Arcturus
## โญ Arcturus
**Arcturus** is a modern all-in-one **Paper utility & management plugin** for Minecraft **1.21+**, focused on moderation, quality-of-life features, and server systems โ all built using Paperโs modern APIs.
—
## โจ Features
### ๐ท๏ธ Rank System
A built-in rank system with commands and configuration support.
– **`/rank add `** โ Assign a rank to a player
– Default ranks:
– `vip`
– `mod`
– `admin`
– `manager` *(operator-level, not customizable)*
– **Customizable ranks**
– `vip`, `mod`, and `admin` can be fully customized
– View and edit options with:
– **`/rank config `**
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### ๐ Homes System
– Set and teleport to homes
– Custom **GUI menu** for managing homes
– Clean and intuitive design
—
### ๐ Shop & Economy
– Integrated **economy system**
– Custom shop interface
– **`/sell`** command to sell items instantly
– Every sellable item shows its **price directly on the item**
—
### ๐ Scoreboard
A persistent sidebar scoreboard showing:
– Server name
– Ping
– Kills
– Deaths
– Money balance
—
### ๐งฐ Utility Commands
– **`/echest [player]`**
Open your own or another playerโs Ender Chest
Aliases: `/ec`, `/enderchest`
– **`/invsee `**
View another playerโs inventory in real time
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### ๐ World Management
– **`/deletechunk`**
Clears the chunk you are standing in
โ Fully undoable
– **`/undo`**
Undo the last destructive action
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### ๐ Environment Tools
– **`/drain`**
Fully implemented area-drain command
—
### ๐ต๏ธ Moderation
– **`/vanish`**
Toggle invisibility for staff members
—
## โ๏ธ Technical Details
– Built **specifically for Paper**
– Uses **Paperโs modern command lifecycle system**
– No legacy Bukkit command registration
– Modular and extensible codebase
– Designed for performance and stability
—
## ๐ฆ Requirements
– **Paper** `1.21+`
– Java **21**
– Might work on other verisions than 1.21.11 but you could try it because I have not yet tested it for other verisions than 1.21.11
> โ Not compatible with Spigot or Bukkit
—
## ๐ Status
Actively developed and expanding.
Designed to serve as a **core plugin** for small and medium servers.
—
If you have any other questions I can try my best to answer them via discord and you can add me at @_marvex or by joing the [Discord](https://discord.gg/522d26PCaZ)
—
ArcTrade
# ArcTrade
This plugin is made for ArcReactor Minecraft Server (Survival). If you want similar functionalities feel free to use it.
## Tested Systems
– Java : 20
– Paper : 1.20.1
# Features
## Trade (P 2 P)
`/trade ` is a 3-step trade system.
– Step 1: Player A selects items he wants to give player B and send a trade offer.
– Step 2: Player B receives the offer, checks what items Player A is offering and selects items he wants to give player
A. Then he sends a trade negotiation.
– Step 3: Player A receives the negotiation, checks what items Player B is offering and accepts the trade. The trade is
done.
## MarketPlace
(in development)
ArcEconomy
# ๐ฐ ArcEconomy โ Multi-Currency Economy Plugin
ArcEconomy is a powerful and flexible economy plugin for Minecraft that allows you to create and manage multiple custom currencies, enabling complex, player-driven economies on your server.
## Create Your Own Currencies
Move beyond traditional single-currency systems.
With ArcEconomy, you can create fully customizable currencies and use them for trading, payments, and economic interactions between players.
## โ๏ธ Full Control Over Your Currency
Each currency has its own management system, allowing you to:
– Control how much money is in circulation
– Decide who is allowed to mint currency
– Manage deposits, withdrawals, and permissions
This gives server owners and players the tools to build stable or experimental economies, depending on how currencies are managed.
## ๐ Currency Exchange & Player Payments
– Pay other players using any available currency
– Exchange currencies with other players
– Convert one currency into another through player-to-player trades
– These systems encourage local and global economies, driven entirely by player activity.
## ๐ Dynamic Currency Value
The value and power of a currency evolve based on how it is used:
– Frequent exchanges can increase a currencyโs economic influence
– Excessive minting can cause inflation
– Rapid withdrawals can reduce trust and value
Every decision matters โ making economic strategy a core gameplay element.
