# Merl Mod*
Ever had a question you needed answers for, but didn’t want to have to exit the game to ask Merl? Then this mod is for you!
With this mod, you can use the /askmerl command to ask Merl a question! This chatbot provides you with extremely helpful answers, such as ‘I don’t know’ and ‘Your last message contains content that violates our content policy. Please reword your response.’
Includes subtitles and sound!
Possible future features include easter eggs and a built-in resourcepack of the official Mojang pack used in their trailers that was leaked by Merl.
*Since the API for Merl isn’t publicly available, I had to do my best to recreate the chatbot.
# FAQ
### This mod isn’t compatible with my favorite version. What should I do?
Please open an issue on my Github! I will be updating this 1.21.5 and up, however versions past modern will not get new updates unless by specific request.
### Are more Merl mods coming in the future!
Absolutely!
### Merl isn’t helping me with my problems!
Skill issue.
Ashe’s Chat Plugin
**Ashe’s Chat**
A simple and lightweight chat formatting plugin for Minecraft servers.
This chat plugin uses LuckPerms’ prefixes and suffixes directly and requires no additional configuration. You can view the plugin’s source code here: [GitHub Repository](https://github.com/way2hi/ChatPlugin)
### Screenshots
**Chat**

**In game**

**Tab menu**

Ashen’s Datapack Athenaeum
What It Is:
# ADA is a datapack built for easier datapack making.
## Features:
– 100+ scoreboards to store data and statistics.
– Tons of tags to make datapacks easier to make.
– Tons of predicates for easier datapack making.
– Raycasting engine to make guns, longer sight, etc.
– Projectiles with motion engine to make custom projectiles easily.
– Create custom blocks instantly with block displays.
– Customizable settings.
– Command to clear the chat.
– Test dummys.
– Command to delete all entities from the world except for certain entities such as block – displays, armor stands, players, etc.
– Math, such as multiplication, division, logarithm, and more.
– Randomizers
– And more!
## How To Use:
Players
Drag this datapack in the datapack folder with any other datapacks that require this one.
Creators
Use this datapack in your datapack folder and make your own datapack in the same folder. This datapack allows you to make your own datapack and use the tags, predicates, engines, and more from my datapack (without copying code). When you publish your datapack, make sure you leave a link to this datapack, because your datapack will require this one to be installed. Look below for tutorials.
## License:
– You may not redistribute this project.
– You may use in YouTube videos as long as you leave some form of credit.
– You may use in public servers.
– You may not copy or steal code from this project.
– If you have any questions about license, please ask below.
## Tutorials:
Getting Started
Inside of your load file, put this string of code to detect if ADA is installed:
“`
execute if score check installed matches 1 run say My Datapack
“`
Create a new mcfunction file, you will then run this mcfunction if ADA is installed from your load file using this line of code:
“`
execute if score check installed matches 1 run function [namespace]:[mcfunction]
“`
Inside of [namespace], put your namespace. Inside of [mcfunction], put your new mcfunction file name.
Custom Blocks
First create a custom block display model using block display studio. Click the link [HERE](https://eszesbalint.github.io/bdstudio/editor) to use it.
Once you’ve created your custom model, make a new mcfunction file called place. Inside of the place.mcfunction file, put your summon command for your custom model. After your summon command, put this command:
“`
function ub:block_displays/apply_block/block
“`
Run your place function in a Minecraft world, and enjoy your custom block!
Gun
First, create a new scoreboard that detects when you right click a carrot on a stick:
“`
execute as @a at @s if score @s launch matches 1.. at @s run function ub:custom_projectiles/custom/throw {custom_projectile:”minecraft:boat”}
“`
The command will detect if the score launch matches 1 and it will shoot a boat. To reset the score after you shoot, use this command:
“`
execute as @a at @s if score @s launch matches 1.. run scoreboard players set @s launch 0
“`
Enjoy Launching Boats!
You can replace “minecraft:boat”, with any entity you want.
YouTube Rank
You can give yourself YouTube rank by typing the command below:
“`
function ub:ranks/give_rank {rank:”youtuber”}
“`
All Ranks
owner
helper
user
streamer
master
expert
killer
bot
afk
banned
noob
# Thank you for using ADA!
Ashen’s Better AI

Ashens Better AI is a datapack focused on improving the vanilla game AI by allowing mobs to jump, throw items, hunt, and more. This pack even has a working food chain to make the game even more immersive!
Zombies can build up to you if they have any color of wool or dirt in their hand.
Zombies will kill sheep, pigs, chickens, cows, and wolfs.
Zombies will eat any dropped meat to gain lost health.
Zombies will destroy any blocks minable with a axe if they are holding a axe.
Zombies will destroy any block minable with a pickaxe if they are holding a pickaxe.
Zombies will kill other zombies that are lower then 4 health and will eat the rotten flesh.
Zombies will throw any logs, any striped logs, cobblestone, and cobbled deepslate that they are holding at the player.
Zombies can swim in water.
Phantoms
Phantoms will spawn with a random size.
Undead mobs will hunt phantoms.
Spiders
Spiders can throw spider webs at the player.
Spiders will hunt silverfish.
