Arrow For Fluid | 流体流向箭头

# Arrow For Fluid
~~Do you also need some arrow for the water and lava fluid like I do?~~

## Features
Add arrow for water and lava.Like gallery.

## Installation
1. Download the resource pack file (.zip).
2. Open Minecraft, go to “Options” > “Resource Packs” > “Open Resource Pack Folder”.
3. Place the downloaded file into the folder.
4. Enable the resource pack in-game.

# 流体流向箭头
~~你是否也跟我一样需要简易查看流体的流向?~~

## 概述
对水和岩浆流体添加了指向箭头。

## 安装方法
1. 下载资源包文件 (.zip)。
2. 打开 Minecraft,进入“选项” > “资源包” > “打开资源包文件夹”。
3. 将下载的文件放入文件夹中。
4. 在游戏中启用该资源包即可。

April Fools’ Translation Pack

# April Fools’ Translation Pack

[![Modrinth](https://img.shields.io/modrinth/dt/april-fools-translation?label=Modrinth&color=darkgreen&labelColor=black&logo=modrinth)](https://modrinth.com/mod/april-fools-translation)
[![Crowdin](https://badges.crowdin.net/mcaf-resourcepack/localized.svg)](https://crowdin.com/project/mcaf-resourcepack)

[Deutsch](https://github.com/mc-wiki/mcaf-resourcepack/blob/main/README.de.md) | English | [日本語](https://github.com/mc-wiki/mcaf-resourcepack/blob/main/README.ja.md) | [文言](https://github.com/mc-wiki/mcaf-resourcepack/blob/main/README.lzh.md) | [简体中文](https://github.com/mc-wiki/mcaf-resourcepack/blob/main/README.zh-hans.md) | [繁體中文](https://github.com/mc-wiki/mcaf-resourcepack/blob/main/README.zh-hant.md)

**Play April Fools’ snapshots with community translations from the Minecraft Wiki.**

[April Fools’ snapshots](https://minecraft.wiki/w/April_Fools’_Day_jokes) are not officially localized via Crowdin, but the Minecraft Wiki community provides translations for their features. This project makes these community translations available in game, in an effort to promote consensus on item names.

## Features

– Provides accurate and up-to-date localization for April Fools’ snapshots.
– Fixes missing translation keys and major typos (e.g., correcting `shepard_potato.png` to `shepherd_potato.png` in 24w14potato).

### Supported versions

– [15w14a](https://minecraft.wiki/w/Java_Edition_15w14a) (2015)
– [1.RV-Pre1](https://minecraft.wiki/w/Java_Edition_1.RV-Pre1) (2016)
– [3D Shareware v1.34](https://minecraft.wiki/w/Java_Edition_3D_Shareware_v1.34) (2019)
– [20w14∞](https://minecraft.wiki/w/Java_Edition_20w14∞) (2020)
– [22w13oneBlockAtATime](https://minecraft.wiki/w/Java_Edition_22w13oneBlockAtATime) (2022)
– [23w13a_or_b](https://minecraft.wiki/w/Java_Edition_23w13a_or_b) (2023)
– [24w14potato](https://minecraft.wiki/w/Java_Edition_24w14potato) (2024)
– [25w14craftmine](https://minecraft.wiki/w/Java_Edition_25w14craftmine) (2025)
– [26w14a](https://minecraft.wiki/w/Java_Edition_26w14a) (2026)

[Minecraft 2.0](https://minecraft.wiki/w/Java_Edition_2.0) (2013) is **not** included in this project since resource packs were unavailable in that version.