Arccraft City
**Arccraft** is a city-management plugin I created because I found Towny to be complex and difficult to set up. This is my take on the “Towny” concept wich is designed to be much simpler and more efficient. Please note that the plugin is still in a very early stage, so I cannot yet promise a completely bug-free environment.
This plugin is under testing and development on my own server, If you want to test it before download visit my server: **mc.arccraft.org**
For Placeholders, Economy and permissons to work you need Placeholder API, Vault or any permisson plugin on the server.
# **City Management**
– **/c create ** – Is used to found a city and claims the current chunk the player is in.
– **/c claim** – Claims the chunk the player is in and can only be used beside a already claimed city chunk.
– **/c unclaim** – Unclaims the chunk the player is in if it’s already claimed.
– **/c invite ** – Is used to invite players to the city.
– **/c info ** – Shows info of the city.
– **/c setrank MEMBER, INVITER, OFFICER** – Is used to set the rank of a player to the city.
– **/c delete ** – Is used to delete a city.
– **/c setspawn** – Is used to set the city spawn and when used the players current position in the city becomes spawn.
– **/c spawn** – Teleports the player to set spawn.
– **/c prot** – Is used to set protection to all the city claimed chunks.
# **Player Management**
– **/c kick ** – Is used to kick a player from the city.
– **/c ban ** – Is used to ban players from the city.
– **/c leave ** – Is used to leave a city.
– **/c join** – Is used to join a city.
# **Economy Management**
– **/c deposit ** – Is used to withdraw currency from city bank.
# **Placeholders and Permissions**
Placeholders:
– **%city_name%** – Returns the first city the player is in.
– **%city_count%** – Returns how many cities they are in (out of 3).
– **%city_bank%** – Returns the bank balance of the player’s first city.
– **%city_upkeep%** – Returns the computed upkeep for the player’s first city.
– **%city_current%** – Returns the name of the city they are standing in.
Permissions:
– **arccraft.admin** – Overrides all the cities protection and can be used to kick, ban and delete cities.
ArcaneMobs
# ArcaneMobs
**[Alpha Release]**
[DISCORD](https://your-discord-link.com) | [CHANGELOGS](https://your-changelog-link.com)
> ๐จ **This is the first alpha release!**
> Please report bugs and issues via our Discord ASAP!
—
## ๐ What is ArcaneMobs?
**ArcaneMobs** transforms your Minecraft server into a rich, RPG-like experience with dynamic scaling mobs, player leveling, a robust questing system, and a custom economy. Whether you’re hunting elite creatures or climbing the skill tree, there’s always something to strive for.
—
## โ๏ธ Core Features
### I. RPG-Style Player Progression & Skill System
– Players gain XP by defeating ArcaneMobs and completing quests.
– Level up core attributes: **Attack**, **Defense**, **Strength**, and **Health**.
– Allocate **skill points** to boost damage, defense, and max HP.
– Use `/skills` to view and manage your progression:
– Track XP, level, unspent points, and skill bonuses.
—
### II. Dynamic & Scalable ArcaneMobs
– Custom mob variants that **scale** with nearby player levels:
– Adjusted **health, damage, armor, and speed**.
– Mobs display:
– **Nameplate** with scaled level and glow effect.
– **Boss bar** showing name, health, and level.
– Visual polish with custom **particles** and glowing effects.
#### ๐ฎ Configurable On-Hit Effects *(In Progress)*
– `mobeffects.yml` lets you define potion effects per mob type and level range.
– Effects include chance, duration, and strength.
– *(Note: Application in combat is not yet enabled โ groundwork is laid.)*
—
### III. Fully-Featured Questing System
#### ๐ก๏ธ Pre-Built Quests
– 10 engaging quests including:
– *Zombie Hunter*, *Skeleton Skirmisher*, *Spider Slayer*, *Witch Hunt*, *Piglin Patrol*, and more.
– Objective: Kill specified mobs and earn XP + rewards (like Arcane Coins).
#### ๐ Quest GUI (`/quest` or `/quest list`)
– View active quest details, objectives, and rewards.
