HBM's Nuclear Tech Modernized

A rewritten from scratch version of the well-known HBM's Nuclear Tech mod for Forge 1.20.1. Contains very little content at the moment, but our team constantly working on it...

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HBM's Nuclear Tech Modernized

HBM M Banner

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> Status: Pre-Alpha

> Minecraft Version: 1.20.1

> Mod ID: `hbm_m`

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⚠️ Warning

> DO NOT use it in your important worlds! DO NOT use it in your important worlds! Bugs, crashes, and mod incompatibilities are possible. Report issues at DO NOT use it in your important worlds!

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About the Mod

A modern reimagining of the legendary HBM's Nuclear Tech Mod for Minecraft 1.20.1. Nuclear technologies, radiation, advanced weaponry, and industrial automation with a rewritten codebase and improved architecture.

Mod Preview

SavageVegeta's explosives review!

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⚡ Key Features

Radiation System: realistic irradiation mechanics with chunk-based spread, player accumulation, and dangerous effects

Nuclear Bombs: advanced raycast crater generation system based on block blast resistance

Industrial Automation: multiblock machines for resource processing and energy production

Advanced Equipment: armor and tools with unique perks and modifiers

Energy System: generation, storage, and transmission of electricity between machines

Hazard System: includes radioactivity, pyrophoricity, explosiveness, and more

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🏭 Industry and Machines

Multiblock Structures

Craft complex industrial machines consisting of multiple blocks for efficient resource processing.

Assembly Machines: two varieties for crafting automation and component production, with an advanced recipe and template system

Workshop

Press: creating materials under pressure

Press

Wood-Burning Generator: primary energy source in the early game

Wood-Burning Generator

Energy System

A complete system for generating, storing, and transmitting electricity to power industrial machines.

Generators: various methods of obtaining energy from wood to radioactive fuel

Energy Storage: accumulators for electricity backup

Cables: energy transmission between devices

Energy System

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🛠️ Materials and Resources

Metallurgy

Dozens of new ingots and metal blocks for crafting advanced equipment.

Radioactive Materials: uranium, plutonium, polonium, and many others for nuclear technologies

Advanced Alloys: special materials for powerful equipment

Ores: new ore types with world generation

Resources

Creative Tabs: Blocks | Consumables | Fuel | Tools | Machines | Ores | Resources | Parts | Templates | Weapons

Creative Tabs

Creative Tabs

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⚔️ Equipment and Gear

Armor with Perks

Advanced armor sets with unique modifiers and abilities.

Perk System: upgrade armor through the modification table to gain special effects

Radiation Protection: special sets for working with hazardous materials

Armor Modification Table

Armor

Tools

Powerful tools with unique resource mining mechanics.

Vein Miner: mines entire ore veins at once

Advanced Tools: increased efficiency and durability

Weapons: swords and axes from various materials, as well as several types of grenades

Instruments

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☢️ Radiation System

Realistic irradiation mechanics affecting gameplay and the surrounding world.

Irradiation Mechanics

Radiation Accumulation: from the environment and radioactive items in inventory

Chunk-based Spread: radiation spreads and slowly dissipates over time

Irradiation Effects: blindness, confusion, weakness, hunger, poisoning, and death at critical doses

World Impact

Block Mutations: grass and foliage transform into dead variants at high radiation levels

Radioactive Blocks: emit radiation into surrounding chunks

Block Mutations

Measuring Devices

Geiger Counter: precise radiation measurement with sound accompaniment and HUD indication

Dosimeter: simple device for quick radiation level assessment

Hazard System

Explosiveness: don't throw gunpowder and dynamite into fire, or there might be a boom Explosiveness:

Radioactivity: corresponding items and blocks emit radiation

Pyrophoricity: don't handle this without fire protection

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🎮 Game Systems

Commands

`/hbm_m rad` - manage player radiation level (add/remove/clear)

Settings

Deep integration with Cloth Config API for fine-tuning mod parameters.

<div><img src="https://i.ibb.co/9kWHhZj2/20251013-224324.png" alt="Cloth Config Required" width="400" height="200"></div>

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📦 Installation

Requirements:

* Minecraft 1.20.1 * Forge 1.20.1 * Cloth Config API v1.11.136+

Steps:

1. Download the latest version from Versions 2. Install Cloth Config API for version 1.20.1 3. Place both `.jar` files in the `mods` folder 4. Launch Minecraft with Forge 1.20.1

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⚠️ Known Issues

Pre-alpha version: expect bugs, incomplete features, and possible world corruption

Compatibility: not tested with most mods, conflicts are possible

Crafting: some recipes are missing, survival is temporarily unavailable

Report issues at Issues with detailed descriptions.

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🤝 Contributing

Pull requests, suggestions, and bug reports are welcome!

Fork the repository and propose improvements.

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💝 Acknowledgments

The Bobcat: author of the original HBM's Nuclear Tech Mod

Raptor324, Hyperio, Razchexlitiel, TRFFuchs & ThePhoenixKnight: modernization and rework

The Forge team and Mojang for development tools

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📝 Note

We are learning as we develop, please be patient! Thank you for your interest in the mod and constructive feedback.

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