Armor Stands With Arms | ASWA

ASWA is a server-side Data Pack / Mod that adds a parity with the Bedrock Edition.
The armor stands have arms now!
# Website
If you have any questions, need assistance, or simply want to share your thoughts or feedback, feel free to reach out. We’re always here to help and would love to hear from you – whether you’re looking for answers, suggestions, or just want to let us know how we’re doing.

Astrunium
# Data Pack Features
This data pack is designed to provide an enhanced vanilla experience and used on its own or with some other very small data packs or any type of mod. The primary additions are **enchantments** and **boss loot**.
—
## Vanilla Modifications
### Enchantments
#### Sharpness
– Max level: 5 → 10
#### Knockback
– Max level: 2 → 4
#### Specific Protection Enchants
All only apply to 1 armor item. Proj and Blast on chestplates, fire on boots. All go up to level 8.
– **Projectile Protection** — Apply to: chestplates. Deals a ton of damage to one target when taking damage.
– **Blast Protection** — Apply to: chestplates. Deals an AoE effect when taking damage.
– **Fire Protection** — Apply to: boots. At max level, gain fire resistance indefinitely.
#### Bane of Arthropods
– Max level: 5 → 7
– For each level, strike an additional nearby mob for 75% of your attack damage (cannot crit) as magic damage. The max number of targets is 8 (including the mob you hit).
– Still deals bonus damage to arthropods but does not affect the multistrike attack.
#### Smite
– This is considered a **sword ability**.
– At Smite 5, your attacks will strike lightning on the next entity you hit and grant the attacker fire resistance.
#### Impaling
– Attacks reduce mining and attack speed temporarily.
#### Sweeping Edge
– Max level: 3 → 1
– Grants +20% attack damage.
– Attacks apply 100% of the attack’s damage as an AoE and apply slowness.
### Changes to Old Recipes
– Can use copper in place of iron for redstone items (can still use iron too)
– Can use paper or red sand in place of sand for TNT
– All furnace smelting is faster
### New Recipes
– Quartz from quartz block
– Nether wart from nether wart block
– Scaled stick from bamboo
– String from wool
### Mob Drops
– Creepers drop more gunpowder
– Ghasts drop more gunpowder
– Iron golems drop more iron
– Players drop their head when killed by another player
– Wither skeletons drop skulls more often
– Shulkers always drop 2 shells
—
## Datapack Modifications
### Enchantments
Sword abilities are enchantments that are exclusive to one another. Smite is now a sword ability.
#### Aegis
– Max level: 4 | Apply to: elytra
– Dropped by shulkers
– Grants 2 armor per level. At max level, gain immunity to levitation.
#### Celerity
– Max level: 1 | Apply to: boots
– Dropped by elder guardian
– Grants +8% movement speed and clears slowness and mining fatigue when you sneak.
#### Colossus
– Max level: 2 | Apply to: armor
– Dropped from wardens
– Makes your model bigger per level with more damage and reach.
#### Detonation
– Max level: 3 | Apply to: crossbow
– Makes arrows explode on impact with entities.
#### Extraction
– Max level: 6
– Mobs drop bonus XP based on level.
#### Immortal
– Max level: 1 | Apply to: anything that can take unbreaking
– Dropped from wardens
– Makes your items invulnerable to fire, void, and explosions as item entities.
– Items take 0 damage from use and are instantly repaired with any amount of XP if they did not have full durability.
#### Jump Boost
– Max level: 4 | Apply to: leggings
– Gain levels of jump boost equal to enchantment level.
#### Lava Walker
– Max level: 2 | Apply to: boots
– Dropped by strider
– Creates basalt on lava like frost walker does with ice to water.
– Grants immunity to step burn damage.
– Grants some fall damage reduction.
#### Long
– Max level: 3 | Apply to: tools
– Increases block reach by 1 + 1 per level.
#### Max Health
– Max level: 4 | Apply to: chestplates
– Increases max health by 2 (1 heart) per level.
#### Phase
– Max level: 3 | Apply to: swords (ability)
– Dropped by ender dragon
– Teleport forward a number of blocks based on level. Cooldown: 10s.
#### Quasar
– Max level: 4 | Apply to: swords (ability)
– Dropped by ender dragon
– Shoot a wall-piercing laser with range and damage increasing with level.
