(EASY) All-White Textures! (Joel’s 2022 Challenge)

Have you ever played Minecraft® and thought “hey, this is too many colors”?

No? Well… just _pretend_ like you did?

Because here and now, I present…
# THE ALL-WHITE CHALLENGE PACK!
I created this pack originally back in 2022 for 1.19 for a friend of mine to ~~suffer~~ **_enjoy his gameplay_** in!

But, you may say, “1.19? Who still plays in 1.19 when 1.21.5 is available and 1.21.6 is already announced!?”, well, I have a treat for you..

# **THIS PACK IS AVAILABLE FOR *EVERY* MINECRAFT® VERSION!**
_Available in Easy (no GUI changes) and [Hard (all textures changed)](https://modrinth.com/resourcepack/all-white-2022-joel-challenge-pack-hard)_

*Every single major version…*
– 1.21.5? You can use this pack!
– Beta 1.4? Still works!
– Alpha v1.2.2? I don’t know why, BUT IT WORKS!
![This pack running in 1.21.5, Beta 1.4, and Alpha v1.2.2a left-to-right. Displayed is the easy variant.](https://assets.petbyte.dev/packs/promo/all_white_major_easy002)

*Even EVERY SINGLE DEV VERSION IS SUPPORTED*
– 22w44a? Yup, got it.
– 11w50a? Sure.
– Beta 1.6 Test Build 3? You’re crazy, but the pack works!
![This pack running in 22w44a, 11w50a, and Beta 1.6 Test Build 3 left-to-right. Displayed is the easy variant.](https://assets.petbyte.dev/packs/promo/all_white_devver_easy002)

*Want to play your favorite “special” version? You can do it!*
– Combat Test 7b? This pack supports it!
– 2020’s 20w14infinite? Of course!
– 2013’s 2.0? Yup! (the Pink Wither looks better than ever)
![This pack running in Combat Test 7b, 20w14infinite, and 2.0 left-to-right. Displayed is the easy variant.](https://assets.petbyte.dev/packs/promo/all_white_special_easy002)

*It even supports versions that don’t support Texture Packs, such as Infdev!*

*(Note: To play with this pack in versions before Alpha v1.2.2, you’ll need to manually modify your .jar file.)*

# So what are you waiting for?
Dive into the exciting, mind-boggling, seen-on-TV (not really), incredibly playable **world of**_… white._ Can you beat Minecraft® with no colors?

## Limitations
This pack isn’t perfect. In vanilla Minecraft®, you cannot change the water texture, and some foliage colors are hardcoded. In older versions, even less can be changed, therefore, this pack technically isn’t ***all*** white, but—especially in more modern versions—it is *mostly* white, as much as the game allows.

Additionally, the Modrinth API (as of writing this on 25.04.25), does not contain all versions of Minecraft®. This has resulted in me having to use some workarounds and marking a few versions wrongly. For example, v0.18 is marked as supporting *c0.30_01c*, when it actually supports *0.28_01*, *0.29*, *0.29_01*, *0.29_02*, *0.30 (Creative, 1900 Re-upload)*, *0.30 (Creative, Launcher Renew)*, and *0.30 (Survival, 1858 Re-upload)*.

If Modrinth adds these missing versions to their API, this notice shall disappear and the wrongly marked versions will be fixed.

For the time being, **the supported Minecraft® versions can be found in the description/changelog of every pack version, as well as its README.TXT**.

## License & Credits
_Concept and implementation of this texture pack © 2022–2026 PetByte. Minecraft® and all associated assets are © 2009–2026 Mojang Studios and Microsoft. This pack is not affiliated with or endorsed by Mojang Studios or Microsoft._

_Licensed under **CC-BY-ND 4.0**. You may use this pack for personal use, streaming, and content creation (monetized or not), but you **must credit PetByte**. Redistribution and modification are **not allowed**._

_For business inquiries, collaborations, or similar matters, please contact contact@petbyte.dev. For issues related to this pack, please contact issues@petbyte.dev. For anything else, feel free to leave a comment._

AFK Display

# AFK Display

Free and open-source datapack for Minecraft 1.21 and higher that displays whether a player is afk or not next to their nickname.

## Features

If you remain afk (i.e. he doesn’t move at all) between 2 minutes 30 seconds and 5 minutes, you will be added to the afk team. Belonging to this afk team adds you after your nickname: [AFK].

This status will be automatically displayed next to each nickname in a list or sidebar or in the chat if the player speaks while afk.

If you move again while assigned to the afk team, you will be removed from that team and the [AFK] next to your nickname will be automatically deleted.

You can use the /trigger afk command to display afk for other players.

## Uninstall

To uninstall the datapack, simply run the following command : /function afk_display:uninstall

AE2-PBR

A minimal PBR resource pack for the Applied Energistics 2 mod.

This project is still an early work-in-progress so not all blocks are complete.

Adjustable Fullbright

How it works:
The modpack modifies the vanilla core shader lightmap.fsh to increase overall brightness (compatible with Sodium).