### Supported languages

Translations are provided by the community on [Crowdin](https://crowdin.com/project/mcaf-resourcepack); suggest new translations there.

| Code | Language | Endonym | Progress |
|———-|———————–|————————|———————————————————————————————————–|
| `de_de` | German | Deutsch (Deutschland) | |
| `en_ud` | English (Upside Down) | ɥsᴉꞁᵷuƎ (uʍoᗡ ǝpᴉsd∩) | |
| `enp` | Anglish | Anglish (Oned Riches) | |
| `es_es` | Spanish | Español (España) | |
| `fil_ph` | Filipino | Filipino (Pilipinas) | |
| `fr_fr` | French | Français (France) | |
| `he_il` | Hebrew | עברית (ישראל) | |
| `it_it` | Italian | Italiano (Italia) | |
| `ja_jp` | Japanese | 日本語 (日本) | |
| `ko_kr` | Korean | 한국어 (대한민국) | |
| `lzh` | Literary Chinese | 文言 (華夏) | |
| `nl_nl` | Dutch | Nederlands (Nederland) | |
| `pt_br` | Portuguese (Brazil) | Português (Brasil) | |
| `pt_pt` | Portuguese (Portugal) | Português (Portugal) | |
| `ru_ru` | Russian | Русский (Россия) | |
| `th_th` | Thai | ไทย (ประเทศไทย) | |
| `uk_ua` | Ukrainian | Українська (Україна) | |
| `zh_cn` | Chinese (Simplified) | 简体中文 (中国大陆) | |
| `zh_hk` | Chinese (Hong Kong) | 繁體中文 (香港特別行政區) | |
| `zh_tw` | Chinese (Traditional) | 繁體中文 (台灣) | |

You can request adding a new language [by creating an issue on GitHub](https://github.com/mc-wiki/mcaf-resourcepack/issues).

## How to use

1. Visit the [Latest Release](https://github.com/mc-wiki/mcaf-resourcepack/releases/latest) page (3 hours/sync) or [Modrinth](https://modrinth.com/resourcepack/april-fools-translation) (1 week/sync).
2. Download the resource pack for your language.
3. Install it in your game.

Need help installing? See the [wiki tutorial](https://minecraft.wiki/w/Tutorial:Loading_a_resource_pack).

## Contributing

Translations take place on [Crowdin](https://crowdin.com/project/mcaf-resourcepack); you can contribute to the translations there with other [translators](https://github.com/mc-wiki/mcaf-resourcepack/blob/main/README.md#translators). They are synced with this repository regularly.

## FAQ

**Q1: I see untranslated texts in-game. What should I do?**

A1: Contribute translations on [Crowdin](https://crowdin.com/project/mcaf-resourcepack). If the text isn’t on Crowdin, it’s likely hardcoded and can’t be fixed by a resource pack.

**Q2: I see raw translation keys (e.g., `rule.food_restriction.air_block`).**

A2: This usually means a missing entry in the language files. Please report it in the [Issues](https://github.com/mc-wiki/mcaf-resourcepack/issues) section.

**Q3: How can I add support for a new language?**

A3: You can request adding a new language [on Crowdin](https://crowdin.com/project/mcaf-resourcepack).

## Translators

![](https://raw.githubusercontent.com/mc-wiki/mcaf-resourcepack/main/badges/translators.svg)

Antumbra

Antumbra is a resource pack which applies a darker and rougher mood to the vanilla look while maintaining the vividness of many textures. In combination with the Photon shader it is possible to achieve a more realistic feel than vanilla. This pack is for everyone who loves the vanilla look, but prefers a more realistic color palette for most textures. Additionally, a person who prefers a more medival style might also like it.

![Mesa Fullscreen using Antumbra + Photon Shader + Photonics Mod](https://cdn.modrinth.com/data/LCdHlhvs/images/f42d735dfb5ad099bcab890f25494d0576eb851c.webp)
Antumbra + Photon + Photonics

## Features
– An atmospheric dark vibe
– Keeping vividness of many textures
– Dark GUI

## Comparison
![Comparison Jungle, From Left to Right, Vanilla / Antumbra / Antumbra + Photon + Photonics / Vanilla + Photon + Photonics](https://cdn.modrinth.com/data/LCdHlhvs/images/af392c7881458f91fec94247ddea71a3c78e0e9a.webp)
Vanilla / Antumbra / Antumbra + Photon + Photonics / Vanilla + Photon + Photonics

Check out the other comparison images in the gallery!