Skeletons
Skeletons will hunt spiders and cave spiders.
Skeletons will back away from the player while it is shooting.
Wolfs
Wolfs will hunt chickens, cows, and pigs.
Squids
Squids will hunt salmon and cod.
Dolphins
Dolphins will hunt squids.
Dolphins will attack the player when hit.
Polar Bears
Polar Bears will hunt skeleton, strays, husks, and zombies.
Hoglins
Hoglins will hunt striders.
Cave Spiders
Cave Spiders will hunt silverfish.
Spiders
Foxes will hunt silverfish.
As Broadcast
# 🌐 AsBroadcast – Advanced Server Broadcasting Plugin
**AsBroadcast** is a lightweight, modern Minecraft plugin built to improve server communication through flexible and customizable broadcast messages. It supports multiple display formats, precise timing control, **Tab completion**, permissions, and **PlaceholderAPI integration** for dynamic content.
—
## ✨ Features
– 📢 Send broadcasts as **chat**, **title**, **subtitle**, or **actionbar**
– 🧩 Send **title and subtitle together** using a single command
– ⌨️ **Fully fixed tab completion** for `/as` and `/asadmin`
– 🔌 **PlaceholderAPI support** (e.g. `%player_name%`)
– 🎨 Legacy color code (`&`) support
– 🔐 Permission-based command access
– ⚡ Lightweight, optimized, and stable
– 🧱 Compatible with **Minecraft 1.18.x – 1.21.x**
messages:
errors:
no-permission: “&cYou don’t have permission.”
player-not-found: “&cPlayer not found: %player%”
no-players: “&cNo players online.”
invalid-type: “&cInvalid message type: %type%”
success:
message-sent: “&aMessage sent successfully!”“`
ArtualCore
### This is a system for **ArtualCM**’s infamous ‘Psych Ward’ Multiplayer Server,
Features of the plugin include:
1. Player Tracker ( Done by Theo, Improved by Harful )
2. Player Compass Crafting Recipie: https://i.imgur.com/QHPc6ws.png (done in the compass listenr cs no)
3. Ender Chest dropping on Death ( Originally made by Theo, Fixed alot by Harful thx )
4. Claiming Chunks: Players can use the /claim command to claim chunks, with the maximum number of claims set in a configuration file. Anyone that has been /trusted while the user is in their claim, let them mine normally, for anyone else:
Breaking Blocks in Claimed Chunks:
If an untrusted player tries to break a block in a claimed chunk, it will take a long time to break. This is achieved by temporarily replacing the block with reinforced deepslate and giving the player Haste I.
Breaking this reinforced deepslate block starts a raid.
Raid Mechanics:
When a raid starts, no blocks can be placed in the claimed chunk by either the raiding player or the claim owner for the next 20 minutes.
The owner of the claimed chunk is alerted when a raid starts.
A raid cannot start, and the reinforced deepslate cannot be broken, if the owner of the claim is not online.
Honeycomb Blocks:
Any blocks broken during a raid are replaced with honeycomb, which has Mining Fatigue II.
Breaking a honeycomb block resets the raid timer back to 20 minutes.
Artona-Announcement
# Artona – Simple Admin Announcements
Artona is a lightweight Minecraft Spigot 1.21 – 1.21.10 plugin that allows server admins to send important messages and titles to all players with just one command.
Perfect for announcements, warnings, or event notifications in a clean and visible way.
—
# Features
**Permission system: **Only players with blocksay.admin can use the commands
Commands
/bs chat (Message)
/bs title (Message)
Suggestions/Bugs
https://discord.gg/3etRRPhcvk
→ Displays a message as a title on every player’s screen
**Fast, simple, reliable – no dependencies, no setup hassle**
# Platforms:
Spigot, Bukkit, Paper and Purpur.
Artistry
—
Description
# Artistry
Artistry allows you to completely decorate the world with your own drawings and 2D block compositions.
## Features
– **Posters:**
Artistry adds posters to the game. Posters can be hung on walls, and you can draw on them directly in the world, even with a friend! All changes are immediately visible in the world to other players. Or you can draw on the poster in your hand and then hang it up—it’s up to you.
– **Compatibility:**
The posters are compatible with each other. By placing several posters next to each other, you can create even larger paintings and compositions.
– **Editor:**
In the editor, you can switch between the block and color palette, change the size of the tool and the tool itself.
– **Live Drawing:**
All drawings are displayed live, and you can also draw with a friend on the same poster at the same time.
Config
There is only one parameter in the config:
“`json
{
“network”: {
“batchIntervalMs”: 50
}
}
“`
This parameter is responsible for the frequency of canvas updates in the world. If the server is large, it is better to increase this value to avoid lags, but the live-drawing display will not be as smooth as with small values
Artificial Unintelligence
This datapack adds Merl, the ai chatbot from the Minecraft website, to the game! Merl will spawn in when you first join the world. She is invinsible, and quite… weird, to put it nicely. Upon interation, you can ask her a question, which she will answer… horribly, to but another thing nicely.
As of 1.1, it also adds Minwi, the ai chatbot from the minecraft wiki used during April fools. They will replace Merl half the time when creating a world.
