ArthCore

ArthCore is a plugin that provides 4 features:

> โ€ขStops server at a configurable time every day and sends a warning message beforehand at a configurable time
>
> โ€ข/transfer (playername/@p) (port) (IP address) transfers bedrock players to an IP and port using the floodgate API
>
> โ€ข/sell command that works just like in EssentialsX, works with Vault & any economy plugin
>
> โ€ข/hub command sends you back to world “world”. This feature is incomplete and will be overriden by your proxy if you have one.

**Dependencies:**
Vault (needed for /sell)
An economy plugin (needed for /sell)
Floodgate & Geyser (needed for /transfer)

**Credit:**
Creator (Arionas03)
Maintainer and Owner (DiamonC)

Artefact Smp

๐ŸŒŸ Artefact – RPG Items & Dynamic Arenas

Transform your server with 11 legendary artifacts, automatic PvE arenas, and a mystical fragment economy!

โœจ Key Features
โš”๏ธ 11 Unique Artifacts

3 Legendary Weapons: Bloody Sword (combo damage), Teleporting Bow, Void Blade (armor pierce + shadow strike)

3 Magical Armors: Sixth Sense Helmet (ESP), Wind Boots (double jump + no fall damage), Mirage Cape (invisibility dodge)

5 Mystic Items: Time Orb (slow enemies), Soul Amulet (regeneration stacks), Storm Staff (lightning + rain speed), Link Stone (waypoint teleport), Nature Heart (plant growth + passive regen)

๐Ÿ›๏ธ Dynamic Arena System

Auto-spawn every 30 minutes (50% chance)

5 progressive waves with custom-named mobs

Protected chest unlocks only after defeating all waves

Spectacular 4-phase particle animations

Auto-cleanup and terrain restoration

๐Ÿ’Ž Fragment Economy

Earn Mystical Fragments from arena chests

Open Artifact Shop GUI by right-clicking a fragment

Artifacts are server-synced: once purchased, removed from all playersโ€™ shops

๐ŸŽฎ How It Works

An arena spawns randomly with a server broadcast

Players approach โ†’ wave system starts

Defeat 5 waves of mobs

Chest unlocks โ†’ collect fragments

Buy artifacts for 5 fragments each

Use your powers to dominate PvE & PvP

๐Ÿ“‹ Commands
/giveartefact [item] # Give specific artifact
/giveartefact all # Give all artifacts
/arena # Force spawn arena (admin)
/togglecooldown # Toggle cooldowns (admin)
/reloadartefact # Reload plugin (admin)

โš™๏ธ Requirements

Minecraft: 1.21.8

Server: Spigot or Paper

Dependency: WorldEdit 7.2.0+

Schematic: totem.schem (must contain a chest)

๐Ÿš€ Installation

Download Artefact.jar

Install WorldEdit

Place totem.schem in plugins/WorldEdit/schematics/

Start your server

Customize chest loot inside the schematic

๐ŸŽฏ Perfect For

โœ… PvE / Adventure servers
โœ… Survival servers with progression
โœ… Mini-game or Event servers

๐Ÿ”ฅ Highlights

No Pay-to-Win โ€” all obtainable in-game

Lag-free particle animations

Full multi-world support

Anti-grief protection

Crash recovery (restores terrain)

Plug & play โ€” zero configuration required

๐Ÿ’ฌ Support

Found a bug?
Open an issue including:

Plugin version

Minecraft version

Relevant logs

Version: 1.0.0
License: MIT
Developer: Ocer

Arte




Logo

Arte

Send server resource packs in spoon-sized bites!

