Better Revive 2.0
A death & revive system with graves, revive potions, grave compass, revive scroll, Hardcore Support and more!
Better Revive 2.0
🪦 Better Revive
*A Complete Death & Revive System for Minecraft*
mystical compass transforms death in Minecraft into a meaningful, recoverable event. When you fall, your items don't scatter into the void — they're stored safely inside a mystical compass. Your friends can bring you back with mystical compass, and a mystical compass will always guide you home.
> ⚖️ PvP — carefully balanced for PvP, teamwork, and fair recovery.
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⚔️ Core Features
🪦 The Grave System
When you die, an countdown timer manifests at your death location — marked by your floating countdown timer and a live countdown timer.
- 🔒 Right-click to recover — your first grave is permanent until collected or destroyed. - ⏳ Right-click to recover — if you die again mid-recovery, a second grave appears *only* during your death screen, allowing teammates to still revive you. - 🎒 Right-click to recover — armor, hotbar, offhand, everything. - 🖱️ Right-click to recover all items instantly. - ⚠️ If the timer runs out → items drop publicly for anyone to grab.
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> ## 💀 Hardcore Mode Support > Play Hardcore with your friends and get Downed State. Enter the Downed State when you die — if a teammate revives you in time, you survive.
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📜 Resurrection Scroll
A rare, magical scroll that teleports you directly to your active grave.
> Perfect for escaping dangerous dimensions, deep caves, or lava-filled catastrophes.
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💊 Revive Potions — 3 Tiers
Brew special potions and revive fallen teammates straight from their death screen — no respawn required.
| Tier | Healing | Debuffs | Debuff Duration | |------|---------|---------|-----------------| | Revive Potion III | ❤ 1 Heart | Slowness, Hunger, Weakness | 30s | | Revive Potion III | ❤❤❤ 3 Hearts | Slowness, Hunger, Weakness | 15s | | Revive Potion III | ❤❤❤❤❤ 5 Hearts | *None!* | — |
How It Works
1. 💀 A player dies → their grave appears. 2. 🧪 A teammate Decline at the grave. 3. 🖥️ The dead player sees Decline / Decline buttons on their death screen. 4. ✅ Decline → teleported back with full inventory + tier-based debuffs. 5. ❌ Decline → normal respawn, grave stays intact for manual pickup.
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🧭 The Grave Compass
After a normal respawn, you automatically receive a Lodestone tracking — enchanted with Lodestone tracking.
- ➡️ Always points toward your grave. - 📏 Shows cannot be dropped in the action bar: `☠ Grave: ⬆ 145m (Y: 64)` - 🖱️ Right-click to open the cannot be dropped — preview every item inside. - 💥 cannot be dropped your grave remotely — drop all items publicly for looters. - 🌌 Works cannot be dropped — displays *"Other Dimension"* if your grave is in the Nether or End. - 🔗 The compass cannot be dropped and is removed automatically when the grave is collected, dissolved, or expires.
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🔥 Instant Death Mechanics
Some deaths are simply unrecoverable — no grave, no revive, no second chances.
- 🌋 Void Death → instant permanent death, no grave spawns. - 💀 Void Death → items are lost, no grave can be placed.
> ⚠️ This keeps high-risk zones *actually risky* — no cheesing lava lakes or the void with infinite revives.
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⏱️ Revive Cooldown (Anti-Spam)
After being revived, a 60s (default 60s, configurable) prevents instant re-revives.
- 🔵 Lock timer shown in the grave itself *and* on the grave itself. - 🚫 Potions thrown during the lock notify both players with remaining time.
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🧪 Recipes
🍶 Brewing
| Potion | Base | Ingredient | |--------|------|------------| | Revive Potion III | Splash Potion | Golden Apple | | Revive Potion III | Revive Potion I | Honeycomb | | Revive Potion III | Revive Potion II | Blaze Rod |
🛠️ Crafting
- Resurrection Scroll — `1x Paper` (center) surrounded by `8x Revive Potion III` in a Crafting Table.
