LamMailBox

A mailbox system for Minecraft servers that allows players to send items, messages, and commands between each other.

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LamMailBox

LamMailBox lets admins deliver items and rich-text messages to players who don’t need to be online. It’s a lightweight mailbox system for Paper/Folia 1.20+ that works from commands or plugin triggers.

Key Features

* Folia/Paper ready: Send mail and item attachments to any player, anytime. Items stay server-side until claimed. * Folia/Paper ready: Use `/lmb send` or trigger it from other plugins for instant rewards, gifts, or event drops. * Folia/Paper ready: Players browse, read, and claim mail through an intuitive interface with inventory checks on pickup. * Folia/Paper ready: Supports colour codes, `n` line breaks, and unicode icons. * Folia/Paper ready: Attach console commands, schedule future deliveries, set expirations, or limit repeats via `max-runs`. * Folia/Paper ready: `player1;player2`, `allonline` (snapshot of current players), or `all` (persistent for everyone). * Folia/Paper ready: Cron-style repeating jobs and first-join bundles with catch-up when the server restarts. * Folia/Paper ready: Choose between YAML or SQLite backends (SQLite recommended beyond ~1000 mails). * Folia/Paper ready: Chat, title, and sound alerts for new mail plus join reminders. * Folia/Paper ready: Uses bundled FoliaLib scheduler for smooth cross-platform timing.

main page

mail creation page

Limitations & Roadmap

* No cross-server syncing or Bungee/Velocity support yet.

Commands

| Command | Permission | Description | | ------------------------------ | ------------------------ | -------------------------------- | | `/lmb` | `lammailbox.open` | Open your mailbox | | `/lmb <player>` | `lammailbox.open.others` | View another player's mailbox | | `/lmb view <id>` | *(no permission)* | View mail by ID (if you can access it) | | `/lmb as <player>` | `lammailbox.view.as` | View mail UI as another player | | `/lmb send <player> <message>` | `lammailbox.admin` | Send mail via command or console | | `/lmb mailings` | `lammailbox.admin` | View cron/first-join automation dashboard | | `/lmbreload` | `lammailbox.reload` | Reload configuration files | | `/lmbmigrate <from> <to>` | `lammailbox.migrate` | Migrate mail between storage backends (yaml/sqlite) |

Aliases: `/mailbox`, `/mail`

Additional Permissions

| Permission | Description | | ---------------------- | ---------------------------------------------- | | `lammailbox.compose` | Create and send new mail through GUI | | `lammailbox.items` | Add items to mail when composing | | `lammailbox.delete` | Delete sent mail from sent mail view |

Setup

1. Drop the jar in `plugins/` and start the server to generate config/database files. 2. Edit `plugins/LamMailBox/config.yml` to customize GUI text, slots, notification settings, and default expiry days. Set `enabled: false` on any button entry to remove it from the interface. Decoration fillers can run console commands via the `commands` list, with `%player%` and `%uuid%` placeholders. 3. Grant the permissions that fit your ranks. 4. Compose mail through the GUI or use `/lmb send`; set up recurring deliveries in `mailings.yml` for cron or first-join workflows (`/lmb mailings` shows status).

Documentation

Need examples or deeper guidance? Check the wiki:

* Home – overview and quick start. * Sending Mail – GUI walkthrough, command syntax, bulk targets, attachments. * Automated Mailings – cron tips, scenario library, catch-up behaviour, `max-runs`. * Configuration – notifications, storage backends, permissions, GUI theming links.

Requirements

* Paper or Folia 1.20+ * Java 21 runtime * YskLib 1.6.0 or above

Support

* Issues: GitHub * Discord: YusakiDev

Deliver mail, gifts, and rewards while players are offline—no clunky chest exchanges needed.

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