Explore the docs ยป

View Demo
ยท
Report Bug
ยท
Request Feature

![Spigot][spigot-shield]
![Fabric][fabric-shield]
![No Forge][noforge-shield]

> **NOTE: Arte works only on Minecraft 1.20.3+**

Table of Contents
  1. About Arte
  2. Getting Started

  3. Usage
  4. Contact


## About Arte

So, what does it do? Simple! Let’s say you have a BIG server resource pack.
Every time you make a little change, you will have to manually re-host it somewhere, and players will have to fully re-download it.
This can get annoying. Arte splits the resource pack into parts (by namespaces), hosts it directly on your server
and sends each one as a different server resource pack!
> Q: How is this possible? There can only be one server resource pack loaded at one time!

> A: In 1.20.3 Mojang added a new feature that allows servers to send multiple server resource packs at a time!

Players will only re-download the parts that actually need updating, and apply other server packs.


## Getting Started

To set up Arte on your server follow these steps.

### Prerequisites

Different mod-loader require different dependencies!
#### On Fabric:
[![Requires Fabric API][fabric-api-shield]][fabric-api-url]

#### On Spigot:
* Requires nothing!

#### On Paper:
* Requires [ProtocolLib][protocol-url].

### Installation
[![Hangar][hangar-shield]][hangar-url]
[![GitHub][github-shield]][github-url]
[![Polymart][polymart-shield]][polymart-url]
[![Spigot][spigot-shield]][spigot-url]

_Download and install the mod or plugin from [Modrinth][modrinth-versions-url], [Hangar][hangar-versions-url], [Polymart][polymart-updates-url], [Spigot][spigot-updates-url] or [GitHub Releases][github-releases-url]._

1. Start your server
2. Open Arte’s config file
3. Set `address` to your server’s public address
4. Open the port specified in config (`1864`) or put already opened port in the `port` field in config.
5. Restart your server


## Usage

Put your resource pack source (not zipped) in the `arte/resourcepack/` folder and run `/arte reload`.
> Note: Arte folder can be different depending on your server! If you use Fabric or Quilt, it’s folder will be in server’s folder.
> If you use Spigot, then Arte’s folder will be located in `plugins/arte/`.

_For more examples, please refer to the [Documentation](https://projects.shardmc.su/arte)._


## Contact

[![Discord][discord-shield]][discord-url]



[spigot-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/supported/spigot_64h.png
[fabric-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/supported/fabric_64h.png
[noforge-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/unsupported/forge_64h.png

[rptweaks-url]: https://modrinth.com/mod/resource-pack-tweaks

[fabric-api-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/requires/fabric-api_64h.png
[fabric-api-url]: https://modrinth.com/mod/fabric-api
[protocol-url]: https://ci.dmulloy2.net/job/ProtocolLib//lastBuild/

[spigot-url]: https://www.spigotmc.org/resources/arte.114150/

[github-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/available/github_64h.png
[github-url]: https://github.com/ShardMC/arte
[hangar-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/available/hangar_64h.png
[hangar-url]: https://hangar.papermc.io/shardmc/arte
[polymart-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/available/polymart_64h.png
[polymart-url]: https://polymart.org/resource/plugin-arte.5242
[curseforge-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/available/curseforge_64h.png
[curseforge-url]: https://curseforge.com/minecraft/bukkit-plugins/arte-for-spigot
[spigot-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/supported/spigot_64h.png
[spigot-url]: https://www.spigotmc.org/resources/arte.114150/

[modrinth-versions-url]: https://modrinth.com/plugin/arte/versions
[hangar-versions-url]: https://hangar.papermc.io/shardmc/arte/versions
[polymart-updates-url]: https://polymart.org/resource/arte.5242/updates
[curseforge-updates-url]: https://curseforge.com/minecraft/bukkit-plugins/arte-for-spigot/files
[spigot-updates-url]: https://www.spigotmc.org/resources/arte.114150/updates
[github-releases-url]: https://github.com/ShardMC/arte/releases

[github-issues-url]: https://github.com/ShardMC/arte/issues

[discord-shield]: https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/social/discord-plural_64h.png
[discord-url]: https://discord.gg/CqVAzakrqx

ArtChanger






Paper plugin mapping internet images into item frames with auto aspect-based grids, high-quality dithering+sharpen, persistence across restarts, anti-dup drops, multi-source URLs, rotation, EN/RU locales, safe and fast by bdiev_.

