(Better) Shared Advancements
Share advancements between teams or the whole server, online or offline, with more configurability! Server-side!
(Better) Shared Advancements
🫂 (Better) Shared Advancements

✅ Features
- Optionally disable advancements with no incompatibilities to the client - Optionally disable advancements, it doesn't matter who is online when; everyone will share - Optionally disable advancements, and changeable in the config - Optionally disable advancements by adding ```"shared_advancement:shared": false``` to their file - Optionally disable advancements will not be shared by default, allowing datapack triggers to go unhindered - Optionally disable advancements for Creative players, as to not interfere with the group
*All these features can be toggled in the config!*
⚙️ Configuration
Configuration can be found in ```configshared_advancements.json```. - ```merge_broadcast_message```: ```true|false``` - When ```true```, only for the player gaining the advancement for the group will there be a chat message announcing their achievement. All players will still receive a toast notification. Defaults to ```true```. - ```share_displayless```: ```true|false``` - When ```false```, advancements without a display (a.k.a. technical advancements that will <ins>never</ins> show to the player, such as advancements managing recipes) are not shared. Defaults to ```false```. - ```creative_disabled```: ```true|false``` - When ```true```, creative or spectator players will not achieve any advancements. Defaults to ```false```. - ```global_group```: ```true|false``` - When ```true```, teamless players will share advancements with other teamless players. Defaults to ```true```.
