XP Level Border Multiplayer
A simple yet impactful datapack: your world border grows as you level up. Fully single- and multiplayer compatible.
XP Level Border Multiplayer
LevelBorder – Multiplayer
Expand your world as you level up!
LevelBorder is a lightweight Minecraft datapack that adjusts the world border dynamically based on the combined levels of all players. Perfect for multiplayer servers or singleplayer worlds where progression affects exploration.
Features
- LevelBorder system for single- and multiplayer worlds
- World border scales based on combined player levels
- Border grows 2 blocks per level → 1 block in each direction
- Does not shrink on player death or enchanting
- Border only grows after the previous highest total level is reached
- Border is synced through all dimensions
- Supports player join/leave without breaking the border
- Known limitation: After a server restart, the border is recalculated using only the levels of currently online players. This will be addressed in a future update and is automatically corrected once all players rejoin.
- Sets worldspawn on 0, 64, 0
- Displays player levels in the tab list
- Fully compatible with vanilla singleplayer & multiplayer

Installation
1. Create a new world/server and put the datapack in your datapacks folder
1. Join or type "/reload" and enjoy
Installation (on existing worlds)
1. Travel to 0, 0 before installing. (Optional in new version)
1. Place the datapack in your datapacks folder
1. Run "/reload"
1. Relog to update everything
2. The LevelBorder system is now active
Tips / Notes
- To avoid digging through stone with your bare hands you either have to generate a few seeds until you spawn ontop of a tree or set the worldborder manually with /set worldborder - - (or use /xp add -- levels to widen your border :)
- Since no mobs can spawn outside the border your best guess is to dig down and hope for a cave or some ores
- The world border is based on the combined levels of all players – coordinating in multiplayer increases growth faster
- After dying, players must regain lost levels before the border can grow again
- Works seamlessly in singleplayer and multiplayer
- No configuration required – works out-of-the-box
Future Updates
- More customization options for border growth
- Minor improvements and bug fixes
For questions, issues, or support, join my Discord!