Lighting is first computed as in vanilla. The final lighting color is then blended with white by x%, as controlled by the vanilla brightness slider.

Advantages over alternatives that push the brightness slider beyond 100%:
Light gradients remain much smoother and less saturated.

Vanilla at 100% brightness :
![Vanilla 100% brightness](https://cdn.modrinth.com/data/cached_images/744087362d0b3437e4f40692de18b571cd5475df_0.webp)

Adjustable Fullbright at 33% brightness :
![Adjustable Fullbright at 33%](https://cdn.modrinth.com/data/cached_images/24be7de8efbba2210ab6c11f24c1c13be9b2853d_0.webp)

Adjustable Fullbright at 66% brightness :
![Adjustable Fullbright at 66%](https://cdn.modrinth.com/data/cached_images/c70932c4062e548b13cd0bb333a54ec4392e3fef_0.webp)

At 100% brightness, it’s just fullbright with no light variation at all !

The pack also totally disable night vision at brightness value >= 25% and have a very reduced effect at brightness < 25%. Before the fullbright is applied, The vanilla lightning brightness is calculated with a brightness between 50% (when the slider is at 0) and 100% (when it's at 100). The changes are minor and easy to understand, so feel free to modify the shader directly in the pack to suit your preferences Inspired by [Boosted Brightness](https://modrinth.com/resourcepack/boosted-brightness-rp) by Bluebird

Actual Half Hearts

Makes half hearts actually half by removing every other pixel in the center column (as seen in the icon). Other than that the texture is completely vanilla. Feel free to ask for support for other versions or additions on this resource pack’s [GitHub issues page](https://github.com/Mosnar23/Actual-Half-Hearts/issues)!

Acid Rain

# About
When it is raining you will take damage unless you are under a block
## This Datapack Is a continuation of our series of challenge mod/datapack
Here is [Touch Grass](https://modrinth.com/datapack/touch_grass)

Accurate Iron Ore

A more accurate look to one of the first ores in the game!

A very small resource pack that recolors the iron ore.

Includes support for the [Universal Ores](https://modrinth.com/mod/universal_ores) mod!

![Iron Ore and Deepslate Iron Ore](https://cdn.modrinth.com/data/cached_images/c3fb523d05383a85221c80b81101874c1b54f734.png)

If you would like connected and emissive textures, go here: [Accurate Iron Ore CTM](https://modrinth.com/resourcepack/accurate-iron-ore-ctm)

To install, just open your .minecraft/resourcepacks and throw the zip file in for your version. Then go into Minecraft, Options, Resource Packs, and add it, and you are good to go!

I hope you enjoy it!

Abandoned

![Example of a dungeon](https://cdn.modrinth.com/data/cached_images/d0c8c2de3fc50d0b615d43a64dd5fa54d14bee18.png)
This mod adds a new dungeon – abandoned houses. The mod does not add custom things, but consists of vanilla blocks and contains vanilla loot, so it can work on the server side without installing on the client. The mod also works on the client side.

Special thanks to shactheorb for building the structures. Here is a link to it https://www.planetminecraft.com/member/shactheorb/

A Fresh Splash

This resorse pack adds more splash titles!

List of added splashes (commas seperate splashes)

No eating trashcans!
Big Bug!,
Just five minutes…,
May contain latex-infused polyunstaurated fats!,
Sticky stick!,
Why, there are cows!,
Mooo,
Thisisaverylongstringoftextthatyoumayormaynotbeabletoread!,
Mustard,
Minceraft, Not Minecraft!,
“New World”,
Hmmm, what does that button that says “Singleplayer” do?,
:),
Hurry up! What are you staring at me for?,
Mojangsoft!,
Insert text here,
Does not use bistatic radar!,
Me have socks!,
Tnt can explode!,
lllllllllllllllooooooooooooooonnnnnnnnnnnnnnnggggggggggggggg mmmmmeeeeessssssssssaaaaagggggeeeee,
Also try food!,
egg, gge, geg!,
Take eye breaks!,
Are you on a desktop or a laptop?,
java.lang.nullpointerexeption,
Yellow bobbing text!,
Creepier creeper!,
I spent five whole seconds writing this!,
Grrrrr Grrrrr,
Tntntnt!,
3d printer!,
If you type the number keys backwards while holding shift you get “)(*&^%$#@!”!,
Works on Mac, Linux and Windows!,
Use Modrinth for mods and more!,
Rubber Ball!,
PvP and PvE!,
Having fun?,
Minecraft is (usually) fun!,
Pixals!,
Water bucket!

16×16 Happy ghasts

# The Idea of The Pack
This is a simple pack made by Vortechs202 that basically makes ghasts have their texture the had prior to the Chase The Skies Drop. it also makes happy ghasts 16×16 too, so they match the ghast.

# Also…
If you are using [OptiFine](https://optifine.net/home), or [emf](https://modrinth.com/mod/entity-model-features) + [etf](https://modrinth.com/mod/entitytexturefeatures), when the ghasts die, they will smile. The pack works fine in vanilla, but the ghast will not smile when it dies.