Rainbow Diamond Ores & Ancient Debris
## Rainbow Diamond Ores & Ancient Debris
This pack adds a glowing rainbow outline around diamond ores and ancient debris, making it easy to see in the nether and/or in the dark.



**If the emissive textures cause [z-fighting](https://en.wikipedia.org/wiki/Z-fighting) please update to [Sodium 0.6+](https://modrinth.com/mod/sodium/versions)**
## **‼️‼️THE OUTLINE WONT BE LIT UP WITHOUT [OPTIFINE](https://optifine.net/downloads) OR [CONTINUITY](https://modrinth.com/mod/continuity) MOD.**‼️‼️
**I know that vanilla 1.21.2+ supports emissive textures but these ones are impossible to make, because vanilla doesnt support having face specific glowing textures**

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Ame’s Stuff Resourcepack
If you playing [Ame’s Stuff Datapack](https://modrinth.com/datapack/ame-stuff-datapack), install it to get the best experience.
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If you want to translate this pack, just send me translated resourcepack language files. I will update the resourcepack ;D
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**Credit**
| User | |
| :–: | :–: |
| KanekiAkira | Idea Proposer / Item Models |
**Supporter**
| Platform | User | Tier | Message |
| :– | :–: | :–: | :– |
| Patreon | SANS-Human | Satellite | Ultra Kill |
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**If you want to see me create more content, supporting my work gives me the energy to make more stuff.**
> [](https://ko-fi.com/focalsalt)
> [](https://patreon.com/focalsalt)
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Any BUG or Suggest, welcome to my [Discord Server](https://discord.gg/sErWHY8PXH) to report.
Hope you like it, enjoy 😀
Alternative Tinting
Uses a unique algorithm for tints rather than simple multiplication.
It is kind of hard to explain, but images speak louder than words, so see below:
Compare

Notice how the more extreme colors are more recognizable, especially the darker ones.
Alternative Shader
# Alternative Shader [AS]
AS is a powerful, but lightweight resourcepack, that almost fully rewrites minecraft’s graphic code ([GLSL](https://en.wikipedia.org/wiki/OpenGL_Shading_Language)) to get incredible look with minimum performance impact, with a support of every block/entity from any mod that you can think of
AS Works completely on **client** and doesn’t require any mod, only using **Core Shaders**
## Installation Guide
This is resourcepack, that **doesn’t require any mods**, so you just need to drag it into texturepack folder on 1.21.1 and turn on fabulous
**Warning**: Officially AS distributed ONLY on modrinth, i do not recommend downloading it from any other source
[](https://modrinth.com/resourcepack/alternative-shader/versions)

## This Resourcepack (Vanilla Shader) includes
– Generating PseudoPBR in Real Time
– Light Pathfinding (kind of, obviously only imitation)
– Realistic shadows
– Brighter graphics
### And much more!
# Known Issues
– Incompatibility with [sodium](https://modrinth.com/mod/sodium) and other mods, that changes minecraft rendering, or doesn’t support Core Shaders
### Recommendations
– Highly recommended to use **Fabulous**, Fast or Fancy would break some parts (Only to 2.0+ Versions)
– Recommended to use AS with **more than 8 render distance**
## What will be in 2.7
**2.7** will be one of the biggest updates yet, including
– ~~Huge bugfixes, almost every glitch will be fixed~~ (2.6.8)
– ~~Full code rewrite, no more legacy code~~ (2.6.8)
– ~~Huge optimizations~~ (2.6.8)
– Dynamically generating bloom
– Dynamically generating gloss
### Coming soon! (Taking a bit longer, than expected)
## About developing
**AS Is completely enthusiasm powered**
I do **not** get any revenue from AS, so it can be archived at any moment
Allure




Allure is a 16×16 W.I.P Resourcepack which with its vibrant palette and its shading style makes Minecraft cuter in a way. One of the main goals for the pack (besides containing every single texture there is in Minecraft) is wide compatibility, the pack will have ports ranging even from Minecraft Alpha 1.2.2 (the first Minecraft version in which Texturepacks were introduced).