# Key Features:
– Load images from URLs (Instagram, Discord CDN, Telegram, Imgur, ImgBB, any direct link)
– Auto grid sizing by aspect ratio (e.g., 1:1 โ†’ 3×3, 16:9 โ†’ 4×2, 4:3 โ†’ 4×3; manual 3×2 / 5×5 also supported)
– Rectangular grids with placement validation and chunk-load restoration (tile metadata stored)
– High-quality pipeline: multi-step downscale, sharpening, Floydโ€“Steinberg dithering, palette mapping to Minecraft maps
– Rotate with right-click; delete with left-click (clears group, keeps main frame)
– Anti-dup: auto-created frames do not drop; only one frame drops per grid
– Persistence across restarts (image ID + grid metadata stored in frames)
– Asynchronous downloads (non-blocking for the server)

# Commands:
– /artchanger set [size]
– size formats: 3 (square), 3×2 (rectangular). If omitted โ†’ auto-sized by aspect ratio.
– /artchanger help โ€” show help

# Usage:
– Shift + Right click to paste item in the frame
– Run /artchanger set [size]
– Right-click an item frame to place the image
– Right-click again to rotate
– Left-click to remove the picture (main frame stays; grid auto-frames are removed without drops)

# Grid Sizing:
– Auto: aspect-ratio based (1:1โ†’3×3, 16:9โ†’4×2, 4:3โ†’4×3, 3:2โ†’3×2, 2:3โ†’2×3, 9:16โ†’2×4, panorama>2.5โ†’5×2)
– Manual: /artchanger set 4×3 or /artchanger set 5
– Max recommended grid: 10×10



Please, text me if you found any bugs, Thanks!

Arson for Spigot

## The never beforeseen /arson for Minecraft
The plugin is all visual nothing is really being burnt and it’s fully customizable for server owners.

### Commands:
– /arson me | Burn yourself (permission: arson.me)
– /arson all | Burn an entire range of blocks (permission: arson.all)

ArrowHitMSG

**ArrowHitMSG – Instant Arrow Hit Feedback**

This lightweight plugin enhances archery combat on your Minecraft server by providing immediate feedback when players hit others with arrows. The plugin delivers a seamless experience for archers by showing critical information right when you need it.
Key Features

Instant Hit Confirmation: Get immediate visual feedback when your arrow finds its target

Damage Display: See exactly how much damage your shot dealt

Remaining Health Display: Know your target’s remaining health after your shot

Customizable Notifications: Choose between chat messages, action bar, or title notifications

Sound Effects: Optional sound confirmation for successful hits

Full Color Customization: Match the plugin’s appearance to your server’s theme

Performance Friendly: Minimal impact on server resources

Simple Configuration: Easy to set up with well-documented config file

Permission-Based: Admin reload command with appropriate permission checks
**
Why Choose This Plugin?**

This archery feedback tool fills an important gap in Minecraft’s combat system. In vanilla gameplay, you often can’t tell if your arrow hit or how effective it was, especially at longer ranges or in chaotic combat situations.

With this plugin, you’ll gain valuable tactical information that can help you improve your archery skills and make better decisions in PvP combat. The customizable notification system lets server owners decide exactly how this information is presented to players.

**Server Benefits**

For server administrators, this plugin enhances PvP gameplay without altering the core mechanics. It’s perfect for:

Combat-focused servers where archery skill matters

Survival servers with PvP elements

Minigame servers featuring bow combat

Any server looking to enhance player feedback during combat

The plugin is designed to be lightweight and efficient, using modern Bukkit/Spigot APIs for optimal performance. It works well alongside other combat enhancement plugins and won’t conflict with most server setups.

**Getting Started**

Simply place the plugin JAR in your plugins folder and restart your server. Default settings will work immediately, but you can customize the experience through the config.yml file to suit your server’s unique style.

