 1.0]

0.0: no duplicate quests will appear (not recommended when quest-amount is above 4)

1.0: players active quests have no influence on the generation of new quests

duplicate-quest-chance: 0.3

REWARDS

choose what type of reward you would like to be generated for quests

if multiple types are set to true new quests will have a reward type chosen randomly

enable items as rewards

item-rewards: true

enable xp as a reward

xp-rewards: false

enable money as a reward (requires an economy plugin to be hooked up via Vault)

money-rewards: false

ECONOMY

factor for money rewards

adjusts this to the value of money on your server.

money-factor: 1.0 ```

Permissions

Show permissions

basicquests.use.list: default: true description: Lets players view their quests

basicquests.use.scoreboard: default: true description: Lets players use the scoreboard to display quests

basicquests.use.reward: default: true description: Lets players receive their rewards

basicquests.use.skip: default: true description: Lets players skip a limited number of quests per day. Number can be configured in config.yml

basicquests.use.leaderboard: default: true description: Lets players view the leaderboard

basicquests.admin.list: default: op description: Lets players list quests of others

basicquests.admin.skip.unlimited: default: op description: Lets players skip unlimited quests

basicquests.admin.skip.others: default: op description: Lets players skip quests for other players

basicquests.admin.reset: default: op description: Lets players reset quests

basicquests.admin.reset.others: default: op description: Lets players reset quests for others

basicquests.admin.reset.global: default: op description: Lets players reset quests for all players at once

basicquests.admin.complete: default: op description: Lets players complete quests via command

basicquests.admin.complete.others: default: op description: Lets players complete quests for others true

basicquests.admin.update: default: op description: Lets players or the console to check for BasicQuests updates

basicquests.admin.reload: default: op description: Lets players use the reload command

License

Copyright (C) 2020-2024, Anton Stamme

BasicQuests is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

BasicQuests is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with BasicQuests. If not, see <https://www.gnu.org/licenses/>.

ADS