Frequently Asked Questions:
Does Allure require any Mods to work?
No, you don’t need any mods to play with Allure. If you’re gonna play with mods though, please don’t use Optifine, Allure makes use of the vanilla core shaders functionality which is not usually compatible with Optifine. If you’re playing on Fabric though, it is recommended to play with Sodium, ETF, EMF, Continuity and Polytone.
What Mods does Allure Support?
Allure’s main goal is to be universally compatible with everything, so here is a list of compatible mods to use with the pack:







The pack is still in the works so please be patient for updates 💛
If you want to get notified for updates on the pack progress, consider joining my Discord server here!
Other Projects!




Alike’s Clear Water
This resource pack **makes water look more clean from both under and above it**. Highly recommended for pools.
If it says broken or incompatible, ignore it. I tested it and if you downloaded it for the correct version, it will work.
NOTE: versions under 1.21.6 will not have fog lessened underwater. **If the resource pack fails to load, try downloading a version under 1.21.6**
[Bedrock Version (Curseforge)](https://www.curseforge.com/minecraft-bedrock/texture-packs/alikes-clear-water)
### COMPARISONS





Alex’s Caves – No Glowy Effects
# Requires… [ Alex’s Caves](https://modrinth.com/mod/alexs-caves), obviously
## Note: In order to benefit from this resource pack, make sure to disable the “radiated effect” in the configs for Alex’s Caves
This is a simple resource pack that completely disables the “radiation glow” found within a couple of items/mobs from Alex’s Caves, which can severely impact performance. While there does exist a config option to disable the glow for mobs under the “irradiated” effect, it does NOT affect the same glow found when using rayguns OR when encountering a Raycat.
### Changes:
– Completely disables the radiation glow effect
– Retextured Raycat, whose design heavily revolved around the glowing (check the gallery)
– disabled hologram “wobbling” effect
AESEXL
# AESEXL
This is a texturepack that aims to keep vanilla-ish feeling, but make it better, more interesting and with more variation! Some parts of this texturepack require OptiFine (or other mods that give you the same effects). Sadly some of those parts break when not using those mods. Im currently working on it. To make this pack i used many inspirations and textures from other texturepacks(you can see the full list of them in README in the texturepack).
Please tell me what you think in the issues on [github](https://github.com/AndronixESE/AESEXL-)! If you notice any bugs, please report them. If you want me to add anything just ask and i’ll try! I hope you’ll like it and have a great time using it.
### Remember to install the latest version of the texturepack, because it still has a lot of bugs which im still working on fixing!
### Also has dark mode!
Adjustable Fullbright
How it works:
The modpack modifies the vanilla core shader lightmap.fsh to increase overall brightness (compatible with Sodium).
Lighting is first computed as in vanilla. The final lighting color is then blended with white by x%, as controlled by the vanilla brightness slider.
Advantages over alternatives that push the brightness slider beyond 100%:
Light gradients remain much smoother and less saturated.
Vanilla at 100% brightness :

Adjustable Fullbright at 33% brightness :

Adjustable Fullbright at 66% brightness :

At 100% brightness, it’s just fullbright with no light variation at all !
The pack also totally disable night vision at brightness value >= 25% and have a very reduced effect at brightness < 25%.
Before the fullbright is applied, The vanilla lightning brightness is calculated with a brightness between 50% (when the slider is at 0) and 100% (when it's at 100).
The changes are minor and easy to understand, so feel free to modify the shader directly in the pack to suit your preferences
Inspired by [Boosted Brightness](https://modrinth.com/resourcepack/boosted-brightness-rp) by Bluebird
ADHD Default Overlay
# **ADHD Default Overlay**
**_This pack is a Default Overlay for Vanilla PvP (Crystal PvP)_**
Pack Features
– _Small Totem Pop_
– _Small Totem_
– _Smaller Util_
– _Low Fire_
– _No Explosion Particles_
– _Darker UI_
– _Old Enchant Glint_
**& More**