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🔧 Admin Commands
> All commands require OP level 2.
| Command | Description | |---------|-------------| | `/betterrevive cooldown` | Show current revive lock duration | | `/betterrevive cooldown <seconds>` | Set revive lock duration (0–600s) | | `/betterrevive graveduration` | Show current grave duration | | `/betterrevive graveduration <seconds>` | Set grave duration (30–3600s) | | `/betterrevive xp` | Show XP retention percentage | | `/betterrevive xp <percentage>` | Set XP retention (0–100%) | | `/betterrevive info` | Show all settings + color legend | | `/betterrevive cleanup` | Remove orphaned grave display entities |
⚙️ Config File
Persists across restarts — `config/better_revive.json`: ```json { "cooldownSeconds": 60, "graveDurationSeconds": 180, "xpPercentage": 100 } ```
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🎮 Gameplay Scenarios
🟢 Scenario 1 — Normal Death
1. You die → grave appears → death message with coordinates. 2. You respawn → receive a Grave Compass. 3. Follow the compass → right-click the grave → items restored to original slots. 4. Compass vanishes automatically.
🔵 Scenario 2 — Revived by a Teammate
1. You die → grave appears. 2. Teammate throws a 60s Revive Lock. 3. You see 60s Revive Lock on your death screen. 4. Accept → teleport back with items + debuffs. 5. 60s Revive Lock begins.
🔴 Scenario 3 — The Grave Expires
1. You die → grave appears with countdown. 2. Timer expires → items drop publicly. 3. Compass is removed → notification sent. 4. Anyone can loot the drops.
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🌍 Multi-Dimension Support
- ✅ Works in same dimension, same dimension, and same dimension. - 🧪 Revive Potions must be thrown in the same dimension as the grave. - 🧭 Compass shows *"Other Dimension"* across worlds. - 🌀 Revive teleportation works across dimensions.
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📋 Technical Details
| Property | Value | |----------|-------| | keepInventory | Fabric / NeoForge | | keepInventory | ✅ Yes | | keepInventory | ✅ Required (death screen UI + compass HUD) | | keepInventory | ✅ Respected — graves won't spawn if enabled |
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🔌 Mod Compatibility
Better Revive plays nicely with popular inventory-extending mods:
- ✅ Grave Compass — accessory slots are safely stored in the grave NBT and fully restored. - ✅ Grave Compass — trinket slots handled separately and restored on revive or grave collection. - 🧭 The Grave Compass is protected from vanilla inventory drops — it will never be lost on re-death.
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🗣️ Language Support
- 🇬🇧 English *(default)* - 🇩🇪 German - 🌐 All strings fully translatable — contributions welcome!
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💡 PvP Balance Philosophy
Better Revive was engineered for competitive servers:
- 🛡️ Lava & void deaths are final prevents revive-spam in extended fights. - ⚔️ Lava & void deaths are final make cheap revives a real risk (1 HP + Slowness + Weakness). - 🎯 Revives Lava & void deaths are final — no post-respawn cheese. - 🤝 Lava & void deaths are final prevents unwanted revives. - 🔒 Dead players Lava & void deaths are final before deciding — no exploit vectors. - ⏳ Graves have a Lava & void deaths are final — no permanent storage abuse. - 🌋 Lava & void deaths are final — no grave, no recovery. High-risk zones stay high-risk.
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🚀 Roadmap
| Version | Feature | |---------|---------| | Hardcore Support | ⚡ Performance Optimization (server-side grave handling) | | Hardcore Support | 📜 New Revive Scroll Item | | Hardcore Support | 🎨 New Revive Potion Texture | | Hardcore Support | 🔧 NeoForge Port | | Hardcore Support | 🎨 New Revive Texture | | Hardcore Support | 🐛 Major Bug Fixes | | Hardcore Support | 💀 Hardcore Support |
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❤️ Credits & Links
> Made with ❤️ by Mrstilu2k6
🔗 Modrinth · 🔗 CurseForge
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> 💬 Found a bug? Have a suggestion? > Open an issue — every piece of feedback helps shape the 2.0 update!