hibiscus

Hibiscus api is mainly rendering focused API designed to simplify the awkward parts of Minecraft

259

hibiscus

PRE - ALPHA - ARTISTS LITERALLY HAVEN'T MADE THE MOD ICON YET ---

Hibiscus API

A FabricMC 1.21.1 primarily rendering API with many fully modular features.

This mod is an API! This means that by default, it does not add anything!

All current features

Simple overveiw of what each "module" does. Visit the Wiki for more information

--- <details> <summary>Compat</summary> Adds a new Java Annotation @RequiresMod. This allows for easy to use compatibility between mods as code will only run when the mod is installed

GUI

Implementing `VariableModel` or `VariableTexture` allows you to change model and texture at any point, through the implemented methods

Prefab

Not complete. These are item classes that automatically generate their item stats

Rendering

World Rendering allows for you to use any of the default rendering classes to quickly create in world render options, using any of the options from `WorldRenderOptions`

These include

1. Shape Renderer

2. Chain Renderer

3. Spotlight Beam Renderer

4. Sky Beam Renderer

5. Symbol Renderer

Util

Math and Colour helpers.

</details>

Installation

In `build.gradle`, add the Modrinth maven to your dependencies ``` repositories { maven { url = "https://api.modrinth.com/maven" } } ``` Then, in the `dependencies` block of `build.gradle` add ``` dependencies { modImplementation "maven.modrinth:hibiscus:${project.hibiscus_version}" } ``` Then add the `hibiscus_version` object in `gradle.properties` corresponding to the Hibiscus version you want to use

--- > wepwawet > > ### Need a server? > The official lag-free server host that we use here at Aconite Studios! > Visit `https://wepwawet.net/p/aconite` and use code `aconite` for 20% off your first invoice! > ###### Wepwawet. Quality over Quantity

ADS