The plugin integrates seamlessly with permission systems, allowing server owners to control who can reload the configuration.

Upgrade your server’s archery combat experience today with this essential feedback tool!

Armstrong

![Armstrong project logo](https://repository-images.githubusercontent.com/1064007999/d343e527-2215-488e-aaee-87c36967259a)

**Armstrong** is a simple plugin that utilizes [Lunar Client](https://lunarclient.com)’s [Apollo API](https://github.com/LunarClient/Apollo).
**Found a bug or have a feature idea?** Use the [issue tracker](https://github.com/Vaption/Armstrong/issues)!

[![Armstrong Modrinth link](https://img.shields.io/badge/dynamic/json?labelColor=black&color=006400&label=&query=title&url=https://api.modrinth.com/v2/project/PvR9x4pq&style=flat&logo=data:image/png;base64,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)](https://modrinth.com/plugin/armstrong)
[![Latest Armstrong release](https://img.shields.io/github/v/release/Vaption/Armstrong.svg)](https://github.com/Vaption/Armstrong/releases/latest)
[![Armstrong license](https://img.shields.io/github/license/Vaption/Armstrong.svg)](https://github.com/Vaption/Armstrong/blob/main/LICENSE)

## โš–๏ธ Armstrong vs. LunarUtility
Originally the goal was just to migrate the codebase to use Apollo rather than the old BukkitAPI.
During the migration, I noticed that Apollo (on its own) now does some of what this plugin once did.
So, the waypoints & disabled-mods module have been removed from this plugin (now configurable in Apollo).
The cooldown module implementation was also removed, but will come back to it at a later time!

## ๐Ÿ™Œ Credits
Armstrong is based off of [LunarUtility](https://github.com/RefineDevelopment/LunarUtility). All credit to the original developers!

๐Ÿ‘จโ€๐Ÿ’ป **Contributors**
– ๐Ÿ™๏ธ [Dubai](https://github.com/GamerRealm) โ€“ Original Author
– ๐Ÿ› ๏ธ [Komek](https://github.com/Komeek) โ€“ Maintainer
– ๐Ÿ’ก [kayalust](https://github.com/kayalust) โ€“ Contributor

## ๐Ÿ“ฅ Installing
1. Download the jar from [releases](https://github.com/Vaption/Armstrong/releases)
2. Download LunarClient’s Apollo API jar from [here](https://github.com/LunarClient/Apollo/releases)
3. Drop **both** jars into all your servers
4. Edit the configuration files to your liking

## ๐Ÿ“œ Terms of Use
– No selling or claiming this project as your own
– Please respect & credit the developers

## โœจ Features

๐Ÿท๏ธ Nametag

Enabled by default, configurable in `config.yml`.
![Armstrong Nametag module implementation](https://user-images.githubusercontent.com/42650369/154859444-55ffb81b-06b9-497a-9ec5-6c16906b2b83.png)

๐Ÿ”’ Require Lunar Client

Disabled by default. Enable by setting `REQUIRE-LUNAR` to `true` in `config.yml`.
![Force Lunar Client kick message](https://github.com/RefineDevelopment/LunarUtility/assets/109939794/d3491af0-22bb-4b71-9355-5a9c194dc6ad)

๐Ÿ›ก๏ธ Staff Mods

Requires `armstrong.staff` permission. Toggle with `/lsm `.
![Armstrong Staff Mods toggle](https://user-images.githubusercontent.com/42650369/138829302-7aeaad61-6cf4-426f-954a-43ace12a972f.png)

๐ŸŒ™ Player on Lunar Client

Requires `armstrong.players` permission. Check if someone is using Lunar Client with `/lc `.
![Player on Lunar Client check](https://user-images.githubusercontent.com/42650369/138830339-36b85f2c-5044-4953-b6da-4e67ee30fe84.png)