If you find any bugs, please report them to my discord.
Armour Trim Abilities
# Tubm’s Armour Trim Abilities
## Overview
This Minecraft datapack enhances all armor trims with unique passive and active abilities. The abilities scale based on how many pieces of armor have the trim (1-3 pieces for basic effects, 4 pieces for full set bonuses). Mixing sets also work but do not give full set abilities.
### A Follow ❤️ will take me a long way!!
## Core Mechanics
– **Partial Set (1-3 pieces)**: Provides basic passive effects
– **Full Set (4 pieces)**: Unlocks enhanced passive effects and special active abilities
– **Sneak Abilities**: Many active abilities are activated by sneaking for a specific duration
– **Cooldown System**: Active abilities have cooldowns to prevent spam
– **Hunger Cost**: Active abilities consume hunger as a resource
—
## Armor Trim Abilities Table
| Trim | Partial Set (1-3 pieces) | Full Set Bonus (4 pieces) | Additional Ability | Cooldown |
|——|————————–|—————————|—————-|———-|
| **Bolt** | Speed I | Speed I + Electric particles | **Lightning Rod Beam**: Right-click with lightning rod while having power → Shoots electric beam (6 damage, 30 block range). Uses Power system (max 100, regenerates from dealing/taking damage, 10 cost per shot) | – |
| **Flow** | None | None | **Flow Trim Slots**: Pressing Shift for 8 seconds activates the slots machine. Getting a failure(81% chance) gives you weakness and removes effects. Getting a **Compensation**(18% chance) gives level 3 effects while **JACKPOT**(1% Chance) gives level 5 effects. More information [here](https://modrinth.com/datapack/armour-trim-abbilities/version/1.6+mod) | 15s if failure, 4 minutes 11 seconds if jackpot or compensation. |
| **Coast** | Dolphins Grace II | Dolphins Grace II + Conduit Power IV. Strength 2 and Regneration when in rain or water. **Weakness when on fire** | – | – |
| **Dune** | Saturation | Saturation II + Desert Strength | Allows you to survive any explosions | – |
| **Wayfinder** | – | – | Pressing Shift for 30s Teleports you to position from where you placed your **last bell**, thus the bell acts as a waypoint. **Dying or getting rid of all the trims will remove the waypoint.** | 600s Cooldown |
| **Eye** | Night Vision + clears Darkness/Blindness | Same as partial | **Teleport**: Double-Shift, costs 6 hunger → Teleport 15 blocks forward + Speed V for 12s | 15s |
| **Rib** | Fire Resistance | Fire Resistance + Immunity to Wither/Poison + Soul flame particles + Wither II (15s) on melee hit + Strength 2 and Regeneration When on fire. +**Weakness when in rain or water** | – | – |
| **Sentry** | Resistance I | Same + Friendly to hostile mobs (zombies, skeletons, spiders, creepers, pillagers) | **Raid Summon**: Hold shift 30s (with loading bar), costs 3 hunger → Gain Bad Omen II (30s) + Raid horn sound | 5min |
| **Silence** | Reveals invisible entities with Glowing (6 block radius) and Gives Regeneration 2 | Scales Strength I-V based on light level (lower light = higher strength) + Warden particles & heartbeat sound + If the player is able to accumulate 500 damage then they will be given a 60 percent chance to get a Strength 5 and Regeneration 2 buff. The score is invisible and be lost if all trims are taken off. | – | – |
| **Snout** | Piglin neutrality | Same | **Piglin Saviour**: At ≤4 HP, hold shift 2s (with loading bar) → Summon 3 Piglin Brutes | 3min |
| **Spire** | Slow Falling when falling >1.5 blocks | Same + Disables enemy Eye trim abilities within 32 blocks | **Elytra Launch**: With elytra equipped, sneak 1s while airborne, costs 9 hunger → Breeze wind charge boost | 40s |
| **Tide** | Water Breathing + Slow Falling when falling >1.5 blocks | Same + Auto-enchants trident with “Tidal Power” (2.3x spin attack, 3x return speed, 2x damage, explosion on block hit) | **Tidal Thunder**: Hold shift 15s (with loading bar), costs 8 hunger → Summon 3 lightning bolts + Rain for 2.5min. When in rain or water, you will get Strength 3 and Regeneration. **You will get Weakness when on fire** | 5min |
| **Vex** | Jump Boost II + Speed I | Jump Boost II+ Speed I | **Totem Preservation**: 50% chance to preserve totem after use | – |
| **Ward** | Warden neutrality + Immunity to Darkness+Regeneration 2 | Scales Health Attribute I-V + Strength I based on light level (lower light = higher Health Attribute) | – | – |
| **Wild** | Jump Boost II | Jump Boost III + Speed II + Player scale 0.6x | **Dash**: Double-Shift, costs 3 hunger → Launch in look direction | 15s |
| **Shaper** | Jump Boost 3 | Block interaction range increased to 10 and Entity interaction range increased to 3 | – | – |
Weakness Update details [Here](https://modrinth.com/datapack/armour-trim-abbilities/version/1.8.2)
—
## Any Problems?
Contact ***dripxy_*** on Discord