Async

# Async – Minecraft Entity Multi-Threading Mod ⚙️
**Async** is a Fabric mod designed to improve entity performance by processing them in parallel using multiple CPU cores and threads.

## Important❗
**Async** is currently in alpha testing and is experimental. Its use may lead to incorrect entity behavior and crashes.

## What is Async? 🤔
Async is a Fabric mod that enhances the performance of entity processing. The mod leverages multithreading, which allows multiple CPU cores to improve performance when handling a large number of entities.

### 💡 Key Benefits:
– ⚡ **Improved TPS**: Maintains stable tick times even with a large number of entities.
– 🚀 **Multithreading**: Utilizes multiple CPU cores for parallel entity processing.
– 🎲 **Async Random Ticks** (Experimental): Processes random ticks asynchronously for better performance.

### 📊 Performance Comparison (9000 Villagers)
| Configuration | TPS | MSPT |
| ———————– | —- | —— |
| **Lithium + Async** | 20 | 41.8 |
| **Lithium (without Async)** | 4.4 | 225.4 |
| **Purpur** | 5.72 | 176.18 |

### 🛠️ Test Configuration
– **Processor**: AMD Ryzen 9 7950X3D
– **RAM**: 64 GB (16 GB allocated to the server)
– **Minecraft Version**: 1.21.4
– **Number of Entities**: 9000
– **Entity Type**: Villagers

Mod List

Concurrent Chunk Management Engine, Fabric API, FerriteCore, Lithium, ScalableLux, ServerCore, StackDeobfuscator, TT20 (TPS Fixer), Tectonic, Very Many Players, Fabric Carpet.

## ⚠️ Incompatible Mods
– ❌ Moonrise – Known incompatibility
– ⚠️ …and there may be conflicts with other mods.

*If you encounter issues with other mods, please report them on our [GitHub](https://github.com/AxalotLDev/Async/issues) or [Discord](https://discord.com/invite/scvCQ2qKS3).*

## 🔧 Commands
– `/async config toggle` — Enables or disables the mod in-game (no server restart required). Use this command to instantly see how Async improves your server.
– `/async config setAsyncEntitySpawn` — Enables or disables parallel mob spawn processing (disabled by default). **Warning: Not compatible with Carpet mod lagFreeSpawning rule.**
– `/async config setAsyncRandomTicks` — Enables or disables async random ticks processing (experimental feature).
– `/async config synchronizedEntities add` — Adds selected entity to synchronized processing.
– `/async config synchronizedEntities remove` — Removes selected entity from synchronized processing.
– `/async stats` — Displays the number of threads in use.
– `/async stats entity` — Shows the number of entities processed by Async in various worlds.
– `/async stats entity [number]` — Shows the top [number] entity types by count in descending order. For example, `/async stats entity 10` displays the top 10 most numerous entity types.
– `/async stats entity [number] [ticks]` displays the top [number] most numerous entity types with their average mspt usage per [ticks].

## 📥 Download
The mod is available on [Modrinth](https://modrinth.com/mod/async)

## 🔄 Minecraft Version Support
Full support is provided only for the latest version of Minecraft. Older versions receive critical fixes only. Support for older Minecraft snapshots is not planned.

## 📭 Feedback
Our tracker for feedback and bug reports is available on GitHub:
[![Report issues on GitHub](https://img.shields.io/badge/Report%20issues%20on-GitHub-lightgrey)](https://github.com/AxalotLDev/Async/issues)

You can also chat with us on Discord:
[![Chat with us on Discord](https://img.shields.io/badge/Chat%20with%20us%20on-Discord-blue)](https://discord.com/invite/scvCQ2qKS3)

## 🙌 Acknowledgements
This mod is based on code from [MCMTFabric](https://modrinth.com/mod/mcmtfabric), which in turn was based on [JMT-MCMT](https://github.com/jediminer543/JMT-MCMT). Huge thanks to Grider and jediminer543 for their invaluable contributions!

Asylum Engine

Asylum Engine is a mod that brings the Outlast I experience to Minecraft!

Successor to the AsylumZ mod, Asylum Engine lets you create high quality Outlast levels.