๐Ÿ“‹ All Players on Lunar Client

Requires `armstrong.players` permission. Get a list of players on Lunar Client with `/lc players` (or `list` / `users`).
![List of all players on Lunar Client](https://user-images.githubusercontent.com/42650369/138829630-3c2fe296-c3b9-4aae-97f6-0f4b70db5f79.png)

Adaptive Range Mob Spawner

# Adaptive Range Mob Spawner (ARMS)
The Adaptive Range Mob Spawner (ARMS) plugin dynamically adjusts the activation range of spawners in Minecraft based on the server’s TPS (Ticks Per Second), ensuring optimal performance while maximizing mob spawn rates. It improves gameplay by maintaining a balance between efficient mob farming and server stability, even during high player activity.

## Key Features
Dynamic Activation Range Adjustment:
Automatically adjusts the spawner’s activation range between a low and high threshold based on the serverโ€™s TPS.

When TPS is high, the range increases to maximize mob spawning.

When TPS drops below the configured threshold, the range decreases to reduce server load.

### Player-Defined Range Control:
Initial, low, and high ranges can be defined in the configuration to meet server needs.

Set a custom initial range for placed spawners.

Automatically revert to a vanilla range for naturally generated spawners (optional).

### Intelligent Chunk Management:

Only updates chunks near active players to reduce unnecessary processing.

Preexisting spawners can optionally be treated as player-placed for backward compatibility.

### Auto-Update on Chunk Load:
Ensures spawners update dynamically when a chunk is loaded or when the TPS status changes.

### Persistent Player-Placed Spawner Tagging:
Spawners placed by players are marked with persistent data, ensuring that only marked spawners retain adjusted ranges while natural spawners can be left unaffected.

### Startup and Manual Update Options:

Automatically updates all loaded chunks on server startup.

Force-update all spawners manually with a command.

## Configuration Options
The plugin offers an extensive configuration file to customize its behavior:

### Range Settings:

initial-spawner-range: Initial range for player-placed spawners.

spawner-range-high: Range when TPS is high.

spawner-range-low: Range when TPS is low.

### TPS Thresholds:

tps-threshold-low: TPS level to reduce the range.

tps-threshold-high: TPS level to restore a higher range.

### Chunk Management:

only-update-near-players: Limit updates to chunks near active players.

player-chunk-radius: Radius of chunks around players to monitor.

### World Control:

disabled-worlds: List of worlds where the plugin should be disabled (e.g., the_nether, the_end).

### Spawner Update Policies:

affect-naturally-generated: Whether to update naturally generated spawners.

update-preexisting-spawners: Whether to update preexisting spawners without a player-placed marker.

## Commands
/adaptivespawner โ€” View the current TPS, range, and status of the plugin.

/adaptivespawner reload โ€” Reload the configuration file without restarting the server.

/adaptivespawner debug โ€” Toggle debug mode to enable verbose logging.

/adaptivespawner update โ€” Force a manual update of all loaded spawners.

## Permissions
block4block.admin โ€” Grants access to plugin commands and configuration reloading.

## Use Cases
– Farms and Grinders: Maximize mob spawns while protecting TPS during high server load.
– Survival and Faction Servers: Dynamic range adjustment ensures that high mob spawning does not cause server lag.
– Creative and Custom Worlds: Fine-tune mob spawn mechanics to suit the specific needs of your server.

## Performance Impact and Safety
Optimized for minimal impact using chunk caching and efficient TPS checks.

Asynchronous chunk processing where supported (for Paper servers) ensures smooth updates even during peak hours.

Debug mode for detailed logging and troubleshooting.

## Installation and Setup
Download and place the plugin .jar file in the server’s plugins folder.

Start or reload the server.

Customize the config.yml to fit your server’s requirements.

Use /adaptivespawner reload to apply changes without restarting.

## Compatibility
Compatible with Bukkit, Spigot, and Paper ( Paper is recommended for best performance).

Supports Minecraft versions 1.13 to 1.21+.