#### Reach
– Max level: 2 | Apply to: melee weapons
– Increases melee attack range by 0.5 blocks per level.
#### Sonic Arrows
– Max level: 1 | Apply to: bow
– Dropped by wardens
– Converts all arrows into high-damage piercing lasers.
#### Sprite Curse
– Max level: 1 | Apply to: armor (does not stack from multiple pieces)
– Dropped by vexes
– Makes you 87.5% smaller and have 50% less max health.
– Grants jump boost and speed indefinitely.
#### Wind Jump
– Max level: 1
– When you sneak, fire a wind charge downward, sending you upwards if you were on the ground. Cooldown: 1s.
– Look straight down and sneak to toggle off.
#### Wind Jump Evolved
– Max level: 4
– Dropped by breeze
– When you sneak on ground, fire wind charges downward equal to the enchantment level. Cooldown: 10s.
– When in the air, sneak to gain slow falling.
– Look straight down and sneak to toggle off.
#### Warp Enchantments
These apply to echo shards and can be applied to more than one at a time. 1 echo shard with a specific warp enchantment is consumed when the player sneaks with one in their main hand. All have max level 1. All books are dropped by the ender dragon or found in end city treasure. Pre-enchanted echo shards are dropped by endermen in the end.
– **Warp: Bed** — Teleports you to your bed.
– **Warp: Far** — Teleports you thousands of blocks in the direction you’re looking with some offset.
– **Warp: Last Death** — Teleports you to your most recent death location.
– **Warp: Marked** — Must participate in the killing of an ender dragon to use. You can mark a position on top of a lodestone with a recovery compass. Use this shard to teleport to your most recent marked location in any vanilla dimension.
– **Warp: Surface** — Dropped by warden and found in ancient city chests. Teleports you to the highest vertical position of your horizontal position.
—
### Boss Loot Bags
The warden, ender dragon, and wither all mark players that have damaged them within 1 minute as being in combat. When any player kills one of these, all players “in combat” with that same mob will get a loot bag. These loot bags usually contain XP, life crystals, and other themed items.
—
### Improved Boss Fights
#### Wither
– Increased health based on the highest number of times withers have been slain of all players within 128 blocks when summoned.
– Minions are spawned.
#### Ender Dragon
– The fight now includes abilities and phases.
– Health slightly scales with the number of players.
—
### Food Buffs
Various foods have better effects.
### Mob Drops
– Elder guardians drop unique enchantments and items.
– Striders drop the Lava Walker enchant.
—
### Items
#### Life Crystals
– Found in underground chests and dropped by some bosses.
– Place in offhand to gain +2 permanent max health (max +20).
#### Azure Crystals
– Craftable
– Place in mainhand and weapon in offhand to reduce its repair cost to 0 but consume levels equal to the amount reduced.
#### Enchanted Emerald
– Craftable
– Allows you to mark and teleport villagers.
#### Enchanted Prismarine Shard
– Dropped by elder guardian
– Grants increased attack damage and a total attack speed modifier from -50% to 10% (uniform).
#### Interdimensional Matter
– Dropped by ender dragon
– Allows you to use the Warp: Marked enchantment.
#### Wither Essence
– Dropped from wither
– Grants +0.5 base attack damage.
#### Synthetic Experience
– Craftable with 6 different common mob drops.
– Grants some experience.
—
### Gamerules
#### Reload Message
– **Default:** Enabled
– Shows a message to all players when this data pack reloads.
#### Death Loot Bags
– **Default:** Enabled
– Players drop a white bundle when they die that contains all of their items.
– It cannot be picked up for 60 seconds by anyone except the player that died. After that, anyone can pick it up.
– The player that died can sneak to teleport the loot bag to them if they are within 8 blocks of where they died.
#### End Warp
– **Default:** Enabled
– Falling in the end will teleport you to the overworld at the same coords.
#### Prevent Elytra in Overworld
– **Default:** Enabled
– Disables the elytra from being used in the overworld. If a player tries to use them, they break.
#### Hardmode
– **Default:** Enabled
– When the ender dragon is slain, all players in combat with it enter hard mode.
– Base mobs have a 1/3 chance of being stronger with armor, weapons, effects, or turning into something else.
