John's Enhanced - Alacrity PBR Addon

PBR support for Alacrity resourcepack

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John's Enhanced - Alacrity PBR Addon

Johns Enhanced Alacrity PBR Addon

 Please report any issues I cannot test every scenario and block interactions myself.

This pack adds PBR support to the Alacrity resourcepack.

Currently WIP, but farely feature rich. Most blocks that can immediately benefit from PBR support are complete. All my normal and spec maps are created in substance 3D designer. PBR features include normals, smoothness, reflectance, porosity, SSS, emmission, AO. Whislt any shader pack that has full PBR should work, it is impossible to produce PBR features that look the best on every shader due to how individual shaders handle there values. See below for recomendations.

Current features

Spoiler

Material Blocks/textures

- Golds/Raw - Diamond - Emerald - Iron/Raw - Copper/Raw - Netherite - Redstone - Lapis lazuli - Coal

Foliage

- Grass (overlays included) - Tall grasses - Leaves - Vines

Other

- Stone/Ores  - Andesite (overlays included) - Granite (overlays included) - Diorite (overlays included) - Ice/Packed/Blue - Amethyst

Interactive Blocks

- Anvil - Hopper - Cauldron - Bell - Emmsives

- Fires/Fire based textures (i.e. torches) - Lava - Magma

Requirements/Recommendations

Alacrity is required to use this pack. Alacrity

Mods (Required)

- Fabric (Optifine no longer recommended) - EMF (For CEM models) Entity Model Features - ETF (For CEM models) Entity Texture Features - Continuity (Connected Textures)

For optimal results please use Bliss/Photon/Complementary shaders and set to LabPBR (Additionally in material settings ensure all settings are set to resourcepack only and not hardcoded)

- Iris (For shaders) Iris Shader Mod - Complementary Shader - Euphoria Patch (Additional shader features) - Bliss Shader - Photon Shader

Enjoy.

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