Agenta
# Agenta
A authserver and skin fix for legacy versions of minecraft.
# Compatibility
Requires Java 7. (In theory this can be built for Java 5, but I lack the build tools required for that.)
If running this on Java 12 and newer, please add the following JVM argument: `–add-exports java.base/sun.net.www.protocol.http=ALL-UNNAMED`
1. As a mod: The same Jar will run on forge, bukkit and Risugami’s modloader for Minecaft versions Alpha 1.0.4 to Minecraft release 1.7.10 (These are merely the versions I tested)
2. As a JavaAgent: Add the following JVM argument: `-javaagent:{path}/agent.jar` (replace path with the location of the agent.jar)
3. Inline/static: In this setup, Agenta is essentially taking over the role of Launching minecraft. Add the following JVM argument and change out `{mainClass}` as needed depending on which minecraft version you are launching: `-Dagenta.main.class={mainClass}`
4. As a Bukkit plugin (Tested with bukkit for Minecraft Beta 1.2_01)
# JVM/Congig settings
Non of these are needed to launch Agenta. The available contexts are
“*” => ALL
“static” => When Agenta is launched as the main class with the expectation of chainloading another class manually.
“config” => Only appears in the config file.
| Context |
property |
Argument |
description |
| * |
agenta.assets.fml |
-Dagenta.assets.fml={value} |
A link to an archive Agenta should forward legacy forge download requests to |
| * |
agenta.assets.index |
-Dagenta.assets.index={value} |
The URL for the asset index Agenta should use as a base |
| * |
agenta.assets.routing |
-Dagenta.assets.routing=true |
Should agenta reroute requests the mojang’s asset servers? (default: “true”) |
| * |
agenta.assets.url |
-Dagenta.assets.url={value} |
The URL for the resource server Agenta should pull assets from |
* |
agenta.prt.color |
-Dagenta.prt.color=false |
Pass the value ‘false’ to disable colour printing. |
| * |
agenta.prt.debug |
-Dagenta.prt.debug=false |
Should agenta show debug messages? |
| * |
agenta.save.file |
-Dagenta.save.file=saves.json |
When handling saving for certain versions of old Minecraft that relied on long dead mojang endpoints, what should agenta call the save file? (default: “saves.json”) |
| * |
agenta.skin.resize |
-Dagenta.skin.resize=true |
Should agenta try to resize skins from 64×64 to 64×32 for better compatibility? (default: “true”) |
| * |
agenta.skin.merge |
-Dagenta.skin.merge=true |
Should Agenta take multi layered skins and attempt to flatten the layers down? (default: “true”) |
| * |
agenta.skin.cache |
-Dagenta.skin.cache=true |
Should agenta cache skin lookups? (default: “true”) |
| config |
agenta.config.version |
|
The version of agenta that generated a set config file. Will be used to detect if agenta should upgrade a set config file |
| static |
agenta.main.class |
-Dagenta.main.class={value} |
The class Agenta should try to load next when running in static/inline mode |
# Fixes
– Skin support for pre 1.7.10 versions
– Cape support for pre 1.7.10 versions
– Sound for versions of the game that predate 1.6
– World savings for certain pre-alpha builds (experimental)
– Forge 1.5.2 being unable to fetch it’s library files (experimental)
# Note
– The same jar will work for almost every version of minecraft that predates Release 1.8
– Any miscellaneous fabric based modloader _should_ be supported.
– NilLoader can load Agenta. (Agenta doesn’t meet the criteria of a [NilLoader mod](https://git.sleeping.town/Nil/NilLoader#:~:text=A%20NilLoader%20mod%20includes%20a%20complete%20copy%20of%20NilLoader%20within%20itself))
– Some ancient versions of Forge/modloader may require you to load Agenta as a jar mod.
– LiteLoader inforces compatibility checks and so can never be fully supported
The Aether













☁️ About the Aether ☁️
The Aether Team presents the original Aether mod! Maintained and kept up to date for modern versions of Minecraft and fully compatible with multiplayer!
The Aether centers around a dimension high in the sky, filled with **vast skylands** of clouds and **floating islands**. This dimension features its own new survival adventure, based around a basic vanilla-esque **survival progression** that features **new ores**, **mythical mobs**, and **three perilous dungeons** each with their own **powerful loot items**.