—
### Progressive Crafting
All vanilla recipes are given when you join the server/world. A few items (trident, elytra, name tag) can only be crafted after completing certain quests.
Cobblemon: Run & Bun Trainer DP
### **Custom Trainers:**
26 Unique gym leader fights, split across two arcs of progression.
Competitive movesets, themed teams, and double battles, leading to highly difficult combat.
### **Gym Fights Added:**
**(Space ark)**
BROCK, ERIKA, MISTY, CHEREN, BUGSY, FLANNERY, OLYMPIA, WINONA, //ELITE 4: STEVEN, PHEOBE, JANINE, GIOVANNI, //CHAMP: ASTRO
**(Apocalypse ark)**
FALKNER, VIOLA, MORTY, SABRINA, MILO, GRIMSLEY, VALERIE, MAYLENE, //ELITE 4: GLACIA, DRAKE, WALLACE, WATTSON, //CHAMP: GRETA
### **IMPORTANT!!**
This DP is intended to be used in tandem with the Cobblemon: Run and Bun (Advanced Trainer API). All battles will run Run and Bun AI.
[Battle AI Addon](https://modrinth.com/mod/cobblemon-recobbled-(advanced-trainer-ai)): Check out my AI trainer code; combined with this DP, you can spawn some cool fights.
[Texture Pack for Trainers](https://modrinth.com/resourcepack/astro-mons-resourcepack): This will give the trainers proper skins in-game.
[Trainer Sheet](https://docs.google.com/spreadsheets/d/1zTllbqD_vIIF0aMywfAouUgsLWapIuibn65M7e_FPuc/edit?usp=sharing): Shows each Gym’s Pokepaste, Level Cap, Name, and Theme.
### **PSA:**
You can summon them by command/command block.
Example: /rctmod trainer summon space_brock :: /rctmod trainer summon apocalypse_falkner
**Version 2.0+** Gym leaders can now be found in the wild. The white-listed biome tags are listed below.
**Version 2.1+** Will have a sharp increase in difficulty. I would recommend being prepared to be frustrated and ready to flex your Pokémon knowledge
**Version 2.2** Will have some tweaks and adjustments to fights. Pokémon under level 70 will have no IV spread. Legendaries in the first 8 gyms will have their EV’s reduced to 120 total. Some Pokémon will have their level reduced by 1 or 2.
Natural Spawning Info:
Space:
– Brock: “is_temperate”, “is_hills”
– Erika: “is_floral”, “is_savanna”
– Misty: “is_tropical_island”, “is_coast”, “is_freshwater”
– Cheren: “is_grassland”, “is_beach”
– Bugsy: “is_forest”, “is_swamp”, “is_jungle”
– Flannery: “is_savanna”, “is_desert”, “is_badlands”
– Olympia: “is_swamp”, “is_mushroom”, “is_warm_ocean”
– Winona: “is_hills”, “is_highlands”, “is_mountain”
– Steven: “is_basalt”, “is_desert”, “is_hills”, “is_volcanic”
– Pheobe: “is_spooky”, “is_nether_desert”, “is_dense”
– Janine: “is_swamp”, “is_mushroom”, “is_forest”, “is_jungle”
– Giovanni: “is_deep_dark”, “is_nether”, “is_badlands”, “is_island”
– Champ Astro: “is_peak”, “is_mountain”
Apocalypse:
– Falkner: “is_temperate”, “is_beach”, “is_coast”
– Viola: “is_temperate”, “is_swamp”, “is_jungle”
– Morty: “is_spooky”, “is_swamp”, “is_highlands”
– Sabrina: “is_magical”, “is_floral”
– Grimsley: “is_magical”,”is_dripstone”,”is_lush”,”is_cave”
– Milo: “is_forest”, “is_floral”, “is_jungle”
– Valerie: “is_magical”, “is_hills”, “is_plains”
– Maylene: “is_badlands”, “is_beach”, “is_highlands”
– Glacia: “is_snowy_forest”, “is_taiga”, “is_tundra”
– Drake: “is_plateau”, “is_peak”, “is_mountain”
– Wallace: “is_beach”, “is_coast”, “is_lukewarm_ocean”, “is_tropical_island”
– Wattson: “is_highlands”, “is_hills” ,”is_mountain”, “is_peak”
– Champ Red: “is_peak”, “is_magical”, “is_plains”
### **Known Issues**
– Some fights need to be changed and cleaned up
– Some tera types are incorrectly entered
– Some alternate form mons are wrongly added
Astra’s Trim Bonuses
# **DESCRIPTION**
This datapack grants players that are wearing trimmed armor simple stat buffs, giving a reason to use armor trims beyond cosmetic purposes.