## Added Gameplay Mechanics:
– Crawling/Hiding
– Climbing Over Tall Obstacles
– Squeezing Between Obstacles
– Chase Scenes
– Enemies
– Savepoints
– Infrared Camcorder

## Other Features:
– Accurate Sound Design to simulate Outlast
– Custom Blocks
– Custom Furniture
– More

## For The Best Experience:
– Use Complementary Shaders v4.6 with the Provided Settings
[​Or another shader that allows for dynamic lighting and complete darkness]
– Makes sure “Mod Resources” is on top in the Resource Pack Settings
– Music volume should be 0%
– Ambient volume should be around 30%
– FOV set to Normal or 60
– View Bobbing On
[​Connected textures OFF if you notice any weird textures!]

## Tips on creating your own levels:
– Don’t wear Miles’ Clothes as they force you into Adventure Mode
– Equip the Developer View in your Off-Hand to see and interact with the Function Blocks
– You can right-click on a function block to delete it
– Look around the Demo World to see how the Function Blocks are being used

## Function Blocks:
– Key to creating and playing levels, these entities let you bring the gameplay of Outlast to your world.

## Useful Information:
– Save Functions, Enemy Trigger Functions and Enemy Spawn Functions should be kept close for things to work properly.
– Always place Enemy Triggers before the Enemy Spawn Function, if the Enemy Spawn function is out of range it will spawn the enemy regardless.
– All Functions can be reset by dying.

Thanks for reading and have fun!

Cobblemon: Run & Bun Trainer DP

### **Custom Trainers:**

26 Unique gym leader fights, split across two arcs of progression.
Competitive movesets, themed teams, and double battles, leading to highly difficult combat.

### **Gym Fights Added:**

**(Space ark)**

BROCK, ERIKA, MISTY, CHEREN, BUGSY, FLANNERY, OLYMPIA, WINONA, //ELITE 4: STEVEN, PHEOBE, JANINE, GIOVANNI, //CHAMP: ASTRO

**(Apocalypse ark)**

FALKNER, VIOLA, MORTY, SABRINA, MILO, GRIMSLEY, VALERIE, MAYLENE, //ELITE 4: GLACIA, DRAKE, WALLACE, WATTSON, //CHAMP: GRETA

### **IMPORTANT!!**

This DP is intended to be used in tandem with the Cobblemon: Run and Bun (Advanced Trainer API). All battles will run Run and Bun AI.

[Battle AI Addon](https://modrinth.com/mod/cobblemon-recobbled-(advanced-trainer-ai)): Check out my AI trainer code; combined with this DP, you can spawn some cool fights.

[Texture Pack for Trainers](https://modrinth.com/resourcepack/astro-mons-resourcepack): This will give the trainers proper skins in-game.

[Trainer Sheet](https://docs.google.com/spreadsheets/d/1zTllbqD_vIIF0aMywfAouUgsLWapIuibn65M7e_FPuc/edit?usp=sharing): Shows each Gym’s Pokepaste, Level Cap, Name, and Theme.

### **PSA:**

You can summon them by command/command block.

Example: /rctmod trainer summon space_brock :: /rctmod trainer summon apocalypse_falkner

**Version 2.0+** Gym leaders can now be found in the wild. The white-listed biome tags are listed below.

**Version 2.1+** Will have a sharp increase in difficulty. I would recommend being prepared to be frustrated and ready to flex your Pokémon knowledge

**Version 2.2** Will have some tweaks and adjustments to fights. Pokémon under level 70 will have no IV spread. Legendaries in the first 8 gyms will have their EV’s reduced to 120 total. Some Pokémon will have their level reduced by 1 or 2.