– Start new quests or abandon current ones with a click.
– Accept quests via GUI (with hidden ID handling built-in).
—
### IV. Custom Arcane Coin Economy
– **Arcane Coins** (gold nuggets) act as both:
– A **physical item** dropped by mobs.
– A **virtual currency** tracked on pickup.
– Coin drops **scale by mob level**.
– Player balances are saved and persist across sessions.
#### ๐ฐ Economy Commands (via `/am` or `/arcanemobs`)
– `/am balance [player]` โ Check coin balance
– `/am pay ` โ Send coins to another player
– `/am eco ` โ Admin controls
—
## ๐ ๏ธ Commands Summary
### Player Commands
ArcaneAuctionHouse
# ๐ฎ ArcaneAuctionHouse
**The ultimate modern Auction & Gifting solution for your server.**
**ArcaneAuctionHouse** allows your players to buy, sell, and trade items through a sleek, fully GUI-based interface. Designed specifically for **Paper 1.21+**, it replaces old, clunky chat commands with a modern user experience.
Whether you run a Survival, SkyBlock, or RPG server, ArcaneAuctionHouse provides a robust economy system with taxes, item expiration, and a unique gifting mechanic.
—
## โจ Key Features
### ๐ Advanced Marketplace GUI
Browse items in a clean, paginated interface. No more spamming chat!
* **Smart Search:** Find exactly what you need by typing the item name in a custom **Anvil GUI**. ๐
* **Sorting:** Sort listings by Price (Low โ High) instantly. ๐
* **Player Stats:** Hover over your player head to see your **Total Balance** and **Total Sales** history. ๐
### โก Revolutionary Multi-Slot Selling
Stop wasting time typing `/ah sell ` for every single stack.
* **Sell Menu:** Open a dedicated 9-slot GUI.
* **Bulk Listing:** Drag and drop up to **9 stacks** of items at once.
* **Auto-Pricing:** Set the price *once*, and the plugin automatically creates individual listings for every stack you inserted.
### ๐ Unique Gifting System
Foster a community by allowing players to send gifts to each other, even when offline!
* **Send Gifts:** Use `/gift` to send items to any player who has joined the server.
* **Inbox System:** Recipients can claim their items from the “Inbox” menu whenever they log back in.
* **Safe Transactions:** Sent a gift by mistake? You can view “Sent Gifts” and **cancel** them to retrieve your items if they haven’t been claimed yet! โฉ๏ธ
### โ๏ธ Economy & Admin Control
Keep your server economy balanced and safe.
* **Listing Tax:** Set a percentage fee (e.g., 5%) deducted from the player’s balance when listing an item to control inflation. ๐ธ
* **Expiry System:** Unsold items automatically expire after a configurable time (default: 48h) and are safely moved to the player’s storage/inbox. โณ
* **Listing Limits:** Cap the maximum number of active auctions per player.
* **Blacklist:** Block specific items (like Bedrock or Barriers) from being sold. ๐ซ
### ๐จ Fully Configurable & Immersive
* **100% Translatable:** Every message, menu title, and item name can be edited in `config.yml`.
* **Sound Effects:** Satisfying sounds for clicking, purchasing, selling, and errors. ๐
* **Hex Colors:** Full support for modern color codes.
—
## ๐ Requirements & Dependencies
To run **ArcaneAuctionHouse**, you need the following:
1. **Java 21** (Required for Minecraft 1.21).
2. **Vault** (Required) – To handle economy transactions.
3. **An Economy Plugin** (Required) – Any plugin compatible with Vault (e.g., **EssentialsX**, CMI, TheNewEconomy).
> *Note: This plugin is optimized for **PaperMC**, Purpur, and Pufferfish. It also works on Spigot.*
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## ๐ Commands & Permissions
| Command | Description | Permission |
| :— | :— | :— |
| `/ah` | Opens the main Auction House menu. | `None` (Default) |
| `/ah sell` | Opens the bulk selling menu. | `arcaneauctionhouse.sell` |
| `/gift` | Opens the Gifting & Inbox menu. | `None` (Default) |
| `/ah reload` | Reloads the `config.yml` file. | `arcaneauctionhouse.reload` |
—
## ๐พ Installation
1. Download the `ArcaneAuctionHouse.jar` file.
2. Make sure you have **Vault** and an Economy plugin installed.
3. Place the jar into your server’s `/plugins` folder.
4. Restart your server.
5. (Optional) Edit `plugins/ArcaneAuctionHouse/config.yml` to customize taxes, messages, and limits.