The specific buffs are determined by what material is used for the trim. These apply per armor piece, and can be freely mixed together or stacked if you desire. A list of these buffs is down below.
You will also get two bonus buffs as well as one nerf (or, in some cases, one buff and two nerfs) if all four pieces of armor you are wearing share the same trim pattern. A list of these buffs is down below.
## **CURRENT FEATURES**
**MATERIAL BONUSES**
– **AMETHYST**: +5 maximum health
– **COPPER**: +4 mining efficiency
– **DIAMOND**: +0.0125 movement speed
– **EMERALD**: +0.5 luck
– **GOLD**: +0.25 attack speed
– **IRON**: +2 armor points
– **LAPIS**: +1 respiration
– **NETHERITE**: -0.15 taken knockback
– **QUARTZ**: -0.1 fall damage taken
– **REDSTONE**: +1 attack damage
– **RESIN**: -0.125 burning time
**PATTERN SET BONUSES**
– **BOLT**: +0.05 movement speed, +0.5 attack speed, -1 attack damage
– **COAST**: +7 respiration, -0.2 block break speed, -0.0125 movement speed
– **DUNE**: +3 luck, -0.25 attack speed, -0.01 movement speed
– **EYE**: -0.5 fall damage multiplier, -0.25 attack speed, -4 armor toughness
– **FLOW**: +0.84 jump strength, +4 safe fall distance, +0.08 gravity
– **HOST**: +16 mining efficiency, -1 entity interaction range, -1 block interaction range
– **RAISER**: +2 entity interaction range, +2 block interaction range, +0.5 scale
– **RIB**: -0.5 burning time, +1 movement efficiency, -2 luck
– **SENTRY**: +1 attack speed, -2 attack damage, -4 armor points
– **SHAPER**: -0.5 scale, +0.1 movement speed, -1 entity interaction range
– **SILENCE**: +10 maximum health, +5 armor points, -0.05 movement speed
– **SNOUT**: +3 attack damage, +0.5 attack knockback, -0.25 attack speed
– **SPIRE**: +5 safe fall distance, -0.25 fall damage multiplier, -0.04 gravity
– **TIDE**: +2 submerged mining speed, +4 respiration, +1 burning time
– **VEX**: +2 attack knockback, +0.75 attack speed, -0.06 gravity
– **WARD**: +1 knockback resistance, +4 entity interaction range, +1 scale
– **WAYFINDER**: +4 block interaction range, -0.25 block break speed, -1 entity interaction range
– **WILD**: +1.5 luck, +0.4 step height, +0.25 fall damage multiplier
### **OTHER THINGS**
These stat buffs may be changed in future patches if they are deemed overpowered or underpowered by any who are willing to give feedback.
The most recent version of this datapack was created for 1.21.5, but I have confirmed everything works as intended in all versions from 1.21.4 to 1.21.11.
Astra’s Stat Boosters
# **DESCRIPTION**
This datapack allows players that have 30 levels or more to spend five levels to obtain one of seven different stat boosters using a trigger command.
These stat boosters, referred to in-game as Constellation Fragments, are single-use consumable items that will boost a specified stat until death or willful removal with the provided trigger or function commands listed below. Constellation Fragments are used with a simple right click. Up to five of each type may be used, resulting in stronger buffs the more you stack them. Attempting to use more than the maximum amount of fragments will simply return the item to you alongside a message informing you that you’re at the limit, so don’t worry about wasting them on accident.
There’s even a special reward for those who manage to max out every boostable stat. It’s quite the grind, but if you can get it done, you’ll receive the Complete Constellation, an item which will allow you to instantly reach max level for every stat when used, and never gets permanently consumed! I would advise keeping this item in a very safe place, such as your ender chest or something, as there will not be a way for the same player to get a new one without the use of commands.
