Hodgepodge
A Hodgepodge of Fixes
Hodgepodge
Tweak Features
Chat
- The bed "cannot sleep" messages display above the hotbar instead of in chat. - On MacOS, the Command key is used for copy/cut/paste shortcuts in all text fields. - When chat is not open, the shading behind chat messages is removed. - Repeated identical consecutive chat messages are condensed into a single line and repetition count. - Chat history buffer is increased. (default 8191, vanilla 100) - Chat messages can be a maximum of 256 characters instead of 100.
Base Minecraft
- Enchantments and amplified potions use arabic numerals (1, 5, 9) instead of roman numerals (I, V, IX). - Minecraft Realms button is disabled. - Hostile mobs that pick up dropped items drop those items when despawning. - Hostile mobs are prevented from picking up dropped items. - The inventory no longer shifts to the side when potion effects are active. - The crosshair is hidden in third-person F5 mode. - The particle rendering limit is increased. (default 8000, vanilla 4000) - Pick-block is enabled in survival (swap with current hotbar slot). - The sound on placing a minecart is removed. - The sprint keybind is moved to the Movement keybind category. - Autosave interval is decreased to 45 seconds. - Water opacity is reduced from 3 to 1 to match modern Minecraft versions. - When a container is closed, items are placed in the player's inventory instead of dropped. - You no longer see your own potion particle effects.
Base Minecraft, default off
- Night vision can be changed to not have the blueish sky tint. - Block placing repetition delay can be decreased. - Crosshair color can be set to not be inverted. - Port number of LAN server can be changed. - Skyblock support - Terrain generation is replaced with all air blocks. - Chunk population (structures) is disabled. - Modded chunk population is disabled.
Mod tweaks
- Several mods have their keybinds unbound on first launch to avoid conflicts. - Forge: The loading screen progress bar is sped up. - Automagy: The Thirsty Tank implements the fluid container interface. - Biomes O' Plenty: 5 Fir Saplings planted together in a plus (+) shape grow a large Fir tree. - Biomes O' Plenty: Quicksand generation can be disabled. - Extra Utilities: When a zombie is killed by Extra Utilities spikes that use a fake player (Gold, Diamond), zombie aid is blocked. - Extra Utilities: Drums no longer eat your IC2 cells or Forestry capsules, returning the empty container to you. - Extra Utilities: The Last Millenium no longer has rain or creatures. - Extra Utilities: Fluid retrieval node will not void fluid. - Industrialcraft 2: Fluid cells display the localized name of the fluid. - Industrialcraft 2: Coolant slots cannot be accessed by automation unless the reactor is a fluid reactor. - Industrialcraft 2: Fluid cells implement the fluid container interface. - Industrialcraft 2: Seeds stack to 64 if they have identical stats. - Journey Map: The waypoints screen scrolling code is fixed. - Minechem: The effect ID of Atropine High (Delirium) is configurable to resolve ID conflicts. - NotEnoughItems: The NEI interface will wrap around the vanilla potion effects display. - Optifine: The 'GL error' messages from shaders are hidden. - ProjectRed: The problem where components would pop off due to unloaded chunks is fixed. - ProjectRed: A HUD lighting glitch is fixed. - Railcraft: Personal anchors and Passive anchors are woken up on login. - Thaumcraft: Aspects are sorted by localized name instead of internal tag. - Thaumcraft: Golems function in dimensions higher than 255. - Thaumcraft: Wand Recharge Pedestals accept Centivis. - VoxelMap: The file extension is changed from .zip to .data to stop an adverse reaction with the Technic launcher. - VoxelMap: The Y coordinate is no longer off by one. - Witchery: Inhabited mirrors have fixed player skin reflections.
Other changes
Various speedups and crash fixes are implemented, such as preventing "chunk bans" by increasing the packet size limits.