Boat Better / Better Boat Movement

Improves (ice) boating by allowing you to step up blocks

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Boat Better / Better Boat Movement

Better Boat Movement

Jump your boat! Adds the ability to jump with boats and customize some boat behavior for a more dynamic water adventure. Take control of your voyage with new boat-jumping mechanics and personalizable settings!

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✨ Features

- Multiplayer Friendly: Make your boat leap out of the water by pressing a key or by approaching obstacles. - Multiplayer Friendly: Assign your preferred key for jumping with your boat. - Multiplayer Friendly: Fine-tune how boat jumping works to best fit your play style. - Multiplayer Friendly: Works perfectly on both servers and singleplayer.

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🎬 Demo - See the boat jump

*Settings: stepHeight = 0.4, extraCollisionDetectionRange = 2.0*

Ice Boating preview

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⚙️ Configuration

Configure your boat-jumping experience via `/config/better-boat-movement.json`:

```json5 { "version": 7, // just ignore this, this is for migration purposes only "config": { "stepHeight": 0.35, // The number of blocks you are going to be boosted when triggering a boost. "playerEjectTicks": 200.0, // The ticks the game waits before kicking you out of a boat after the player lost control. "boosting": { "boostStates": [ "UNDER_WATER", "ON_LAND", "UNDER_FLOWING_WATER" ], // Sets the preferences under which states the boat should be boosted. "allowedSupportingBlocks": [], // Defines the blocks the boat has to lie on to be able to be boosted. If the list is empty, there is no restriction. "allowedCollidingBlocks": [], // Defines the blocks the boat has to collide with to be able to be boosted. If the list is empty, there is no restriction. "onlyForPlayers": true, // Toggles, whether a boat should only be boosted when carrying a player. "extraCollisionDetectionRange": 0.5 // Changes the detection range of a collision. Increasing this will boost a boat x blocks before actually touching the block it approaches. You may encounter weird behavior when changing this value to big numbers. }, "keybind": { "allowJumpKeybind": true, // Toggles, whether a player should be able to jump with a boat via a keybind. "keybindJumpHeightMultiplier": 1.5, // Specifies the multiplier that will be applied to the jump height when a player uses the keybind to jump. "onlyKeybindJumpOnGroundOrWater": false // Decides whether you are allowed to jump midair by keybind or not. CAUTION: This option combined with a high keybind jump multiplier will result in extreme boosts as the boat will be boosted every tick you hold the keybind. } } } ```

Changes require a server or game restart to take effect.

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ℹ️ Note on Multiplayer Safety

Prior to v1.1.1 it is possible to get flagged by anti-cheat on multiplayer servers. Please use v1.1.1 or higher to be on the safe side.

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💬 Support & Feedback

- Open an issue for bugs or suggestions. - Join our Discord for help and community.

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