6. Enjoy a modern economy! ๐
—
*Developed with โค๏ธ for the Minecraft community.*
Arcane Classes
# **Arcane Classes**
ArcaneClasses is a Paper SMP plugin that lets every player choose a class โ a set of unique, never-before-seen abilities that define how they fight, survive and interact with every other player on the server. What makes ArcaneClasses different from every other ability plugin is its mana system. There are no cooldown timers. Instead, every ability costs mana, and mana regenerates slowly over time. Run out and you are completely defenseless. This forces every player to make real decisions about when to strike, when to hold back, and when to spend everything they have.
**No external dependencies. Requires Paper 1.21.11 and Java 21.**
# **The Mana System**
Every player has a mana bar displayed permanently above the hunger bar. Mana regenerates at 8 per second from a maximum of 400 โ a fully empty bar takes roughly 50 seconds to restore. Main abilities cost 300โ350 mana. Secondary abilities cost 100โ200 mana. The math is intentional: use your main ability and you will not have it again for almost a full minute if you spend your secondaries in between.
### Mana Crystal:
The Mana Crystal is a craftable item that instantly restores 200 mana on right-click. It is consumed on use and requires a very expensive craft.
# Classes and Abilities
### **Berserker**
_A reckless warrior who punishes every mistake._
– /trigger 1 โ Warcry Launch (100 mana, free): Propel yourself 10 blocks into the air. No fall damage on landing.
– /trigger 2 โ Bloodrage (100 mana, unlock: 1 diamond block): Gain Strength II for 3 full minutes.
– /trigger 3 โ Retribution (350 mana, unlock: 1 diamond block): Absorb all incoming damage for 7 seconds. On expiry, release it as a 1.5x damage burst to all nearby enemies. The more hits absorbed, the more devastating the release.
### **Vampire**
_A predator that grows stronger the longer it survives._
– Passive โ Predator (free, always active): Permanently gain 1 heart per kill, capped at 14 hearts total. Resets on death.
– /trigger 2 โ Sanguine Drain (300 mana, unlock: 1 diamond block): For 14 seconds, heal 1.5 hearts for every 2 hearts of damage dealt to enemies. Turns fights against multiple enemies into a healing opportunity.
– /trigger 3 โ Smoke Form (150 mana, unlock: 3 diamond blocks): Transform into a visible cloud of black smoke. Gain flight and become completely unhittable for 4 seconds. Enemies can see exactly where you are โ they just cannot touch you.
### **Juggernaut**
_An unstoppable wall of force that never stops regenerating._
– Passive โ Fortitude (free, always active): Permanent Regeneration I from the moment you join. You never stop recovering.
– /trigger 2 โ Tremor (150 mana, unlock: 1 diamond block): Stomp the ground and apply Slowness III to every player within 6 blocks for 8 seconds.
– /trigger 3 โ Bulldoze (200 mana, unlock: 1 diamond block): Gain Speed III and crash through blocks and entities for 9 seconds. Blocks in your path physically shatter. Entities take 2 hearts of impact damage on collision. Jumping during Bulldoze breaks the blocks you land on.
### **Arbiter**
_The judge of the battlefield โ strips power, calls lightning, smites the enemies to the ground._
– /trigger 1 โ Divine Smite (150โ300 mana, free): Call a lightning bolt on any entity in line of sight up to 20 blocks away. Damage rolls randomly between 3 and 5 hearts and mana cost scales at 50 per heart โ rolled after activation, making every cast a gamble.
– /trigger 2 โ Ascension (150 mana, free): Call a lightning bolt on yourself. Instead of damage, gain Speed III and Regeneration II for 10 seconds.
– /trigger 3 โ Siphon (300 mana, unlock: 3 diamond blocks): Drain a targeted player’s entire mana bar to zero instantly. Temporarily increase your own maximum mana by 100 for 19 seconds โ stripping an enemy of all their abilities at the exact moment you need yours most.
