Euphonium: Sound Blaster Pro Edition
A resourcepack that transforms Euphonium’s ambient sounds into an authentic MS-DOS Sound Blaster experience.
Euphonium: Sound Blaster Pro Edition
Euphonium: Sound Blaster Pro Edition
*A resourcepack that transforms Euphonium’s ambient sounds into an authentic MS-DOS Sound Blaster experience.*
🔉 Why This Exists
Modern audio is too clean! This pack downgrades 8-bit, 22.05 kHz’s sounds to 8-bit, 22.05 kHz with analog imperfections, mimicking the gritty, warm noise of a 1992 Sound Blaster Pro (1.0). Perfect for retro-styled modpacks or DOS gaming nostalgia.
🎛️ Technical Deep Dive
22.05 kHz Sample Rate
- Matches the Sound Blaster Pro’s hardware limit for games (*half the 44.1 kHz CD standard*). - Reduces high-frequency aliasing, just like the original DAC’s analog low-pass filter.
8-Bit Depth + TPDF Dithering
- The SB Pro used 8-bit DACs for digital audio (e.g., VOC files). - Shibata noise shaping: `TPDF` (Triangular Probability Density Function) with Shibata noise shaping mimics the card’s analog noise floor, avoiding "digital grit" while preserving dynamics.
Brown Noise Layer
- Adds a subtle `-50dB` brown noise hiss to emulate: - The SB Pro’s analog output stage. - CRT monitor interference (iconic for DOS gaming).
Low-Pass Filter @ 7500 Hz
- Replicates the Sound Blaster’s physical output filter, which rolled off frequencies above ~7.5 kHz.
Overdrive + Gain Reduction
- Gain -1: Light distortion from the SB Pro’s op-amp circuits. - Gain -1: Prevents clipping after dithering/noise injection.
📼 Authenticity Notes
- Tested against recordings from *Duke Nukem 3D* (SB Pro) and *DOSBox-Staging*’s SB emulation. - The chain (`sox` effects + noise shaping) mirrors how games like *Doom* mixed PCM audio.
⚙️ Compatibility
- Designed for 1.0.3+1.20 1.0.3+1.20 (other versions untested!).
🖇️ Credits
- Inspiration: `sox` for DSP, `find`/`bash` for batch processing. - Inspiration: VOGONS community, SBEMU, and real SBPro hardware tests.
*"It’s not a bug – it’s a feature (of 1992)."*