Fully configurable to adapt to various server types and world environments.

With Adaptive Range Mob Spawner, you can ensure efficient mob spawning, maintain optimal TPS, and provide a seamless experience for your players.

ArmorTrimEdit

Minecraft version 1.21.x
Plug-In for Paper & Spigot/Bukkit servers

Commands:
– /armortrimedit
– /armortrimedit set [pattern] [material]
– /armortrimedit remove

Permissions:
– armortrimedit.admin (all features)
– armortrimedit.use (apply & remove armor trims)
– armortrimedit.apply (add armor trims only)
– armortrimedit.remove (remove armor trims only)

GUI Usage:
1. Hold a piece of armor in your main hand
2. Run /armortrimedit
3. In the GUI, select a pattern and material
4. Click the lime concrete to apply the armor trim
5. or click the barrier to remove armor trims from the item

Command Usage:
1. Hold a piece of armor in your main hand
2. Run /armortrimedit set [pattern] [material]
3. or run /armortrimedit remove

GUI/Command functions can be enabled/disabled in the config.yml file

All plugin messages can be changed in the config.yml file.

For a survival friendly experience, survival mode can be enabled in the config.yml file which makes the editor consume/return armor trim templates and materials on use.

ArmorStandEditor-Reborn

[![Build Status](https://github.com/Wolfst0rm/ArmorStandEditor/actions/workflows/maven-publish.yml/badge.svg?style=flat)](https://github.com/Wolfst0rm/ArmorStandEditor/actions/workflows/maven-publish.yml)
[![Maintainability Rating](https://sonarcloud.io/api/project_badges/measure?project=wolfieheart_ArmorStandEditor&metric=sqale_rating&style=flat)](https://sonarcloud.io/summary/new_code?id=wolfieheart_ArmorStandEditor)
[![Scanned with Sonarcloud](https://img.shields.io/badge/Scanned%20With-Sonarcloud-orange?style=flat&logo=sonarcloud)](https://sonarcloud.io/summary/new_code?id=Wolfst0rm_ArmorStandEditor)
[![Compatibility/GetBukkit](https://img.shields.io/badge/Compatability-Paper%2C%20Spigot%2C%20Bukkit%20etc.%20(GetBukkit.org)-yellowgreen?style=flat)](https://getbukkit.org/)
[![License](https://img.shields.io/badge/Licence-GNU%20Public%20V2%20-red?style=flat)](https://github.com/Wolfst0rm/ArmorStandEditor/LICENSE.md)

ArmorStandEditor is a plugin for Paper and related forks to allow players in survival to easily edit armor stand pose and attributes.

## Credits

* RypoFalem for the original version of this plugin. Thank you for all your hard work (Archived in branch [Original-Version](https://github.com/Wolfst0rm/ArmorStandEditor/tree/Original-Version) )
* Anyone who has contributed to this project with tests, issues, code reviews etc. Thank you!
* Shamblecraft for allowing me to test on the server as required before publishing to production.

## Downloads
Downloads for Version 1.17 and higher can be obtained from the [download page](https://www.spigotmc.org/resources/armorstandeditor-reborn.94503/) or our [release tracker](https://github.com/Wolfst0rm/ArmorStandEditor/releases) here on GitHub.
For versions older than 1.17, then please use [the original versions download page](https://www.spigotmc.org/resources/armor-stand-editor-dead.7688/).

