Biome Spawn Point

🌲 Allows specifying which biome players will spawn in on new world creation.

1,1M

Biome Spawn Point

<p style="text-align: center;"><center><a href="https://serilum.com/" target="_blank" rel="noopener noreferrer"><img src="https://cdn.serilum.com/description/header/header.png" alt="" width="838" height="400" /></a></p><p style="text-align: center;"><a href="https://curseforge.com/members/serilum/projects" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" width="200" /></a> <a href="https://modrinth.com/user/Serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" width="200" /></a> <a href="https://patreon.com/serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" width="200" /></a> <a href="https://youtube.com/@serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" width="200" /></a></center></p><p><strong><span style="font-size: 24px;">Requires the library mod <a style="font-size:24px" href="https://modrinth.com/mod/collective" target="_blank" rel="nofollow">Collective</a>.</span></strong><br><br><strong>   This mod is part of <span style="color:#666"><a style="color:#666" href="https://modrinth.com/mod/serilums-customization-bundle" target="_blank" rel="nofollow">Serilum's Customization Bundle</a></span> mod.</strong><br><span style="font-size:18px">Biome Spawn Point allows specifying in which biome players should spawn when a new world is generated. This will work for vanilla biomes, as well as modded biomes. Because of the nature of adding biomes via datapacks, you'll have to generate a new world once for the spawnbiomes.txt config file to generate. After that you can select which biomes players should spawn in by removing the exclamation mark in front of the line with the biome name.<br><br>The bonus chest world generation feature is compatible. If enabled, another bonus chest will be placed around the biome spawn position.<br><br>This mod is compatible with <span style="color:#396;font-size:18px"><a style="color:#396;font-size:18px" href="https://modrinth.com/mod/village-spawn-point" rel="nofollow">Village Spawn Point</a></span>.<br></span><strong><br><br><span style="font-size:18px">The spawnbiomes.txt Config File</span>:<br></strong><span style="font-size:14px">A config file is generated in <em>./config/biomespawnpoint/spawnbiomes.txt</em>. By removing an exclamation mark in front of the biome name, it will add a chance for players to spawn in that biome. When one is selected, it has a 100% chance. When two are selected, they each have a 50% chance.</span><strong> <br><br><img src="https://cdn.serilum.com/projects/biome-spawn-point/a.png"><br></strong></p>
<p><br>------------------<br><br><span style="font-size:24px"><strong>You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.</strong></span><br><br><span style="font-size:18px"><a style="font-size:18px;color:#008000" href="https://serilum.com/" rel="nofollow">Serilum.com</a> contains an overview and more information on all mods available.</span><br><br><span style="font-size:14px">Comments are disabled as I'm unable to keep track of all the separate pages on each mod.</span><span style="font-size:14px"><br>For issues, ideas, suggestions or anything else there is the <a style="font-size:14px;color:#008000" href="https://github.com/Serilum/.issue-tracker" rel="nofollow">Github repo</a>. Thanks!</span><span style="font-size: 6px;"><br /><br /></span></p>

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