CommandsSpy
Log commands executed by Players and other sources to the server console.
CommandsSpy
CommandsSpy
A mod to log commands to the server console. Both existing and non-existing commands are logged. Commands that are permitted or not are added to the server logs as well.
Installation
Simply place the mod into the mods directory of your server, and it will start monitoring executed commands. On startup, the config file will be created automatically.
Examples
Player "Ultra_MC" executing "/gamemode creative" command is logged without arguments in server logs when using config `"logArguments": false` (default): ``` [18:57:06] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] gamemode ```
Player "Ultra_MC" executing "/gamemode creative" command is logged with arguments in server logs when using config `"logArguments": true`: ``` [18:57:06] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] gamemode creative ```
Player "Ultra_MC" executing "/op" command is logged in server logs: ``` [18:56:38] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] op ```
Server console executing "/list" is logged in server logs: ``` [18:53:02] [Server thread/INFO]: [CommandsSpy] [Server] list ```
RCON executing "/save-all" is logged in server logs: ``` [09:25:01] [Server thread/INFO]: [CommandsSpy] [Rcon] save-all ```
Configuration
Config file `config/commands-spy.json`
Initial config
``` { "blacklist": [], "logArguments": false } ```
blacklist
To prevent logging certain commands, add them to the blacklist. Example - to maintain privacy of players' conversations, you can avoid logging commands `tell` and `t`. ``` "blacklist": ["tell", "t"] ```
log arguments
Command arguments are not logged by default: `"logArguments": false`. Example: `/a b c` - `[CommandsSpy] [Player: Ultra_MC] a`
To log arguments of all commands, use `"logArguments": true`. Example: `/a b c` - `[CommandsSpy] [Player: Ultra_MC] a b c`