Biblically Inaccurate
Minecraft Made Harder,Cooler and Laggier.
Biblically Inaccurate
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> "A datapack changing minecraft progression,combat and boss fights." > Biblically Inaccurate is a datapack developed with 3 key ideas in mind:
- Difficulty - Combat - Gameplay
Difficulty
Biblically Inaccurate (B.I. for short) changes the difficulty of the game in 4 ways:
Progression
-Slower Early Game -Harder lategame
Harsher Enviroment
-Some Wild plants are poisonous to walk through
-Soul Sand withers mobs without proper *enchanted* protection
-Fires are more dangerous
-Wolfs are Naturally Hostile unless you have bones
and more..
Mob Abilities
-A Select few mobs can use special (weak) abilities (randomly) to kill/ambush the player.
-Some just get a Temporary buff
-Skeletons get Totem of undying
More Hostiles
-Wolfs & Bears are hostile towards players
Combat
Enchantments
-40~ Enchantments that Include Armor,Weapons & (Near Heavily WIP) Magic. Some introducing new mechanics like:
-Parrying
Crouch before an attack to parry it,ensures 0 damage dealt to user + heal them a bit, also damages nearby enemies
-Guarding
reducing 100% damage to block it,damage is reduced based on enchantment level,with max level reducing 100% damage.
Bosses
B.I.'s Main goal & Inspiration has been Souls franchise with the idea of bringing new bosses with their own weaknesses and abilities into Minecraft.Currently,B.I. Offers 15 Completely new bosses and 3 modified current boss mobs,resulting in a number of 15 bosses,all with their own loots and caviats,mostly inspired by other games & franchises,Good Luck.
Noteable Bosses:
- The Ender Dragon
- Artoath the Mimicer
- Archangel Michael
-
???
God..That's why it's Biblically Inaccurate
and many more to come..
Combos
B.I. has brought forth 15+ Weapon-based enchants and with that much variety,there has been introduced a variety of enchantment combos & tecniques which have enhanced PVP battles and made them slightly more fun.
Gameplay
B.I.'s secondary objective other than torturing you with it's difficulty,has been gameplay features already existing gameplay features and making things a bit less annoying..
-Quality of Life Features
- Melting Enchant,smelts ores - Craftable Saddles,Flint from gravel etc etc. - Obtainable Spawners with Silk Touch (+Craftable Spawn eggs so they're usable) - Campfires can be used to create torches,smelt some ores & more.. - Self-Repair enchant,although slow,gradual repairment of gear when equipped. - More to come - Defeating Bosses Grants passive effects like Regen & Strength
Pillager Rearmament
Pillagers have been SEVERELY buffed in this datapack,equipped with Shotgun,Sniper & RPG Crossbows,Pillagers are now ready to raid villages with their new enhanced Ravagers and Artillery.Have fun fighting a quadrupled pillager millitary budget!
Wither Skeleton Corruption
Nowhere is safe,not even in the very safe dimension called 'Nether'.Due to the introduction of infectious soul sand,mobs can be 'infected' into wither skeletons
Planned Features
- Magic System (Implemented,not complete) - Teleport-Based Bow & Trident Enchants (Implemented,experimental) - Boss Music System - Extensive Config Menu/Commands - Mob-Support for enchants like Parry,Guard etc..