Natural Spawning Info:

Space:
– Brock: “is_temperate”, “is_hills”
– Erika: “is_floral”, “is_savanna”
– Misty: “is_tropical_island”, “is_coast”, “is_freshwater”
– Cheren: “is_grassland”, “is_beach”
– Bugsy: “is_forest”, “is_swamp”, “is_jungle”
– Flannery: “is_savanna”, “is_desert”, “is_badlands”
– Olympia: “is_swamp”, “is_mushroom”, “is_warm_ocean”
– Winona: “is_hills”, “is_highlands”, “is_mountain”
– Steven: “is_basalt”, “is_desert”, “is_hills”, “is_volcanic”
– Pheobe: “is_spooky”, “is_nether_desert”, “is_dense”
– Janine: “is_swamp”, “is_mushroom”, “is_forest”, “is_jungle”
– Giovanni: “is_deep_dark”, “is_nether”, “is_badlands”, “is_island”
– Champ Astro: “is_peak”, “is_mountain”

Apocalypse:
– Falkner: “is_temperate”, “is_beach”, “is_coast”
– Viola: “is_temperate”, “is_swamp”, “is_jungle”
– Morty: “is_spooky”, “is_swamp”, “is_highlands”
– Sabrina: “is_magical”, “is_floral”
– Grimsley: “is_magical”,”is_dripstone”,”is_lush”,”is_cave”
– Milo: “is_forest”, “is_floral”, “is_jungle”
– Valerie: “is_magical”, “is_hills”, “is_plains”
– Maylene: “is_badlands”, “is_beach”, “is_highlands”
– Glacia: “is_snowy_forest”, “is_taiga”, “is_tundra”
– Drake: “is_plateau”, “is_peak”, “is_mountain”
– Wallace: “is_beach”, “is_coast”, “is_lukewarm_ocean”, “is_tropical_island”
– Wattson: “is_highlands”, “is_hills” ,”is_mountain”, “is_peak”
– Champ Red: “is_peak”, “is_magical”, “is_plains”

### **Known Issues**
– Some fights need to be changed and cleaned up
– Some tera types are incorrectly entered
– Some alternate form mons are wrongly added

Astolfo’s Mons [COBBLEMON]

# The Nandia Region Awaits YOU!
![Smugrawl](https://cdn.modrinth.com/data/cached_images/f933a371ce9aa0201ce3a7c3713bba99b4daad72.png)

This addon is part of Astolfo’s Mons, a project where I gradually bring my own Fakemon from the Nandia Region, into Minecraft Cobblemon for others to use and experiment with. Right now the pack is still in its early stages(V.0.1 Currently), so the current release only includes a small selection of custom additions.

The focus of this addon is to introduce quality new stuff rather than sheer quantity. These additions feature unique abilities, custom moves, and regional reinterpretations, all designed to feel fresh while still fitting naturally into the Cobblemon experience.

Every single Fakemon added in this Addon has been made by artists i myself commissioned! NO AI WAS USED IN THIS! Plus some models like Nandian Diglett/Dugtrio being given to this Addon by others! Other then that 70% of what’s here comes from me.

Everything included is intended to be slightly stronger than average Pokémon. While they are still balanced overall, they can feel a bit powerful when used with the right strategies, which might not appeal to everyone depending on personal preference.

Since this is a new and expanding project, more content will be added over time as development continues.

DISCLAIMER: You are free to use this pack in your singleplayer world or private server with friends, but please do NOT use it for public community servers. If you spot any public server using this pack, that is not listed here, report it immediately. Thank you.

Without further ado: let’s get knowing what new and amazing Fakemons the Nandia Region has to offer!

# Fakemon.

Smoggle(Dark/Poison)

The Graffiti Pokèmon!
![Smoggle](https://cdn.modrinth.com/data/cached_images/40217c01e19be06256db068913aec922ec6bfde0.png)

– Abilities: Corrosion/Liquid Ooze. HA: Neutralizing Gas
– 55/25/20/32/25/70 Bst.227
– Evolves Into Smugrawl At Level 27 During The Night
– Spawns In: Dark Forest During The Night
– Preferred Playstyle: Support/Sweeper

Smugrawl(Dark/Poison)

The Punk Pokèmon!
![Smugrawl](https://cdn.modrinth.com/data/cached_images/f933a371ce9aa0201ce3a7c3713bba99b4daad72.png)
– Abilities: Poison Slide/Liquid Ooze. HA: Neutralizing Gas
– 83/68/69/120/74/112 Bst. 526
– Signature Ability. Poison Slide: +1 Priority on poison type moves.
– Signature Move. Dark Graffiti: Non damaging status move with 90% accuracy, dark type, puts asleep all foes and resets all their stat changes.
– Spawns In: Dark Forest During The Night
– Preferred Playstyle: Support/Sweeper