Anton Chigurh (Антон Чигур) Totem of Undying

– Anton Chigur is the main antagonist of Cormac McCarthy’s novel “No Country for Old Men” and its film adaptation. He is a hired assassin, a drug dealer’s mercenary, who ruthlessly eliminates almost everyone he encounters.

– Антон Чигур — главный антагонист романа Кормака Маккарти «Старикам тут не место» и его киноадаптации. Это наёмный убийца, наёмник наркоторговцев, который безжалостно расправляется почти со всеми, кого встречает на своём пути

[Check collection with all memes + streamers Totems ](https://modrinth.com/collection/sfDcDGAi)

AntiScan

# Antiscan

Antiscan blocks port scanners and reports them for you. Uses [Hunter](https://github.com/pebblehost/hunter) by
PebbleHost and optionally [AbuseIPDB](https://www.abuseipdb.com/) to check IPs and report attempts to scan your server.
Note that this is NOT a perfect solution, and will NOT keep your server safe on its own. This is meant to be used in
conjunction with online mode and a whitelist. It also will probably not work behind a proxy like Velocity.

Adding names/ips to the Antiscan whitelist will whitelist any connection with those names/ips – even if they don’t
actually own that account or another source says they are untrustworthy. This will NOT let them bypass online mode (the
default for servers) – Minecraft’s default verification is still there.

Don’t share your `antiscan` folder! It will include IPs, including those that you’ve whitelisted (which are probably the IPs
of those you know). It will also include your AbuseIPDB key if you’ve added it.

## Set up AbuseIPDB

If you have an AbuseIPDB key, Antiscan can check IPs with it and report the IPs you’ve blocked (and IPs that try to log
in with your blocked names). To enable this:

1. Start the server with Antiscan installed
2. Add your key to the newly-generated `antiscan/antiscan-key-do-not-share.txt` file (by the way, don’t share that file either)
3. Restart the server

## Commands (v2, 1.21+)

| Command | Action | Permission node | Default |
|—————————————————————–|———————————————-|—————————————————–|————|
| `antiscan (blacklist|whitelist) (ip|name) list` | Show the contents of a blacklist/whitelist. | `antiscan.(blacklist|whitelist).(ip|name).list` | Admins (3) |
| `antiscan (blacklist|whitelist) (ip|name) add ` | Add something to a blacklist/whitelist. | `antiscan.(blacklist|whitelist).(ip|name).add` | Owners (4) |
| `antiscan (blacklist|whitelist) (ip|name) remove ` | Remove something from a blacklist/whitelist. | `antiscan.(blacklist|whitelist).(ip|name).remove` | Owners (3) |
| `antiscan report ` | Report an IP to AbuseIPDB for port scanning. | `antiscan.report` | Owners (4) |

anit CHAT

# Chat anit 一个自动屏蔽《Minecraft》中文脏话,和增加IP属地的开源项目。

本插件需要装在Velocity上。前置为SignedVelocity-Proxy需要在velocity和所以1.19.1+的子服上增加
IP属地api为*xiaotuo*提供,脏话屏蔽由*Uapi提供*
使用方法
1.下载本插件,放入velocity的pluging文件夹,启动客户端
>tip
>如果你有子服的Minecraft版本在1.19.1以上需要增加[signed velocity](https://modrinth.com/plugin/signedvelocity/version/1.3.0) 插件到velocity和每个1.19.1+的子服务器。

2.将velocity配置文件“`velocity.toml“` 中“`force-key-authentication“`改为false
3.将所有子服务的配置文件“`server.properties“`中的“`enforce-secure-profile“`改为false
4.启动服务端

**更新日志**: https://github.com/cdpyx/Chatanit/commits/release

English:
# Chat Anit is an open-source project that automatically blocks Chinese profanity in Minecraft and increases IP ownership.

