ARRP
An api for fabric that allows for the generation of resourcepacks at runtime via code.
This allows you to add recipes/loottables/models/blockstates without json and in code, as well as allowing conditional resources. All while being compatible with normal resource packs.
Any Hat🎩
🧢 [HATS] Datapack

Transform your accessories into stylish hats!
**Hats** by *Ancar*, is a datapack which allows you to wear any item as a hat. It is by far the best hat datapack for the following reasons.
The **BEST** Hat datapack :
– frequent updates
– light
– vanilla
– no cheats
– all vanilla hats
– dupe safe
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### ▶ Youtube
### 👒 Wearable Items
Wear any accessory you find! Here are a few ideas:
| 🌸 Flowers | 📐 Stairs | 🧱 Blocks | ⚔️ Items |
|:———:|:——–:|:——–:|:——–:|
|
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### 🎩 Special Hat Positions
Some items have custom positions!
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### 💻 Commands
To wear an item as a hat, use:
`/trigger hat` (hold the item first)
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### 🌍 Features
– **Vanilla-Friendly** ✔️
– **Multiplayer Compatible** ✔️
– **Easy to Set Up** ✔️
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### 🛠️ Setup Instructions
1. Move the datapack to the `datapacks` folder in your world directory.
2. Ignore the red error message.
3. Enable the datapack, click **Done**, and start your world!
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### 📝 Changelog
– Ported to minecraft 1.21.10 and used overlays
– Bugfix: `/trigger hat` command not working.
Antumbra
Antumbra is a resource pack which applies a darker and rougher mood to the vanilla look while maintaining the vividness of many textures. In combination with the Photon shader it is possible to achieve a more realistic feel than vanilla. This pack is for everyone who loves the vanilla look, but prefers a more realistic color palette for most textures. Additionally, a person who prefers a more medival style might also like it.

Antumbra + Photon + Photonics
## Features
– An atmospheric dark vibe
– Keeping vividness of many textures
– Dark GUI
## Comparison

