Hat Club
Purely server-side or singleplayer. Dyeable, enchantable, repairable, protective hats with fun acquiring mechanics.
Hat Club

Purely server-side or singleplayer. Dyeable, enchantable, repairable, protective hats with fun acquiring mechanics.

FEATURES
- Tiered by rarity: collect them all! - Same properties as diamond helmet. - Can be repaired with leather. - Can be enchanted. - Selection of dyeable hats. - Wandering trader offers "Mysterious Hat" loot bags. - Mysterious Hat: contains one random hat. On use rolls a random hat from a loot table based on entry weight. - No overrides: should work with other mods and datapacks.

TECH DETAILS
- Optimized for 2x1 and 2x2 eyes, adjusted for skin overlay layer offset. - Hat rarity corresponds to its drop chance. - Fully translatable. - Villager hats use vanilla textures. - Tagged as "minecraft:head_armor", "hatclub:hats" and "c:hats". - Separate creative tab. - Clean approach: no console errors. - Everything is data-driven.
HATS PREVIEW
Show hats list





REQUIREMENTS (server side / singleplayer)
- Polymer - Filament - Enable "AutoHost" in Polymer config. See how to.
RECOMMENDATIONS
LINKS
- Discord - Modrinth - CurseForge
CREDITS
Hat models & textures: - filament (LGPL-3.0-or-later) - Villager Hats (MIT) - Ultimate Roleplay Kit - Hats & Ultimate Roleplay Kit - Resourcepack (CC-BY-SA-4.0) - Animals Hats (MIT) - Comic Mask (MIT)


