(HARD) All-White Textures! (Joel’s 2022 Challenge)
Have you ever played Minecraft® and thought “hey, this is too many colors”?
No? Well… just _pretend_ like you did?
Because here and now, I present…
# THE ALL-WHITE CHALLENGE PACK!
I created this pack originally back in 2022 for 1.19 for a friend of mine to ~~suffer~~ **_enjoy his gameplay_** in!
But, you may say, “1.19? Who still plays in 1.19 when 1.21.5 is available and 1.21.6 is already announced!?”, well, I have a treat for you..
# **THIS PACK IS AVAILABLE FOR *EVERY* MINECRAFT® VERSION!**
_[Available in Easy (no GUI changes)](https://modrinth.com/resourcepack/all-white-2022-joel-challenge-pack-easy) and Hard (all textures changed)_
*Every single major version…*
– 1.21.5? You can use this pack!
– Beta 1.4? Still works!
– Alpha v1.2.2? I don’t know why, BUT IT WORKS!

*Even EVERY SINGLE DEV VERSION IS SUPPORTED*
– 22w44a? Yup, got it.
– 11w50a? Sure.
– Beta 1.6 Test Build 3? You’re crazy, but the pack works!

*Want to play your favorite “special” version? You can do it!*
– Combat Test 7b? This pack supports it!
– 2020’s 20w14infinite? Of course!
– 2013’s 2.0? Yup! (the Pink Wither looks better than ever)

*It even supports versions that don’t support Texture Packs, such as Infdev!*
*(Note: To play with this pack in versions before Alpha v1.2.2, you’ll need to manually modify your .jar file.)*
# So what are you waiting for?
Dive into the exciting, mind-boggling, seen-on-TV (not really), incredibly playable **world of**_… white._ Can you beat Minecraft® with no colors?
## Limitations
This pack isn’t perfect. In vanilla Minecraft®, you cannot change the water texture, and some foliage colors are hardcoded. In older versions, even less can be changed, therefore, this pack technically isn’t ***all*** white, but—especially in more modern versions—it is *mostly* white, as much as the game allows.
Additionally, the Modrinth API (as of writing this on 25.04.25), does not contain all versions of Minecraft®. This has resulted in me having to use some workarounds and marking a few versions wrongly. For example, v0.18 is marked as supporting *c0.30_01c*, when it actually supports *0.28_01*, *0.29*, *0.29_01*, *0.29_02*, *0.30 (Creative, 1900 Re-upload)*, *0.30 (Creative, Launcher Renew)*, and *0.30 (Survival, 1858 Re-upload)*.
If Modrinth adds these missing versions to their API, this notice shall disappear and the wrongly marked versions will be fixed.
For the time being, **the supported Minecraft® versions can be found in the description/changelog of every pack version, as well as its README.TXT**.
## License & Credits
_Concept and implementation of this texture pack © 2022–2026 PetByte. Minecraft® and all associated assets are © 2009–2026 Mojang Studios and Microsoft. This pack is not affiliated with or endorsed by Mojang Studios or Microsoft._
_Licensed under **CC-BY-ND 4.0**. You may use this pack for personal use, streaming, and content creation (monetized or not), but you **must credit PetByte**. Redistribution and modification are **not allowed**._
_For business inquiries, collaborations, or similar matters, please contact contact@petbyte.dev. For issues related to this pack, please contact issues@petbyte.dev. For anything else, feel free to leave a comment._
(EASY) All-White Textures! (Joel’s 2022 Challenge)
Have you ever played Minecraft® and thought “hey, this is too many colors”?
No? Well… just _pretend_ like you did?
Because here and now, I present…
# THE ALL-WHITE CHALLENGE PACK!
I created this pack originally back in 2022 for 1.19 for a friend of mine to ~~suffer~~ **_enjoy his gameplay_** in!
But, you may say, “1.19? Who still plays in 1.19 when 1.21.5 is available and 1.21.6 is already announced!?”, well, I have a treat for you..
# **THIS PACK IS AVAILABLE FOR *EVERY* MINECRAFT® VERSION!**
_Available in Easy (no GUI changes) and [Hard (all textures changed)](https://modrinth.com/resourcepack/all-white-2022-joel-challenge-pack-hard)_
*Every single major version…*
– 1.21.5? You can use this pack!
– Beta 1.4? Still works!
– Alpha v1.2.2? I don’t know why, BUT IT WORKS!

*Even EVERY SINGLE DEV VERSION IS SUPPORTED*
– 22w44a? Yup, got it.
– 11w50a? Sure.
– Beta 1.6 Test Build 3? You’re crazy, but the pack works!

