[Hardcore+] You sure that's a passive mob?

This plugin will add challenge where players must becareful with the animals around them

7

[Hardcore+] You sure that's a passive mob?

Hardcore+ Horizontal Banner

Description

This plugin will add more challenge to player so the player must becareful with the animal around them

Features

- Passive mob can turn into hostile mob if the player were close near them (It can also come with companion and armor) > ! This plugin was not perfect, you might encounter a bug/error

Commands

``` usage: /HPYSTAPM <help|reload|spawn> aliases: - HardcorePlusYouSureThatsAPassiveMob - HPYS

* help – list all commands * reload – reload config (op) * spawn <passivemob> <hostilemob> <hostilecount> <armored> <companionomob> <companioncount> * passivemob parameter - what kind of passive mob to spawn * hostilemob parameter - what kind of hostile mob to spawn after the player close near the passive mob * hostilecount parameter - how many hostile mob spawn after the player close near the passive mob spawn * armored parameter - does the hostile mob can be armored when spawn * companionmob parameter - what kind of passive mob that will spawn with the hostile mob? * companioncount parameter - how many companion mob spawn with the hostile mob ```

Configurations

```

HardcorePlus - You Sure That's a Passive Mob?

Worlds listed here will be ignored by the plugin entirely

world-blacklist: - world_the_end

- world_nether

- my_custom_world

Health settings for modded passive mobs (in hearts, 1 heart = 2 HP)

mob-health: minimum-hearts: 10 # Minimum hearts (10 hearts = 20 HP, vanilla mob standard) maximum-hearts: 30 # Maximum hearts (30 hearts = 60 HP)

How often modded passive mobs spawn naturally (in seconds)

Set to 0 to disable natural spawning

spawn-rate: interval-seconds: 120 # How often the plugin tries to spawn a modded mob mobs-per-attempt: 6 # How many mobs to attempt to spawn each interval radius-around-players: 48 # Blocks away from players to spawn

Trigger radius: how close a player needs to be to trigger the transformation

trigger-radius: 4.0

Companion spawn chance (0.0 = never, 1.0 = always)

companion-spawn-chance: 0.35

Maximum number of companions that can spawn with a modded mob

companion-max-count: 5

Chance that a modded mob or companion will be equipped with armor (0.0 - 1.0)

armor-equip-chance: 0.25

Chance each armor slot is filled when a mob is armored (0.0 - 1.0)

armor-slot-chance: 0.6

Armor tiers that can be equipped (leather, iron, gold, diamond, netherite)

armor-tiers: - leather - iron - gold - diamond

Enable debug messages in console

debug: false

Particle effect when a mob transforms

transform-particles: true

Sound effect when a mob transforms

transform-sound: true

Messages (supports & color codes)

messages: prefix: "&8[&cHardcorePlus&8] " reload-success: "&aPlugin configuration reloaded successfully!" no-permission: "&cYou do not have permission to use this command." player-only: "&cThis command can only be used by players." spawn-success: "&aSpawned a modded &e%mob%&a that will transform into &c%hostile%&a!" spawn-failed: "&cFailed to spawn mob. Make sure you are in a valid world." invalid-mob: "&cInvalid mob type: &e%mob%" invalid-number: "&cInvalid number: &e%value%" help-header: "&8&m---&r &cHardcorePlus &8- &ePassive Mob &8&m---" help-footer: "&8&m-------------------------------" ```

Hardcore+ Horizontal Banner Modrinth

ADS