animate
Plays an animation by name with default settings.
Return
true if the animation started
Since
1.15.2
Parameters
the animation name
Plays an animation by name with a modifier.
Return
true if the animation started
Since
1.15.2
Parameters
the animation name
the animation modifier
Plays an animation by name with a modifier and a completion task.
Return
true if the animation started
Since
1.15.2
Parameters
the animation name
the animation modifier
the task to run when the animation ends
Plays a blueprint animation with a modifier.
Return
true if the animation started
Since
1.15.2
Parameters
the blueprint animation
the animation modifier
Plays a blueprint animation with a modifier and a completion task.
Return
true if the animation started
Since
1.15.2
Parameters
the blueprint animation
the animation modifier
the task to run when the animation ends
Plays an animation on filtered bones.
Return
true if the animation started
Since
1.15.2
Parameters
the bone filter
the animation name
the animation modifier
the task to run when the animation ends
Plays an animation on filtered bones with an event handler.
Return
true if the animation started
Since
1.15.2
Parameters
the bone filter
the animation name
the animation modifier
the animation event handler
Plays a blueprint animation on filtered bones.
Return
true if the animation started
Since
1.15.2
Parameters
the bone filter
the blueprint animation
the animation modifier
the task to run when the animation ends
Plays a blueprint animation on filtered bones with an event handler.
Return
true if the animation started
Since
1.15.2
Parameters
the bone filter
the blueprint animation
the animation modifier
the animation event handler