*Want to play your favorite “special” version? You can do it!*
– Combat Test 7b? This pack supports it!
– 2020’s 20w14infinite? Of course!
– 2013’s 2.0? Yup! (the Pink Wither looks better than ever)

*It even supports versions that don’t support Texture Packs, such as Infdev!*
*(Note: To play with this pack in versions before Alpha v1.2.2, you’ll need to manually modify your .jar file.)*
# So what are you waiting for?
Dive into the exciting, mind-boggling, seen-on-TV (not really), incredibly playable **world of**_… white._ Can you beat Minecraft® with no colors?
## Limitations
This pack isn’t perfect. In vanilla Minecraft®, you cannot change the water texture, and some foliage colors are hardcoded. In older versions, even less can be changed, therefore, this pack technically isn’t ***all*** white, but—especially in more modern versions—it is *mostly* white, as much as the game allows.
Additionally, the Modrinth API (as of writing this on 25.04.25), does not contain all versions of Minecraft®. This has resulted in me having to use some workarounds and marking a few versions wrongly. For example, v0.18 is marked as supporting *c0.30_01c*, when it actually supports *0.28_01*, *0.29*, *0.29_01*, *0.29_02*, *0.30 (Creative, 1900 Re-upload)*, *0.30 (Creative, Launcher Renew)*, and *0.30 (Survival, 1858 Re-upload)*.
If Modrinth adds these missing versions to their API, this notice shall disappear and the wrongly marked versions will be fixed.
For the time being, **the supported Minecraft® versions can be found in the description/changelog of every pack version, as well as its README.TXT**.
## License & Credits
_Concept and implementation of this texture pack © 2022–2026 PetByte. Minecraft® and all associated assets are © 2009–2026 Mojang Studios and Microsoft. This pack is not affiliated with or endorsed by Mojang Studios or Microsoft._
_Licensed under **CC-BY-ND 4.0**. You may use this pack for personal use, streaming, and content creation (monetized or not), but you **must credit PetByte**. Redistribution and modification are **not allowed**._
_For business inquiries, collaborations, or similar matters, please contact contact@petbyte.dev. For issues related to this pack, please contact issues@petbyte.dev. For anything else, feel free to leave a comment._
Agenta
# Agenta
A authserver and skin fix for legacy versions of minecraft.
# Compatibility
Requires Java 7. (In theory this can be built for Java 5, but I lack the build tools required for that.)
If running this on Java 12 and newer, please add the following JVM argument: `–add-exports java.base/sun.net.www.protocol.http=ALL-UNNAMED`
1. As a mod: The same Jar will run on forge, bukkit and Risugami’s modloader for Minecaft versions Alpha 1.0.4 to Minecraft release 1.7.10 (These are merely the versions I tested)
2. As a JavaAgent: Add the following JVM argument: `-javaagent:{path}/agent.jar` (replace path with the location of the agent.jar)
3. Inline/static: In this setup, Agenta is essentially taking over the role of Launching minecraft. Add the following JVM argument and change out `{mainClass}` as needed depending on which minecraft version you are launching: `-Dagenta.main.class={mainClass}`
4. As a Bukkit plugin (Tested with bukkit for Minecraft Beta 1.2_01)
# JVM/Congig settings
Non of these are needed to launch Agenta. The available contexts are
“*” => ALL
“static” => When Agenta is launched as the main class with the expectation of chainloading another class manually.
“config” => Only appears in the config file.
| Context |
property |
Argument |
description |
| * |
agenta.assets.fml |
-Dagenta.assets.fml={value} |
A link to an archive Agenta should forward legacy forge download requests to |
| * |
agenta.assets.index |
-Dagenta.assets.index={value} |
The URL for the asset index Agenta should use as a base |
| * |
agenta.assets.routing |
-Dagenta.assets.routing=true |
Should agenta reroute requests the mojang’s asset servers? (default: “true”) |
| * |
agenta.assets.url |
-Dagenta.assets.url={value} |
The URL for the resource server Agenta should pull assets from |
* |
agenta.prt.color |
-Dagenta.prt.color=false |
Pass the value ‘false’ to disable colour printing. |
| * |
agenta.prt.debug |
-Dagenta.prt.debug=false |
Should agenta show debug messages? |
| * |
agenta.save.file |
-Dagenta.save.file=saves.json |
When handling saving for certain versions of old Minecraft that relied on long dead mojang endpoints, what should agenta call the save file? (default: “saves.json”) |
| * |
agenta.skin.resize |
-Dagenta.skin.resize=true |
Should agenta try to resize skins from 64×64 to 64×32 for better compatibility? (default: “true”) |
| * |
agenta.skin.merge |
-Dagenta.skin.merge=true |
Should Agenta take multi layered skins and attempt to flatten the layers down? (default: “true”) |
| * |
agenta.skin.cache |
-Dagenta.skin.cache=true |
Should agenta cache skin lookups? (default: “true”) |
| config |
agenta.config.version |
|
The version of agenta that generated a set config file. Will be used to detect if agenta should upgrade a set config file |
| static |
agenta.main.class |
-Dagenta.main.class={value} |
The class Agenta should try to load next when running in static/inline mode |
# Fixes
– Skin support for pre 1.7.10 versions
– Cape support for pre 1.7.10 versions
– Sound for versions of the game that predate 1.6
– World savings for certain pre-alpha builds (experimental)
– Forge 1.5.2 being unable to fetch it’s library files (experimental)
# Note
– The same jar will work for almost every version of minecraft that predates Release 1.8
– Any miscellaneous fabric based modloader _should_ be supported.
– NilLoader can load Agenta. (Agenta doesn’t meet the criteria of a [NilLoader mod](https://git.sleeping.town/Nil/NilLoader#:~:text=A%20NilLoader%20mod%20includes%20a%20complete%20copy%20of%20NilLoader%20within%20itself))
– Some ancient versions of Forge/modloader may require you to load Agenta as a jar mod.
– LiteLoader inforces compatibility checks and so can never be fully supported
Achievement Fix
fixes:
– 1.0.0: sniper duel
– 1.4-1.5.2: the end?
– 1.7.x: adventuring time
– 1.13.1-1.13.2: serious dedication
1.0.0 is built for ornithe, there is an instance alongside the other mcsr legacy fabric instances (https://github.com/Minecraft-Java-Edition-Speedrunning/legacy-fabric-instance-generator/releases/latest) and i also have an optifabric release for ornithe
1.13.1 is built for legacy fabric v2 intermediaries, there is not an instance for this but the generator supports it if you just add another tuple, if anyone really wants to play this version i can make one
A Fresh Splash
This resorse pack adds more splash titles!
List of added splashes (commas seperate splashes)
No eating trashcans!
Big Bug!,
Just five minutes…,
May contain latex-infused polyunstaurated fats!,
Sticky stick!,
Why, there are cows!,
Mooo,
Thisisaverylongstringoftextthatyoumayormaynotbeabletoread!,
Mustard,
Minceraft, Not Minecraft!,
“New World”,
Hmmm, what does that button that says “Singleplayer” do?,
:),
Hurry up! What are you staring at me for?,
Mojangsoft!,
Insert text here,
Does not use bistatic radar!,
Me have socks!,
Tnt can explode!,
lllllllllllllllooooooooooooooonnnnnnnnnnnnnnnggggggggggggggg mmmmmeeeeessssssssssaaaaagggggeeeee,
Also try food!,
egg, gge, geg!,
Take eye breaks!,
Are you on a desktop or a laptop?,
java.lang.nullpointerexeption,
Yellow bobbing text!,
Creepier creeper!,
I spent five whole seconds writing this!,
Grrrrr Grrrrr,
Tntntnt!,
3d printer!,
If you type the number keys backwards while holding shift you get “)(*&^%$#@!”!,
Works on Mac, Linux and Windows!,
Use Modrinth for mods and more!,
Rubber Ball!,
PvP and PvE!,
Having fun?,
Minecraft is (usually) fun!,
Pixals!,
Water bucket!
3D Rail
## 3D Rail
Italiano
**Questo pacchetto di risorse aggiorna le texture delle rotaie piatte di Minecraft con modelli 3D dettagliati, conferendo ai binari del tuo carrello da miniera un aspetto più realistico, pur mantenendo lo stile delle texture originali.**
I binari ora presentano rotaie e traversine in legno rialzate e una discreta profondità, migliorando l’immersione pur rimanendo fedeli all’estetica originale.
English
**This asset pack updates the flat rail textures in Minecraft with detailed 3D models, giving your minecart tracks a more realistic look while still maintaining the style of the original textures.**
The tracks now feature raised wooden rails and ties, and a decent amount of depth, improving immersion while still remaining true to the original aesthetic.
—