## **CURRENT FEATURES**
**BOOSTABLE STATS**
– Attack
– Mining Speed
– Defense
– Luck
– Movement Speed
– Respiration
– Maximum Health
**NEW ADVANCEMENTS**
– **Constellation Master**: Maximize every boostable stat using Constellation Fragments. Acquiring this advancement gives the player a Complete Constellation item, which will increase every stat to the max level instantly, in case you happen to lose all that hard work.
**NOTABLE COMMANDS**
– **/trigger asb_retreive_attack_fragment**: Gives an attack boosting Constellation Fragment to you, provided you have at least thirty levels. Five of those levels will be consumed if the command is successful.
– **/trigger asb_retreive_mining_fragment**: Gives a mining speed boosting Constellation Fragment to you, provided you have at least thirty levels. Five of those levels will be consumed if the command is successful.
– **/trigger asb_retreive_defense_fragment**: Gives a defense boosting Constellation Fragment to you, provided you have at least thirty levels. Five of those levels will be consumed if the command is successful.
– **/trigger asb_retreive_luck_fragment**: Gives a luck boosting Constellation Fragment to you, provided you have at least thirty levels. Five of those levels will be consumed if the command is successful.
– **/trigger asb_retreive_speed_fragment**: Gives a movement speed boosting Constellation Fragment to you, provided you have at least thirty levels. Five of those levels will be consumed if the command is successful.
– **/trigger asb_retreive_respiration_fragment**: Gives a respiration boosting Constellation Fragment to you, provided you have at least thirty levels. Five of those levels will be consumed if the command is successful.
– **/trigger asb_retreive_health_fragment**: Gives a maximum health boosting Constellation Fragment to you, provided you have at least thirty levels. Five of those levels will be consumed if the command is successful.
– **/trigger asb_boost_check**: Displays how many stat boosters the user of the command currently has active.
– **/trigger asb_reset_boosts**: Removes any stat buffs the user of the command currently has. This does not return any stat boosters or experience levels. Not sure why I added this, to be honest.
– **/function stat_boosters:receive_ultimate_booster**: Gives the user of the command the Complete Constellation item without the need to complete the advancement it’s tied to.
– **/function stat_boosters:reset_all_stats**: Removes all stat buffs from every player. Again, I doubt many people will need this command, but it’s here in case someone does.
**SUPPORTED LANGUAGES**
– English
– Spanish
– French
### **OTHER THINGS**
There is a required resource pack for this datapack, please be sure to download it as well!
The most recent version of this datapack was designed for version 1.21.5, however I have confirmed that it works without issue in all currently existing future versions.
This pack is intended to get a 3.0 update soon enough, hopefully returning the pack back to its original vision of being related to the End dimension.
Astra’s Shield Bonuses
# **DESCRIPTION**
This datapack grants players wielding shields with banner patterns in their off hand special buffs, giving a reason to add banners to shields beyond cosmetic purposes, as well as giving players a datapack for getting buffs from something held in the offhand slot without the need of a resource pack.
The specific buff is determined by the base color of the banner pattern applied. The list of potential buffs can be found down below.
## **CURRENT FEATURES**
– **BLACK**: -0.25 taken knockback
– **BLUE**: +3 respiration
– **BROWN**: +16 mining efficiency
– **CYAN**: +0.315 jump strength
– **GRAY**: +4 armor points
– **GREEN**: +1.4 step height
– **LIGHT BLUE**: +0.05 movement speed
– **LIGHT GRAY**: +0.5 attack speed
– **LIME**: +1.5 attack knockback
– **MAGENTA**: +10 maximum health
– **ORANGE**: -0.25 burning time
– **PINK**: +2 block interaction range
– **PURPLE**: +2 entity interaction range
– **RED**: +3 attack damage
– **WHITE**: -0.25 fall damage multiplier
– **YELLOW**: +2 luck
### **OTHER THINGS**
These stat buffs may be changed in future patches if they are deemed overpowered or underpowered by any who are willing to give feedback.
The most recent version of this datapack was designed for 1.21.5, but I have confirmed everything works as intended in future versions.