Vanilla / Antumbra / Antumbra + Photon + Photonics / Vanilla + Photon + Photonics
Check out the other comparison images in the gallery!
Anton Chigurh (Антон Чигур) Totem of Undying
– Anton Chigur is the main antagonist of Cormac McCarthy’s novel “No Country for Old Men” and its film adaptation. He is a hired assassin, a drug dealer’s mercenary, who ruthlessly eliminates almost everyone he encounters.
– Антон Чигур — главный антагонист романа Кормака Маккарти «Старикам тут не место» и его киноадаптации. Это наёмный убийца, наёмник наркоторговцев, который безжалостно расправляется почти со всеми, кого встречает на своём пути
[Check collection with all memes + streamers Totems ](https://modrinth.com/collection/sfDcDGAi)
AntiXray
# Anti Xray
Anti Xray is a lightweight fabric mod that allows server owners to combat xrayers.
## Config
“`toml
# Default values
enabled = false
# World specific values
[overworld]
enabled = true
engineMode = 3
maxBlockHeight = 256
updateRadius = 2
lavaObscures = false
hiddenBlocks = [“#c:ores”, “raw_copper_block”, “raw_iron_block”, “raw_gold_block”, “!#antixray:hidden_only_ores”]
replacementBlocks = [“#antixray:hidden_only_ores”, “stone”, “deepslate”, “andesite”, “calcite”, “diorite”, “dirt”, “granite”, “gravel”, “sand”, “tuff”, “mossy_cobblestone”, “obsidian”, “clay”, “infested_stone”, “amethyst_block”, “budding_amethyst”, “chest”]
[the_nether]
enabled = true
engineMode = 1
maxBlockHeight = 128
updateRadius = 2
lavaObscures = true
hiddenBlocks = [“ancient_debris”, “nether_quartz_ore”, “nether_gold_ore”, “gold_block”, “gilded_blackstone”]
“`
### Config option overview
`enabled` if set to true anti xray will be active in the specified world
`engineMode` can either be 1, 2 or 3 see [Engine Modes](#Engine Modes)
`maxBlockHeight` controls the max height at which blocks should get obfuscated
`updateRadius` controls how many blocks away from shown blocks obfuscation should start (if your players see fake ores
it is recommended to increase this value)
`lavaObscures` if set to true blocks next to lava will get obscured
`hiddenBlocks` a list of blocks to hide *(Engine mode 1)* or a list of blocks to use for obfuscation *(Engine mode 2/3)*
`replacementBlocks` is a list of blocks that will be obfuscated, but not used as fake blocks *(Engine mode 2/3 only)*
*Blocks / block tags can be prefixed `!` to remove them from the block list.
The rules are applied from left to right, removals should be specified after additions. **(since 1.4.10)***
### Engine Modes
| Info | Image |
:————————-:|:————————-:
**Anti xray disabled:** This is just for reference | 
**EngineMode 1:** This mode will replace all fully obscured (no air around) blocks from `hiddenBlocks` with blocks from `replacementBlocks` | 
**EngineMode 2:** This mode will replace all blocks from `hiddenBlocks` and `replacementBlocks` with random blocks from `hiddenBlocks` | 
**EngineMode 3 (recommended):** Works very similar to engine mode 2, but works better with slow connections | 
**Legit player view:** Legit players wont notice any changes when this mod is installed (unless they have high ping or modify a lot of blocks at once, eg: explosions)
### Custom Dimensions
To configure antixray in custom dimensions, specify the dimension id like this: `[“custom:cool_world”]`
## Mod Developers
Ore blocks added to the `#antixray:hidden_only_ores` block tag will be hidden from the world, but not used as fake ore.
This can be useful if your ore has effects, such as particles or sounds, that could cause problems. **(since 1.4.10)**
## About
This mod is a port of Papers [Async Anti Xray Patch](https://github.com/PaperMC/Paper/blob/7a64b85f9274f9a01103faafcfceb89a8b5777de/patches/server/0344-Anti-Xray.patch) from 1.17 and [it’s 1.14 patch](https://github.com/PaperMC/Paper/blob/ver/1.14/Spigot-Server-Patches/0397-Anti-Xray.patch#L1379) for networking code, to fabric and forge
Animated
This **Texture Pack** Makes Things **Animated**
[**Respackopts**](https://modrinth.com/mod/respackopts) is _optional_
Trying
– potions
– Suspicious Stew
– Ominus Bottle
– Tipped Arrows
– Fire Charge
– Wind Charge
– TNT Minecart
– Music Discs
– Redstone Items _(Redstonedust ,repeter ,redstone torche ett.)_
Added
Respackopts
# Options
– Windy Grass: True
– Animated Magma: True
Textures
– Every Grass _(dry grass ,grass ,tall dry grass ,tall grass)_
Andrey Gaydulyan Totem of Undying
– EN: **Andrey Gaidulyan** is a Russian theater, film, television and dubbing actor.
He is best known for his role as Alexander (Sasha) Sergeyev in the TV series “Univer” and “SashaTanya”, as well as for his participation in the program “Stars in Africa” on the TNT channel
– RU: **Андрей Гайдулян** — российский актёр театра, кино, телевидения и дубляжа
Наиболее известен по роли Александра (Саши) Сергеева в телесериалах «Универ» и «СашаТаня», а также по участию в программе «Звёзды в Африке» на телеканале «ТНТ»
[ALL RESOURCEPACKS COLLECTION: MEMES + STREAMERS](https://modrinth.com/collection/sfDcDGAi)
Ancient Debris ESP Pro

**Ancient Debris ESP Pro** makes Ancient Debris easier to spot while mining in the Nether by enhancing its visibility.
## ✨ Features
– Clear and highly visible Ancient Debris
– Helps with faster Netherite mining
– No mods or external tools required
– Lightweight & performance friendly
– Does not change gameplay mechanics
## 🎮 Compatibility
– Minecraft Java Edition
– Works in singleplayer & multiplayer
– Compatible with most versions
Perfect for players who want **efficient and stress-free Nether mining**.



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## Use With [Lava Pools Transparent ](https://modrinth.com/project/ghs7AkxR)

Ancient Dandelions
Literally 2 json files
one that removes the golden dandelion recipe
one that adds it to the sniffer digging loot table
enjoy
Ancard Dindo
# Ancard Diono Resource Pack
 _Shot with Aeonis Mod installed_
Horror-themed Minecraft Java resource pack with generated textures for blocks, ores, items, tools, weapons, foliage, and GUI backgrounds.
———————————
FOR SHADERS – USE SULKAN!
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## Folder Overview
* assets/minecraft/: vanilla texture overrides
* assets/ancard_diono/: custom namespace textures
* tools/: Python generators used to build textures
## Notes
* pack.mcmeta uses your existing values and fixed syntax.
* Generated files are deterministic for the same script and settings.
* Re-run scripts any time to refresh style variants after edits.