This plugin needs to be installed on Velocity. SignedVelocity Proxy needs to be added on velocity and all 1.19.1+sub servers
The IP locality API is provided by * xiaotuo *, and the profanity blocking is provided by * UAPI*
Usage
1. Download this plugin, place it in the velocity plugin folder, and start the client
> tip
> If you have a sub server version of Minecraft above 1.19.1, you need to add [signed velocity]( https://modrinth.com/plugin/signedvelocity/version/1.3.0 )Plug in to velocity and every 1.19.1+sub server.

2. Change the ‘force key authentication’ in the velocity configuration file ‘velocity. toml’ to false
3. Change the ‘enforce secure profile’ in the ‘server. properties’ configuration file for all sub services to false
4. Start the server

**Update log**: https://github.com/cdpyx/Chatanit/commits/release

Angled Particles

Adds Bedrock-style billboard rotation to particles and nametags.

Instead of particles pointing in the opposite direction of the camera, this mod makes particles point towards the camera.

![Comparison shot of vanilla, this mod, and bedrock](https://cdn.modrinth.com/data/cached_images/e3279436167e236b8f5cbec89526593a05d7bdd5.png)

Andrey Gaydulyan Totem of Undying

– EN: **Andrey Gaidulyan** is a Russian theater, film, television and dubbing actor.
He is best known for his role as Alexander (Sasha) Sergeyev in the TV series “Univer” and “SashaTanya”, as well as for his participation in the program “Stars in Africa” on the TNT channel
– RU: **Андрей Гайдулян** — российский актёр театра, кино, телевидения и дубляжа
Наиболее известен по роли Александра (Саши) Сергеева в телесериалах «Универ» и «СашаТаня», а также по участию в программе «Звёзды в Африке» на телеканале «ТНТ»

[ALL RESOURCEPACKS COLLECTION: MEMES + STREAMERS](https://modrinth.com/collection/sfDcDGAi)

Andrew’s Datapack Utils

# Regarding support for various minecraft versions
Lots of changes have been happening recently that has made it difficult for me to support many versions with a single mod jar, so if you need support for a version, make an issue on github and I’ll make a branch that supports your version. Otherwise, I will only be otherwise officially supporting the latest version of Minecraft.

# About

Andrew’s Datapack Utils is a Fabric/NeoForge/Forge/Paper Mod aimed at creating useful utilities for datapacks (mainly for datapack functions). It adds a command which holds most of the utilities, and allows modification of player data using `/data` and `/execute store`, allowing for easy manipulation of players and allows for things that were previously impossible.