Astral Travel
# New Content
1. 3 New Planets
2. 1 New Ore
3. 1 New Gear Set
4. 4 New Block Sets
5. 2 Tiers of Rocket Ships
6. New Advancements
## Other
If you find bugs report them in the bug and issue reports channel in the discord
After im done with updating this i will release a guide for making addons that you can post in the discord
Polymer Autohost needs to be enabled for the texture pack to work
Astral Plane Dimension
## 📖 Description
The **Astral Plane** Dimension is a dark and gritty place. Dangerous but also rewarding for players brave enough to enter and conquer it. It’s stone is black and Ore Veins are raw and ancient. But gravity surprisingly feels lighter than usual. Prepare yourself well before you look out for a Blackstone Fort which has a Portal leading to the dimension because it is going to be a challenge. When your pockets are filled up with all the treasure, you may leave the Dimension at any time using an Exit Portal.

### Features:
– 2 new Overworld Structures
– 13 new Structures to explore in the Astral Plane (with more planned)
– A whole new Dimension with a fresh and unique World Gen
– 6 new Biomes:
– Astral End
– Astral Garden
– Astral Desert
– Astral Jungle
– Astral Forest
– Astral Plains
## 🛠️ How to, Instructions & Commands
The datapack usually just needs to be installed. There is nothing else you have to do. It just works out of the box.
But if you are playing on a PaperMC Server (or a PaperMC Fork like Purpur) make sure to set **allow-non-player-entities-on-scoreboards** in your paper config files to **true** in order for everything to work properly.
## ✍️ Feedback, Questions & Suggestions
We’re here to help! If you happen to have questions, suggestions or just encountered a bug, then feel free to hop on our discord server to ask for help in our **Data Pack Section**. [Click to join the server](https://discord.gg/f2pMggfgVv)
## 🎮 Explorer’s Eden SMP
Join **[A Realm Recrafted](https://explorerseden.eu/)**, our Minecraft SMP! Enjoy a world featuring all of our (actively maintained) data packs, as well as some exclusive ones. It’s completely free without any microtransactions. Come build, explore, and craft with us today!

Astolfo’s Mons [COBBLEMON]
# The Nandia Region Awaits YOU!

This addon is part of Astolfo’s Mons, a project where I gradually bring my own Fakemon from the Nandia Region, into Minecraft Cobblemon for others to use and experiment with. Right now the pack is still in its early stages(V.0.1 Currently), so the current release only includes a small selection of custom additions.
The focus of this addon is to introduce quality new stuff rather than sheer quantity. These additions feature unique abilities, custom moves, and regional reinterpretations, all designed to feel fresh while still fitting naturally into the Cobblemon experience.
Every single Fakemon added in this Addon has been made by artists i myself commissioned! NO AI WAS USED IN THIS! Plus some models like Nandian Diglett/Dugtrio being given to this Addon by others! Other then that 70% of what’s here comes from me.
Everything included is intended to be slightly stronger than average Pokémon. While they are still balanced overall, they can feel a bit powerful when used with the right strategies, which might not appeal to everyone depending on personal preference.
Since this is a new and expanding project, more content will be added over time as development continues.
DISCLAIMER: You are free to use this pack in your singleplayer world or private server with friends, but please do NOT use it for public community servers. If you spot any public server using this pack, that is not listed here, report it immediately. Thank you.
Without further ado: let’s get knowing what new and amazing Fakemons the Nandia Region has to offer!
# Fakemon.
Smoggle(Dark/Poison)
The Graffiti Pokèmon!

– Abilities: Corrosion/Liquid Ooze. HA: Neutralizing Gas
– 55/25/20/32/25/70 Bst.227
– Evolves Into Smugrawl At Level 27 During The Night
– Spawns In: Dark Forest During The Night
– Preferred Playstyle: Support/Sweeper
Smugrawl(Dark/Poison)
The Punk Pokèmon!

– Abilities: Poison Slide/Liquid Ooze. HA: Neutralizing Gas
– 83/68/69/120/74/112 Bst. 526
– Signature Ability. Poison Slide: +1 Priority on poison type moves.
– Signature Move. Dark Graffiti: Non damaging status move with 90% accuracy, dark type, puts asleep all foes and resets all their stat changes.
– Spawns In: Dark Forest During The Night
– Preferred Playstyle: Support/Sweeper
Nandian Diglett(Dragon/Ground)
The Dragon Mole Pokèmon!

