Inventorio Fixes
A dirty collection of patches for the mod Inventorio targeting mod support
Inventorio Fixes
Inventorio… fixes?
Made specifically for the Hardrock TerraFirmaCraft 3 modpack!
This project exists as a separate mod due to the 1.18.2 version of Inventorio no longer receiving updates, and as such Inventorio no longer accepting pull requests. I also don't really trust myself to write reliable code yet, so making my own mod is lower stakes >.<
Please support Lizard of Oz, the original creator of Inventorio, and RubixDev, the current maintainer! You can find the modrinth page for the mod here.
List of patches:
Inventorio:
* Fix an edge case where the incorrect main hand may be targeted when creating or deleting an item when a tool is active (this should hopefully fix a good chunk of dupe exploits) * Fix incorrect mining speed being used when a tool is selected in the hotbar while another tool from a tool slot is active * Fix Inventorio slots not syncing on the client correctly when changing dimensions * Make items within the active tool popup dynamically update the item being used, instead of keeping a static cache! This, for example, makes it so that when the tool loses durability, the displayed item will also reflect that. * Make the temporary tool slot popup a little more responsive * Add extra convenience keybinds for explicitly opening a vanilla inventory, explicitly opening an Inventorio inventory, and changing the currently open inventory without having to reach your mouse to the switch in the top-right corner
The rest are "optional" and are only loaded when the matching mod is present:
TerraFirmaCraft:
* Fix Inventorio slots not respecting item stack sizes in some cases * Make Inventorio slots count for overburdening effects * Make the Stack Food keybind work in the Inventorio inventory
Create Stuff 'N Additions:
* Fix dropping an item applying a blank NBT tag to your offhand item, preventing it from stacking with other items of the same type (this is technically not caused by Inventorio but I still really needed to fix this :p)
Tinkers' Construct:
* Make the Soulbound modifier work for items that are in an Inventorio slot
Hardcore Revival:
* Make the "Press E to die" prompt work with the Inventorio inventory and not just the vanilla one
Usage in modpacks
Go ahead! :D Though, as this mod depends on Inventorio, please give a careful read to Inventorio's terms first: https://github.com/RubixDev/Inventorio#use-in-modpacks-and-with-other-mods