3D Lantern
## 3D Lantern
Italiano
**Questo pacchetto di risorse sostituisce le lanterne piatte predefinite con versioni 3D completamente modellate, conferendo loro un aspetto più realistico e immersivo.**
Che siano appese al soffitto o posizionate su blocchi, queste lanterne ora hanno profondità, forma e dettagli raffinati, il tutto mantenendo lo stile nativo di Minecraft.
**Caratteristiche:**
– Modello 3D per lanterne normali 🟠
– Modello 3D per lanterne dell’anima 🔵
– Modello 3D per le catene
– Texture Vanilla
English
**This resource pack replaces the default flat lanterns with fully modeled 3D versions, giving them a more realistic and immersive appearance.**
Whether hanging from ceilings or placed on blocks, these lanterns now have depth, shape, and fine details — all while keeping Minecraft’s native style in mind.
**Features:**
– 3D model for normal lanterns 🟠
– 3D model for soul lanterns 🔵
– 3D model for chains
– Vanilla textures
—


3D Ladder
## 3D Ladder
Italiano
**Questo pacchetto di risorse migliora l’aspetto visivo delle scale originali sostituendone le texture piatte con un modello 3D personalizzato.**
L’obiettivo è aggiungere maggiore profondità e realismo alle scale, mantenendo l’estetica originale di Minecraft. Questo le rende più integrate nelle build senza alterare drasticamente lo stile visivo del gioco.
English
**This Resource Pack enhances the visual appearance of vanilla ladders by replacing their flat textures with a custom 3D model.**
The goal is to add more depth and realism to ladders while maintaining the original Minecraft aesthetic. This makes them feel more integrated into builds without drastically altering the game’s visual style.
—

Alternate -Before- Tools only
visit https://modrinth.com/resourcepack/-before- for the full version of this texturepack.
This is a very simple pack, aiming to make minecraft feel like it takes place a little sooner in history while replacing as little as possible. Tools will be the focus of the pack, but other items will get a tweak or two over time.