Deathrun

Deathrun minigame — sprint in one direction, every heart lost is permanent, player with highest distance wins.

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Deathrun

Deathrun

All players start inside a glass cage. When the countdown ends the cage opens and everyone sprints in the configured direction. Every heart lost is permanent — no regeneration. A per-player WorldBorder follows each runner and deals damage outside the corridor. The player who travels the furthest wins.

Features

- 🏃 Run direction: North / South / East / West - ❤ Permanent health loss, no regeneration - 📦 Glass cage with terrain snapshot & restore - 📊 Live scoreboard — top 5, rank, distance, timer - 💗 Tab list with color-coded heart display (♥♡) - ⚔ PvP system with configurable delay & countdown - ⏸ Full pause mode (freezes everything) - 🌍 19 languages, per-player auto-detection - 🔔 Title screens & sounds for start, end and PvP activation

Requirements

- Paper 1.21.8 - Java 21

Setup

1. Place the JAR in `plugins/` 2. Start the server (maintenance mode, OPs only) 3. Stand at the desired cage spot → `/dr buildcage` 4. `/dr open` → players can join 5. `/dr start` → countdown begins

Commands

| Command | Description | |-|-| | `/dr buildcage` | Build cage at your position | | `/dr removecage` | Remove cage & restore terrain | | `/dr open` / `/dr close` | Open or lock the server | | `/dr start` / `/dr stop` | Start or reset the game | | `/dr pause` | Pause / resume | | `/dr setdirection <dir>` | Sets run direction: NORTH / SOUTH / EAST / WEST | | `/dr setcorridor <n>` | Corridor half-width in blocks | | `/dr status` | Show current config |

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