## Features
– Basic Math Calculation
– used by using the `/aputils calc ` command. Works great with `/execute store result` and function macroes.
– Distance Calculation
– `/aputils calc distance ` or `/aputils calc distance entities `
– Can calculate distance between 2 entities or 2 blocks, for entities use `/aputils calc distance entities`, for blocks use `/aputils calc distance` (notice the lack of `entities`)
– Editing Player Data
– Normally, you can’t use `/data` or `/execute store (result|success) entity` to change player entity data, it just throws an error, `Unable to modify player data`, and doesn’t change anything. With this mod, that restriction is removed, allowing for easy modification of player entity data. Note that not everything can be modified, attempting to change certain values such as Motion or Pos does nothing. Use other commands such as /aputils velocity or /tp to change these instead.
– Unavailable on paper.
– `/aputils velocity [add|set|multiply]`
– allows you to manipulate the velocity of entities in ways you can’t with normal methods, such as modifying the velocity of players (you can’t with a player data modification mod because it doesn’t send the velocity update packet to the client)
– requires permission level 2, meaning you nead cheats in a single player world or permission level 2 in a server
– `/aputils attack_cooldown `
– Outputs the attack cooldown progress of the provided player, as a percent if using `/execute store result`.
– `/aputils despawn [force]`
– Despawns one or more entities. Not the same as /kill, as this simply removes the entity/entities from your world without triggering any sort of death event, just silently removing the entity in the same manner as an entity despawning normally.
– If `force` isn’t applied and the target selecter includes one or more players **at the time of the command being run (not if the selector allows players)**, the command fails.
– Requires permission level 2, or permission level 4 if `force` is included
– `/aputils check_damage [type]`
– Returns true if the entity took damage on the tick the command was run, and type isn’t provided
– Returns true if the entity took damage of the provided type on that tick, if type is provided.
– Doesn’t work on older game versions, oldest tested and working version is 1.21.2
– This command always returns 0 if the required mixin doesn’t load
– `/aputils pathfind [speed: double]` or `/aputils pathfind entity [speed: double]`
– Makes a mob navigate to a certain position using vanilla mob pathfinding.
– Overrides the mob’s current path, if any.
– Has an optional ‘speed’ parameter that makes the mob move at this speed while travelling to the specified position. Note that for some mobs such as iron golems their default (1) speed is their running speed. This isn’t the case for every mob, but it is for some.
– If unspecified, defaults to 1.
– If the target specified is an entity, the mob will navigate to where the entity was when the command was run.
– Does not affect dolphins, but does affect other fish. Why this is I do not currently know, but the dolphin likely uses a different navigation method than other mobs.
– Currently does not produce command feedback, but it does work.
– Mobs sometimes stop navigating to the position early. This is due to normal mob AI behavior.
– `/aputils target `
– Forces a mob to change their target to the specified entity.
– Conditions such as distance, gamemode, or having an existing target/attacker are ignored.
– Only applies to mobs that can have a target, so passive mobs cannot be affected.
– Does not affect to the ender dragon due to the ender dragon not being a mob with normal behavior.
– Currently does not produce command feedback, but it does work.
Datapacks can detect if this mod is installed using `/aputils heartbeat`, which always outputs 1 to `/execute store result`.
Datapacks can detect if the NeoForge or Fabric version of the mod is being used with /aputils version. Returns 1 if NeoForge is being used and 0 if Fabric is being used.

## Known Issues
– Every time /aputils velocity is run, it prints “The new velocity is (x, y, z)” to the server console/game logs which can be annoying
– This was a debugging feature that was left on accidentally and will be disabled next update.

## Notes

This can be included in any modpack without my permission.

If you want to port this to Forge, go ahead.

## To Developers

Any contributions would be greatly appreciated!

### Fun Facts
This is the first *actual* mod I’ve made in my entire history of Minecraft development. Before this I’ve only ever made datapacks for minecraft.

## About the work-in-progress Paper port

It’s always bothered me that I can’t get the full features of some of my datapacks (like Old Combat Datapack) on a plugin-based server software like Paper due to ADPU not being a Plugin, so I decided to teach myself paper, and now ADPU for Paper is officially in the works! It’s important to note that stuff like player data modification and damage checking will not be available due to mixins not being a thing on paper, so be prepared for that. Workarounds will be available though with a work in progress “aputils manipulate” command that will be available on all loaders and will be able to do stuff like modify health-based and hunger-based values, among other things.

Among Us

![preview](https://cdn.modrinth.com/data/cached_images/e74a4ac1d21ec0cf1963ce7cf1315bcc446116dd.jpeg)


But how to make **Among Uses**?

All you need is an anvil and a carved pumpkin:

![preview2](https://cdn.modrinth.com/data/cached_images/17409462a9f761afc9daee65895749fb15a95883.png)

> Rename a carved pumpkin in the anvil to “Color” Impostor
* Example: Red Impostor
* Before snapshot 25w03a, using third-party mods, you could write things like “red impostor” instead of “Red Impostor”, or even “123 red impostor 123”

> After renaming, the item will automatically turn into its custom version

Make your impostors and have fun! 🎭