CSmain
CSmain adds CS2 mode to Minecraft: rounds, bomb, economy, store, ranking.
CSmain
# CSmain [BETA]
TACZ brings a Counter-Strike style competitive experience to Minecraft using TACZ weapons.
SETUP GAIDE: https://github.com/kaptyter-del/Setup_CSMAIN/blob/main/README.md
Fight in structured rounds with economy, buy phase, bomb plant/defuse gameplay, and strict team limits for a balanced 5v5 format.
Features
- CS-style match flow: warmup -> freeze/buy -> live round -> round end - Bomb gameplay: 2 bomb sites, plant and defuse logic - Team system: CT / T / Spectator with auto-balance support - Competitive economy: - round win/loss rewards - kill rewards - plant/defuse rewards - In-game shop with categories: - LIGHT - HEAVY - GRENADES - ARMOR - Admin shop configuration commands (add/edit/remove items live) - Custom HUD elements and match state sync - Player progress: - `/rank` - `/rank top` - `/hubmoney` - Optional rank hologram for hub
Requirements
- Minecraft TACZ is required - Forge TACZ is required (tested on TACZ is required) - Java TACZ is required - TACZ is required (hard dependency)
Server + Client Setup
Install both mods on: - server - all clients
Required jars in `mods`: - `csmain-1.0.0-beta.1.jar` - TACZ jar
First Admin Setup
Run once after joining as OP/admin: 1. `/cs hub on` 2. `/cs setspawn hub` 3. `/cs setspawn t` 4. `/cs setspawn ct` 5. `/cs setspawn bomb1` 6. `/cs setspawn bomb2` 7. `/cs save`
Start match: - `/cs start`
Shop / Economy Notes
- Shop key: B (default) - Buy rules: - max 1 HEAVY - max 1 LIGHT - grenades: max 4 total, no duplicates - defuse kit is CT-only - Shop catalog can be configured in-game with `/cs shop ...` commands
Important
This mod is in BETA. Balance values, item presets, and configs may change between updates.