Nandian Diglett(Dragon/Ground)

The Dragon Mole Pokèmon!
![Nandian Diglett](https://cdn.modrinth.com/data/cached_images/4c1b46855715ddbc2547652396ad8a9510453bc1.png)
– Abilities: Arena Trap/Dragon’s Maw. HA: Technician
– 50/80/15/20/10/90 Bst.265
– Evolves Into Nandian Dugtrio At Level 26
– Spawns In: Same As Normal Diglett But More Rare
– Preferred Playstyle: Revenge Killer

Nandian Dugtrio(Dragon/Ground)

The Dragon Triple Mole Pokèmon!
![Nandian Dugtrio](https://cdn.modrinth.com/data/cached_images/4e39f7b774548a15ac604dba5bbaf9579b652ecc.png)
– Abilities: Arena Trap/Dragon’s Maw. HA: Technician
– 70/120/40/40/40/120 Bst.430
– Spawns In: Same As Normal Dugtrio But More Rare
– Signature Move. Triple Bite: a physical dragon type move that hits 3 times, then switches out the user.
– Preferred Playstyle: Revenge Killer

Astolfo Mod

[![Discord](https://img.shields.io/discord/1362400131206348930?label=join%20Lunya’s%20Discord%20server%20%3A3)](https://discord.gg/aE2MXH5Qp6)
[![Gitea Issues](https://img.shields.io/gitea/issues/open/lain/AstolfoForge?gitea_url=https%3A%2F%2Fgit.lunya.pet)
](https://git.lunya.pet/lunya/AstolfoForge/issues)
[![Gitea Pull Requests](https://img.shields.io/gitea/pull-requests/open/lain/AstolfoForge?gitea_url=https%3A%2F%2Fgit.lunya.pet)
](https://git.lunya.pet/lunya/AstolfoForge/pulls)
[![Gitea Release](https://img.shields.io/gitea/v/release/Lunya/AstolfoForge?gitea_url=https%3A%2F%2Fgit.lunya.pet&display_name=tag)](https://git.lunya.pet/Lunya/AstolfoForge/releases)
[![Static Badge](https://img.shields.io/badge/Follow%20%40lunya%40sk.lunya.pet%20on%20fedi-ffaaff)](https://sk.lunya.pet/@lunya)

# Astolfo Forge Mod

**What does it add?**

## Mobs

A wide selection of mobs is added by this mod:

– **Astolfo in 3 outfits** – Astolfo Schoolgirl, Astolfo Armour and Astolfo in Casual outfit
– **Felix Argyle**
– **Hideri Kanzaki**
– **Venti**
– **Rimuru**
– **Nagisa Shiota**
– **Sieg** (Fate/Apocrypha)
– **Bridget** _(I know she’s a transgender girl but I included her because why not)_

## Commands

A selection of commands is available to mess with the mobs that are added in the mod:

– `/duplicatecuties ` – Duplicate all of the added mobs within the range amount times. The mod doesn’t have any limits in the 2 parameters, so entering big numbers might cause your game to crash!
– `/despawn ` – This command is simple and allows you to “kill” monsters without the animation. This prevents the particles from death spawning and lagging your game if you have too many mobs from this mod spawned.
– `/cuterain ` – This command makes the mobs above rain from the sky. It runs how many times interations is, spawning mobs in the range provided, spawning them in the specified height. Every iteration spawns 1 of each mob above, excluding creative mobs.

## Creative items and mobs

– **Astolfo Attractor** – The text “gay” in the menu, attracts only variants of Astolfo.
– **Astolfo Repellent** – A Felix Argyle entity which repells all Astolfos from it’s location.
– **Monster White** – No crafting recipe yet, gives you speed and jump boost and gives you trans rights 🏳️‍⚧️❤️

# Video about the mod

I’ve also made a video about the mod on my YouTube channel, so if you want to watch that, you can do so:

# I need help!

Join our [Discord server](https://discord.gg/aE2MXH5Qp6) for help!

# Supporting this mod

## 1. Suggestions

The simplest you can do for now is to **create an idea suggestion** for the mod using an [issue](https://git.lunya.pet/lunya/AstolfoForge/issues).