# Class Tomes
_Upgrading and Trading_
Every player starts with only their starter ability. To unlock further abilities, players must upgrade using their class tome โ a written book that represents ownership of a class. Place the class tome and the required number of diamond blocks together in a crafting table to produce an upgraded tome. The new ability is immediately unlocked on craft.
Upgrade costs per class:
– Berserker: 1 diamond block for Bloodrage, then 1 diamond block for Retribution.
– Vampire: 1 diamond block for Sanguine Drain, then 3 diamond blocks for Smoke Form.
– Juggernaut: 1 diamond block for Iron Skin, then 1 diamond block for Bulldoze.
– Arbiter: 3 diamond blocks for Siphon. No further upgrades.
For trading, use /removeclass to strip your class and receive your class tome as a physical item in your inventory. Drop it on the ground for another player to pick up and claim the class at upgrade level 0. Pick your own tome back up and your class and all upgrades are fully restored. If a different player picks it up, your upgrades are permanently wiped and they start fresh at level 0.
# Crafting Recipes
Class tomes can be upgraded using the recipe – class tome + 1 diamond block
(and class tome + 3 diamond blocks for the arbiter class).
Mana Crystal can be crafted using 4 diamonds, 2 nether stars, 2 blaze rods and 1 enchanted golden apple.
# Commands
– /setpower [level] (arcane.admin, op by default): Assign any class to any player at any upgrade level instantly. The level argument is optional and defaults to 0 if omitted.
– /removeclass (everyone): Strip your class and receive a tradeable class tome in your inventory.
– /mypower (everyone): View your current class, mana, upgrade level and a full breakdown of which abilities are unlocked and locked with the cost to unlock the next one.
– /trigger <1/2/3> (everyone): Activate the ability in the corresponding slot.
– /trust [player] (everyone): Manage your trusted players list. Trusted players are completely immune to all your abilities โ active and passive.
## config.yml
Every value in the plugin is configurable without recompiling. Open plugins/ArcaneClasses/config.yml to adjust the mana maximum, regen rate and action bar refresh rate; the mana crystal boost amount and death behaviour; and every individual ability value across all four classes including mana costs, durations, damage values, heal ratios, launch velocities and ranges.
Aquaila’s No Mob Armor Drops
This Datapack stops entities from dropping their armor when they die. The best part is that if a zombie picks up your armor or other items, it’ll still drop them when it gets killed!
Special Thx to u/GalSergey for showing how to do this in a command on Reddit to some guy 4 years ago. 
**Only tested on 1.20.1. It MIGHT work on other versions**
It works by automatically setting the entities’ “HandDropChances” and “ArmorDropChances” to 0.0. The entities are also given the “NoDrops” tag, so the “command” only gets run once per mob
The command:
Spoiler
You can easily edit the command by extracting the zip file and editing the following code to add exceptions or only make it work on specific mobs
execute as @e[type=!minecraft:player,tag=!NoDrops, type=!minecraft:item, type=!minecraft:experience_orb, type=!minecraft:end_crystal, type=!minecraft:ender_dragon, type=!#minecraft:boat] run data merge entity @s {HandDropChances:[0.0f,0.0f],ArmorDropChances:[0.0f,0.0f,0.0f,0.0f],Tags:[“NoDrops”]}
Aqua Kingdoms
AquaKingdoms
The ultimate kingdom management plugin for Paper 1.21+
Build your empire, declare wars, unlock skills, and dominate the server with this feature-rich kingdoms plugin. AquaKingdoms provides a deep, RPG-inspired experience for community-driven servers.
๐ฐ Core Features
Kingdom Hierarchy: Create and manage kingdoms with customizable roles: Owner, Officer, and Member.
Territory Protection: Chunk-based claiming system to protect your land from griefers.
Kingdom Economy: A shared Bank System allows members to pool resources for upgrades and expansions.
Progression System: Earn XP to level up your kingdom, unlocking higher member limits and more claims.
Diplomacy: Form Alliances to build together or declare Enemies to prepare for battle.
โ๏ธ PvP & Warfare
Kingdom Wars: Declare war with specific objectives. Track kills and earn rewards for victory.