☁️ What’s in the Mod ☁️
The Aether consists of many new accessible features, most of which are explained in the original forum post for the [Aether Collaboration Mod](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1275355-1-7-3-aether-collaboration-mod-v1-02-new-mobs). A brief overview of this content includes:
* A Hostile Paradise in the sky: the Aether dimension! Just make sure not to fall off of it, or you’ll end up back in the Overworld.
* A range of new blocks and items accessible from the dimension itself.
* 3 utility blocks: The Altar, Freezer, and Incubator.
* 4 material tiers: Skyroot, Holystone, Zanite, and Gravitite, each with their own tools and weapons with unique abilities.
* The Book of Lore, complete with an entry for every block and item in the mod.
* An accessory system with a unique GUI that lets you utilize the loot you discover.
* Mobs both reminiscent of the Overworld and unique to the Aether.
* Moas: a flying mob mount with different tiers of differing jump counts.
* 3 new structures to conquer: the Bronze, Silver, and Gold Dungeons, each with their own equipment to loot and bosses to defeat.
* Eternal Day, only able to be ended once the final dungeon is conquered, then the day cycle can be controlled with a unique utility block: the Sun Altar.
[](https://essential.gg/x/aether)
☁️ Getting Started ☁️
To get started with the Aether, you must construct a portal with a **Glowstone frame** and light it with a **water bucket** in the middle, this will activate the portal and allow you to step through and enter the dimension. From here you can begin your survival in the Aether’s hostile paradise!

☁️ Conquering Dungeons ☁️
The Aether’s world contains three new mysterious dungeons, each with a fearsome boss to defeat…
The **Bronze Dungeon** is the home of the Sentries and guarded by the ominous **Slider**, a creature born of pure stone. Look out for hidden tunnels through islands and prepare yourself with the best gear you can craft!
The **Silver Dungeon** is the beautiful Valkyrie Temple. Challenge the knights of the Valkyrie Order and, if you prove worthy, fight the **Valkyrie Queen** herself. Utilize every tool and trick you can to best this ancient warrior.
Within the rare **Gold Dungeon** lies the **Sun Spirit**, an eternal being of pure fire and energy. He is the God that rules the very Sun itself and will take some convincing to even pay attention to a being such as yourself. But it is rumored he guards some of the best treasure that exists in the Aether.

☁️ Join the Conversation ☁️
Come join our Discord server to chat with a growing community of over 10,000 members!
Have a question for the developers? Need help setting the mod up? Found a bug? We have dedicated support and development channels for the Aether mod! Or maybe you just want to chat about the mod or organise play sessions on our official server? The Aether Discord is the place to be! Our friendly staff and welcoming community will make sure you feel at home with us!

☁️ Support The Aether Team ☁️
Without your support, making the Aether wouldn’t have been possible. Please consider pledging to help fund development! Every pledge goes directly towards development and enables us to continue doing what we love most.

☁️ Contributing to the Project ☁️
Looking to contribute to the Aether mod? The Aether is open source, meaning anyone who is interested is able to contribute code to help out the project! More info about this can be found on our [GitHub Repository](https://github.com/The-Aether-Team/The-Aether/blob/1.19.4-develop/docs/README.md#wrench-contribute-to-the-project).
We also accept translations for the project through [Crowdin](https://translate.aether.devaether.com/), allowing the Aether to be accessible to more players!
Both our [Translation](https://github.com/The-Aether-Team/The-Aether/blob/1.19.4-develop/docs/README.md#speech_balloon-translations) and [Code Contribution](https://github.com/The-Aether-Team/The-Aether/blob/1.19.4-develop/docs/CREDITS.txt) credits can be found on our GitHub repository.