Better Warden

Configurable Shrieker Behavior | This data pack aims to fix the issue of Shriekers being almost completely useless after being picked up by the player while allowing for a balanced and customizable experience.

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Better Warden

<h1>Better Warden</h1>

<h2>Description</h2>

<p>This data pack aims to fix the issue of Shriekers being almost completely useless after being picked up by the player while allowing for a balanced and customizable experience.</p>

<p>By default when the pack is added to a world or server it allows for shriekers placed by players in Deep Dark biomes to summon the warden when set off. The pack can be configured to work in other ways (modes) or disabled outright all from in-game (see below).</p>

<p>This data pack works on both single-player worlds and multiplayer servers.</p>

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<h2>To configure from in-game:</h2>

<code>/function better_warden/admin/config <mode></code>
<p>Replace <mode> with one of the modes listed below.</p>

<h2>Available Modes:</h2>

<p><code>biomebased</code> - Only shriekers placed in deep dark biomes can summon wardens(DEFAULT)</p>
<p><code>ylevelbased</code> - Only shriekers placed below y-level 0 can summon wardens</p>
<p><code>norestrictions</code> - All shriekers can summon wardens</p>
<p><code>disabled</code> - Only naturally generated shriekers can summon wardens</p>

<h2>Known Issues:</h2>

<ul>
<li>Changing the config mode does not affect already placed shriekers (they will still work unless broken and replaced)</li>
</ul>
</p>

<h2>Feedback:</h2>

<p>If you have any suggestions or feedback goto the feedback page, I am always open to new ideas.</p>

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