Siege System: High-stakes gameplay. Attack and breach enemy claims during active war periods.
Kingdom Shields: Protect your hard work! Purchase temporary protection (12h, 24h, or 48h).
Outposts: Capture and hold neutral zones across the map to earn resource bonuses, extra XP, and passive income.
๐ Progression & RPG Elements
9 Kingdom Skills: Unlock passive perks including Mining Fortune, Battle Hearts, and XP Mastery.
Daily Challenges: Keep your members active with auto-generated tasks that reward XP and money.
Kingdom Quests: Multi-stage story quests that reward exclusive titles and rare items.
Prestige System: Reach the endgame? Reset your progress for permanent, powerful bonuses.
๐ฎ Quality of Life
โจ Modern UI: Intuitive, beautiful GUI menus for every featureโno more command memorization.
๐ฌ Kingdom Chat: Keep your strategies private with a dedicated team chat toggle.
๐ Leaderboards: Compete for the top spot with integrated kingdom rankings and achievements.
๐ณ๏ธ Elections: Give your members a voice with a built-in democratic voting system.
“`
/k create Start your own kingdom
/k menu Open the main graphical interface
/k war Initiate a formal war declaration
/k skills Open the Kingdom Skill Tree
/k challenges View active daily challenges
/k quests View available story quests
/k prestige Open the Prestige progression menu
“`
Apple Crates

## Apple Crates
_Trade and Decorate_
Apple Crates adds new blocks based on vanilla wood types, in which you can store and trade items !
These blocks allow you to store your items. They take 29 slots, two more then chest,ย but come with the added functionality of being a simple shop as well !
Crafting is done with 3 planks and 2 sticks.
Simple, easy, and ready available !
### Hopper Support :
1.19.2 – 2.8.0 adds hopper support.ย ย ย ย
Plug a hopper in the back and fill your stock !
Payment slot not supported.

### Support :
> Apple Sapplings : [Built-in support!](https://modrinth.com/mod/applesaplings)
> Colorful Azaleaa : [Azalea Crates](https://modrinth.com/mod/azalea-crates)
> Biomes O’ Plenty :ย [Plenty O’ Crates](https://modrinth.com/mod/plenty-o-crates)
> Oh the Biomes You’ll Go : [Byg Crates](https://modrinth.com/mod/byg-crates)
> Integrated Dynamics : [Dynamic Crates](https://modrinth.com/mod/dynamic-crates)
> Botania :ย [Botanical Crates](https://www.curseforge.com/minecraft/mc-mods/botanical-crates)
> Malum : [Malumian Crates](https://www.curseforge.com/minecraft/mc-mods/malumian-crates)
> Premium Wood : [Premium Crates](https://www.curseforge.com/minecraft/mc-mods/premium-crates)
> Fruitful Fun : [Fruit Crates](https://www.curseforge.com/minecraft/mc-mods/fruit-crates)
> Enlightend End : [Enlightened Crates](https://www.curseforge.com/minecraft/mc-mods/enlightened-crates)
> Solar Craft:ย [Solar Crates](https://www.curseforge.com/minecraft/mc-mods/solar-crates)
> Tinker’s Construct : [Construct Crates](https://modrinth.com/mod/construct-crates)
> Forbidden And Arcanus : [Forbidden Crates](https://www.curseforge.com/minecraft/mc-mods/forbidden-crates)
> TerraFirmaCraft : [Firma Crates](https://www.curseforge.com/minecraft/mc-mods/firma-crates)
ย ย
ย ย ย
#### new feature in 1.2.0 :ย
Unlimited Shops :ย [wiki article](https://github.com/ArtixAllMighty/AppleCrates/wiki/Unlimited-Shops)
turn a crate into a shop with no limits ! (reserved for server ops with command access)
ย ย ย
Forge : currently supported
Fabric : supported
Quilt : planned
#### innate support for [before 1.19.2] :
> Botania
> oh the biome’s you’ll go
> malum
> forbidden and arcanus
> premium wood
> biomes o plenty
> fruit trees
> enlightened-end
ย ย

Come talk to me in my discord server ! suggestion and bug reports always welcome