– Abilities: Arena Trap/Dragon’s Maw. HA: Technician
– 50/80/15/20/10/90 Bst.265
– Evolves Into Nandian Dugtrio At Level 26
– Spawns In: Same As Normal Diglett But More Rare
– Preferred Playstyle: Revenge Killer
Nandian Dugtrio(Dragon/Ground)
The Dragon Triple Mole Pokèmon!

– Abilities: Arena Trap/Dragon’s Maw. HA: Technician
– 70/120/40/40/40/120 Bst.430
– Spawns In: Same As Normal Dugtrio But More Rare
– Signature Move. Triple Bite: a physical dragon type move that hits 3 times, then switches out the user.
– Preferred Playstyle: Revenge Killer
Asterian Origin
### If there is some sort of issue with the origin, you have additional questions or are interested in my other works, feel free to [Join my Discord](https://discord.gg/Tu8UvDzqQG)
## Do you ever wanted to become a being straight out of this world? Well, now you can! I present to you:
# Asterian
Impact: 🟡🟡⚪️
_A race of celestial beings able to control the cosmic power of Aster._
🟡**Power of Aster** – Your entire existence is related to Aster. Aster will charge over time when you are able to see the sky – because that’s where the Aster comes from. Recharge will be more efficient at night when you can take the power from invididual stars in the sky. If your Aster level is too low, you won’t be able to run and you’ll feel weak.
Spoiler
– You have Aster bar (140 points)
– Slowly recharge Aster while exposed to the sky (1p/10tick)
– Recharge is more efficient during the night (2p/10tick)
– Recharge in the End is as efficient as during the night, but you don’t need to be exposed to sky
– No recharge in the Nether
– No recharge while submerged in fluids
– Weakness 2 and Slowness 2 effects while Aster is too low (20p or lower)
**Additional Info**: Resource bar is made out of 7 sections, which means that 20 points of Aster is equal to one section
🟡**Aster Diet** – Your race is incapable of feeling hunger, instead all kinds of fatigue takes its toll on your Aster. However, you can absorb the energy of some special items to recover some of your Aster. Just keep in mind, that you need a moment after taking damage to be able to consume these.
Spoiler
– Your hunger bar does nothing
– Every aspect that hunger was used for now works for Aster instead
– Every 8 seconds you can consume special items to recover some Aster
>- Glowstone/ Sea Lanterns (20p)
>- Glowstone Dust/ Prismarine Crystal/ Glow berries (10p)
– After taking damage you can’t consume items for 4 seconds
🟢**Aster Glow** – Spread some Aster around you, to coat everyone near in Aster Glow for 10 seconds. Your attacks against targets covered in glow will be more effective.
Spoiler
– You deal 3 additional damage points to enemies covered in Glow – both with melee and projectiles
– Cover entities in 15 block radius in Glow for 10 seconds
– Costs 30 Aster
– Recharges 30 seconds
🟢**Aster Vision** – You can improve your vision in the dark by gradually emitting small portions of Aster and focusing on your eyes.
Spoiler
– Get Night Vision for the cost of Aster while ability is active
– Won’t work if Aster is lower than 40
– Ability being active is signalised by Eye icon above your hunger bar
🟢**Star Eater** – As a Celestial being, you see Stars as the most precious resource. And it’s just so happened that in this world there are Stars that you can put in your pocket. By consuming these you will free their power and cover yourself with powerful, protective cloak for a short duration, replenishing your Aster along the way.
Spoiler
– Once every 1 minute you can consume a Nether Star
– Consuming a Nether Star will give you:
>- Resistance 3 for 20 seconds
>- Fully recharge your Aster supply
🟡**Low Gravity** – Your body is not accustomed to gravity of these lands, which means you are jumping higher and slowly falling to the ground. You can sneak in air to pull yourself towards the ground – but watch out, since doing so can hurt you.
Spoiler
– You have higher jump (2.5block)
– Permanent slow falling, unless sneaking or flying with an elytra
– Take increased damage from fall damage
– Take increased damage from flying into things
🔴**Asterian Nature** – As an Asterian, your vitality is lower than that of a normal human on this planet.
Spoiler
– You have 9 hearts
### _Origins Datapacks just like this one work as add-ons for Origins Mod, supposed to expand the options provided by the mod._