Chaos Mode

Adds chaotic events to your world, some good, some bad

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Chaos Mode

Chaos Mode

Chaos Mode is a datapack I made for some friends and I decided to post it here. It makes random events trigger every 30 seconds. These events can be helpful, dangerous, or just unfair. ##

Features

- Nearly 80 unique Events - 5 Event Rarity Tiers - 7 Difficulty Levels - More events planned!

Spoiler

Event Tiers - Common - 45% - Rare - 30% - Epic - 15% - Legendary - 8% - Mythical - 2%

Difficulty Levels - Too Easy - Events every 90 seconds - Easy - Events every 60 seconds - Normal - Events every 30 Seconds (Default) - Hard - Events every 20 Seconds - Very Hard - Events every 10 Seconds - Insane - Events every 6 seconds - Good Luck :) - Events every 3 seconds

Important

Back up worlds before using, this pack will cause destruction.

Commands

Make sure cheats are enabled to start the timer!!! - /function chaos:general/enable - turns on the datapack - /function chaos:general/disable - turns off the datapack - /function chaos:timer/start - starts the timer - /function chaos:timer/pause - pauses the timer - /function chaos:timer/resume - resumes the timer

Event List

Spoiler

- Acid Rain - Causes rain that you take damage in. 10% chance to be an Acid Storm which is a thunderstorm and does more damage. - Arenaline Rush - Gives all players temporary speed, strength, and haste. - Advance Time - Advances game time. - Gamemode 2 - Temporarily sets all players to adventure mode. - Angry Bees - spawns angry bees. - Animal Party - Spawns animals around players. - Anvil - Either gives a player an avnil, drops an anvil on a players head, or spawns an anvil where a player is standing. - It's Raining Anvils - Anvils fall from the sky. - Arrowstorm - Arrows fall from the sky. - Bees - Spawns bees (not angry). - Boil Water Notice - Any player who steps in water will be poisoned while this event is active. - Bouncy Mobs - Gives all nonplayer entities jump boost. - Clear Skies - Clears weather. - Cobwebs - Spawns Cobwebs around the player. - Creeper Party - Spawns 4 creepers (possibly charged) around the player. - Cursed - Gives all player bad luck. - Damage Rules - Changes gamerules around damage. - Day/Weather Rules - Changes gamerules around daylight and weather cycles. - Desert Gang - Spawns 4 desert mobs around the player. - Dig Hole - Digs a hole under the player. - Dios Best Friend - Gives all players a totem of undying. - Where Did Everything Go? - Turns entities invisible. - Extra Health - Gives all players 10 extra temporary hearts. 10% chance for 20 extra hearts. - Famine - Gives player hunger effect. - Fire Skin - Gives player fire resistance. - Fire Storm - Fireballs fall from the sky. - Fish - Gives all players a fish. - It's Raining Food! - Food falls from the sky. - Food Recall - Eating food gives negative effects while this is active. - Glowing - Makes entities glow. - Goats - Spawns 4 goats around a player. - Hungry Hungry Slime - Spawns a growing unkillable slime at a player and it grows until it explodes. - I Can't See - Gives all players night vision and blindness. - Ignite Player - Sets all players on fire. - Infested Mobs - Gives all nonplayer entities the infested effect. - Interest Income - Gives all players a gold nugget. - Inventory Rules - Can change keep inventory gamerules. - Invulerable - Temporarily gives all players resistance 255. - Jungle Gang - Spawns 4 jungle mobs around the player. - Killer Bunny - Spawns a killer bunny. - Knockback Sword - Gives all players a wooden sword enchanted with knockback 10. It's delicate so use it wisely. - Launch Player Up - Launches player into the sky. - Low Gravity - Gives all players jump boost and slow falling. - Nether Gang - Spawns 4 nether mobs at a player. - I Can See! - Gives all players night vision. - Absolutley Nothing - does nothing. - One With The Sea - Gives all players conduit power, water breathing, and dolphins grace. - Oozing Mobs - Gives all nonplayer entites the oozing effect. - Orbital Bombardment - TNT minecarts fall from the sky. - Spawn Panda - Spawns a panda. - Plague - Gives all players slowness, mining fatiuge, weakness, and wither. - Poison Attack - Gives player aggresive poison. - Snow! - Spawns powder snow around player. - Red Light - Gives all players extreme slowness until Green Light triggers (not too long after). - Risk of Rain - Changes the weather to rain or thunder. - Sandstorm - Sand falls from the sky. - Saturation - Gives all players saturation. - Sculk Prank - Gives darkness effect to all players, small chance for sculk blocks to appear. - Shipping Request Form - A minecart chest with goodies falls from the sky. - Sleep Rules - Adjusts the playersleepingpercentage gamerule. - Smite Random Player - A player is struck with lightning. - Smoke Cloud - Smoke appears around the player. - Sniffer - Spawns a sniffer. - Snow Gang - Spawns snowy mobs. - Spawn Golem - Spawns an iron golem, snow golem, or copper golem. - Spawn Random Pet - Spawns a random pet. - Speedy Mobs - Gives all nonplayer entites speed. - Suger Rush - Gives players speed. - Teleport Players X Blocks - Teleports player a certain number of blocks. - The Child - Spawns a baby zombie. - The End??? - Teleports a random player to the end for a bit then teleports them back. - U-Turn - Rotates players 180 degrees. - Watch out! - I suggest you watch out. - Stringy Mobs - Gives all nonplayer entities the weaving effect. - Windstorm - Spawns a breeze and wind charges fall from the sky. - Leader of The Pack - Spawns 4 wolves and gives player bones. - Wungus - Gives all player regeneration. - It's Raining XP - Drops a large amount of XP from the sky. - You Feel Sick - Gives all player nausea effect.

More events planned!

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