The Latest Downloads Shortcut Links:
* [ArmorStandEditor-Last (Unstable)](https://github.com/Wolfst0rm/ArmorStandEditor/actions)
– **Use these at your own risk. Limited Support is provided for testing purposes**
* 1.20 – Not yet available
* [(Spigot Redirect to latest release)](https://www.spigotmc.org/resources/armorstandeditor-reborn.94503/)
* [Modrinth Redirect to Latest Release](https://modrinth.com/plugin/armorstandeditor-reborn)
* 1.19 to 1.19.4
* [Spigot/Github](https://github.com/Wolfieheart/ArmorStandEditor/releases/tag/1.19.4-41)
* [Modrinth](https://modrinth.com/plugin/armorstandeditor-reborn/version/1.19.4-41)
* 1.18 to 1.18.2
* [Spigot/Github](https://github.com/Wolfieheart/ArmorStandEditor/releases/tag/1.18.2-34.2)
* [Modrinth](https://modrinth.com/plugin/armorstandeditor-reborn/version/1.18.2-34.2)
* 1.17 to 1.17.1
* [Spigot/Github](https://github.com/Wolfst0rm/ArmorStandEditor/releases/tag/1.17.1-30)
* [Modrinth](https://modrinth.com/plugin/armorstandeditor-reborn/version/1.17-30)
* 1.16 to 1.16.5
* [Spigot/Github](https://www.spigotmc.org/resources/armor-stand-editor-dead.7688/download?version=342891)
* [Modrinth](https://modrinth.com/plugin/armorstandeditor-reborn/version/1.16-25)
* [1.14 to 1.14.4](https://www.spigotmc.org/resources/armor-stand-editor-dead.7688/download?version=299267)
* [1.13 to 1.13.2](https://www.spigotmc.org/resources/armor-stand-editor-dead.7688/download?version=235185)
* [1.11 to 1.11.2](https://www.spigotmc.org/resources/armor-stand-editor-dead.7688/download?version=152723)
* [1.10 to 1.10.2](https://www.spigotmc.org/resources/armor-stand-editor-dead.7688/download?version=124213)
* [1.9 to 1.9.4](https://www.spigotmc.org/resources/armor-stand-editor-dead.7688/download?version=92457)
* [1.8](https://www.spigotmc.org/resources/armor-stand-editor-dead.7688/download?version=29676)

**NOTE:** The 1.17 Versions introduce NMS Version Checks and will not load on versions older than 1.13.

It will also advise that if you are on 1.13 to 1.16, that you update to 1.17.x or Higher. This will be
subject to change in the future. The minimum enforced API Version is 1.13.

## Features
* Editing ArmorStands with no commands required
* Rotation of all ArmorStand Parts along each axis
* Rotation of entire ArmorStand after Placement. Supported by Crouching and Scrolling, so you never have to open the menu
* Finer Adjustment to allow for Fine-Tuning of Positions.
* Coarser Adjustments to allow you to quickly to get to the intended position
* Toggles for: Disabling Slots, Invisibility, Gravity, Base Plates, Size (Normal and Small)
* Copying and Pasting ArmorStand Settings between ArmorStandEditor in a Survival Friendly way
* Storage of Copied Settings in one of 9 available slots.
* Naming of ArmorStands through the use of Vanilla Name tags, with colored name support
* Multiple Language Support through the use of community translations
* Respects multiple protection plugins: WorldGuard, Towny, GriefPrevention, Residence etc.
* Targeting of an ArmorStand by pressing F with the tool in your hand
* Glowing ArmorStand to signify Targeting and Slot Disables through the use of Scoreboards.

You can also follow our [Feature Roadmap](https://github.com/Wolfst0rm/ArmorStandEditor-Issues/issues/11) to see what we have planned (Updated as required).

## Support
Support for ArmorStandEditor is provided:
* For API-Versions Higher than 1.13
* For Latest Release and Unstable versions of the Plugin

If there are issues with the plugin on the latest release, you can report them [here](https://github.com/Wolfst0rm/ArmorStandEditor/issues/new?assignees=&labels=P1%3A+To+Be+Tested&template=behaviour-bug.yml).

If there are new feature requests, you can ask them to be implemented [here](https://github.com/Wolfst0rm/ArmorStandEditor/issues/new?assignees=&labels=&template=feature-request.yml).

**NOTE:** Bugs are also first tested to ensure that they can be reproduced according to the reported steps. If they can not, we will ask for more info.