## 2. Reporting bugs

If you find any bug in the mod, **you can report it** using [an issue](https://git.lunya.pet/lunya/AstolfoForge/issues) for it to be fixed. It will be fixed once I get some free time.

## 3. Donations

**You can currently support me on [Ko-fi](https://ko-fi.com/lunyauwu) right now.**

[Project Website](https://lunya.nekoweb.org/project/astolfomod), [source code](https://git.lunya.pet/lunya/AstolfoForge), [More from the author](https://lunya.pet/)

Assassin Enchant

# Assassin Enchant
Heyy, this is a simple datapack that adds a new enchantment which gives you more experience when killing mobs

1.21

## How does it work
Simple, you kill mobs and it gives more experience but what does this enchantment actually do?
– It has 4 level
– For each level it adds 1 experience spawned
– Can be put on all weapons, which is the sword, the axe and the mace
– It can only be put on the sword through the enchanting table (Level 1 to 3)

## How to obtain the enchantment
The enchantment is found in the enchanting table, via trading with villagers and on random loot.

## Important message
This datapack is the start of a new project of mine which will include more enchants. Don’t hesitate to share any feedback you have

**All my datapacks are compatible**

**You can modify this datapack to your likings. However, I would appreciate if you could credit me if you use my base code, thank you!**

## Planned in the future: The higher on the list, the sooner
– Configuration menu in game

Aspen : Lost Shores

What is Aspen?

Aspen is a content mod that focuses on botanical, mycological, and generally more naturally reverent content. It receives updates the same way a live service game does, with larger updates consisting of a theme. In between larger updates, smaller ones referred to as “ruminations” fill the space. Aspen is its own beast. It is constantly blossoming into its own standalone experience where few mods are needed to complement it.

What was the latest update?
 

The latest update to Aspen was Lost Shores. Lost Shores contains two biomes, the “Old Ocean Beach” and the “Old Ocean”. Old Ocean is a location with cool, humid air and salty spray. A rocky shore full of all the long-lost treasures and junk that washes up on these rough sands after storms upset the waves. Ink from old rituals stagnates in the tidepools, while ceramic automatons play. Hidden beneath the waves, Jibs gnash their fangs in anticipation of fresh meat, and the old bindamas harbor a forgotten demon. But this isn’t a bleak locale; there are friends to be made and puzzles to solve, the ever mischievous Plangessels sneer and snide, holding a Trubble inside. A bell tower looms, its inverted bell requiring your keen ear to discover the hidden treasure of the condescending guardian above. 

Asian food cart

This simple Minecraft mod adds an Asian food cart to the plains and cherry grove biomes.

Inside, you’ll find the villager Hiro (ヒロ).

![Overview](https://cdn.modrinth.com/data/cached_images/a9e23ce559fa7aebb3d1fe98cb13e8359d80dcb0.jpeg)

The mod also introduces two new food items: Salmon Nigiri Sushi and Daikon.

Feel free to use this mod in your modpacks!

AshiMons [cobblemon]

Added some pokemon that I modeled myself for cobblemon (it won’t contain fakemon
I’m not a professional modeler, so it may update slowly:)
I hope you will like it and have fun:)
If you want to use it on server /modpack, please contact me on discord! Don’t worry, this is just to let me know, I don’t want them to have to pay to get them
(discord-support:[https://discord.com/channels/934267676354834442/1248208030525558848](https://discord.com/channels/934267676354834442/1248208030525558848))

Ashen’s Zombie Apocalypse

![Ashen’s Zombie Apocalypse](https://i.imgur.com/HZxo7Dc.png)

# Features:

– Zombies can place and destroy blocks, wich depends on wich tool the zombie is holding.
– Zombies can swim.
– Rotten zombies can throw rotten flesh at you.
– Zombies can sprint.
– Zombies can jump over 2 block or below gaps.
– Rotten zombies will slowly backup if the player is close.
– Customizable settings in a custom GUI, type /trigger Give_Gui to use the GUI menu.
– Zombies can jump up and bite you.
– Zombies run away from TNT.
– Zombies replace most hostile mobs, and some neutral mobs, wich is customizable in settings.
– Zombies can carry TNT.
– Cave traders, to make caves more enjoyable.
– And more!