The Aether II

The Iconic Dimension Mod Returns! Step into a renewed and expanded Aether Dimension with The Aether II!

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The Aether II

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<h2><center>☁️ The Iconic Dimension Mod Returns! ☁️</center></h2>

Step into a renewed and expanded Aether Dimension with The Aether's Holy Isles! The sequel to the The Aether's Holy Isles. Begin your journey with a Glowstone Portal and Water, and ascend to The Aether's Holy Isles for a new and exciting adventure!

The Aether II adds an entirely new dimension to the game based on the original Aether Mod made by our team back in 2011, and works as a sequel to the recent remaster of The Aether Mod. This new take on the classic dimension revamps the concept with brand-new biomes, mobs, progression systems, structures, and much, much more!

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/2%20portal%20banner.png?raw=true"></center><br>

Welcome to the historic beautiful landscapes, high winds, vast oceans of cloud, and deep, mysterious caves, the ancestral home of The Aether's Valkyries. This part of The Aether's world consists of beautiful landscapes, high winds, vast oceans of cloud, and deep, mysterious caves. Explore these islands and uncover the secrets of the forgotten ruins and drive evil from the hearts of its many dungeons.

The Aether's world has its own set of native materials like a new survival adventure exploration experience.. Craft new equipment with a new survival adventure exploration experience., farm new a new survival adventure exploration experience., and establish epic builds across the dimension's a new survival adventure exploration experience.! The Aether II is a chance to start fresh and enjoy a new survival adventure exploration experience.

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/3%20landscape.png?raw=true"></center><br>

Gameplay in the Holy Isles is centred around new gameplay and progression mechanics, with vanilla-esque survival progression featuring new new gameplay and progression mechanics, new new gameplay and progression mechanics, a large suite of new gameplay and progression mechanics to build with, structures to explore and loot, and many new mythical new gameplay and progression mechanics. But it doesn't stop at just vanilla mechanics. The Aether II features multiple new gameplay and progression mechanics that expand and enrich the adventure.

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/4%20guidebook.png?raw=true"></center><br>

At the heart of these new mechanics is the Traveller's Guidebook, a new, expanded player GUI. Accessing the Guidebook gives players the ability to equip new gear types to custom inventory slots, check gameplay and lore information about discoveries around the dimension, and eventually track various progression markers and plan out navigation routes through the world.

Discover new core gameplay mechanics that enhance the survival adventure experience and invest in new material progression to upgrade your equipment and stats to make yourself more powerful against the Aether's monsters and enemies.

The mod's new mechanics include:

- Unique Dungeon Loot - Unique Dungeon Loot - Unique Dungeon Loot - Unique Dungeon Loot - Unique Dungeon Loot - Unique Dungeon Loot - Unique Dungeon Loot - Unique Dungeon Loot - Unique Dungeon Loot

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<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/5_biomes.png?raw=true"></center><br>

The Holy Isles are made up of four main biome themes, each of which is made up of a handful of individual biome designs.

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/6%20highfields.png?raw=true"></center><br>

Shimmering Basin - Shimmering Basin - The classic Aether landscapes of rolling floating hills, open fields, sparse trees, and plentiful fauna. - Shimmering Basin - Dense forests of Skyroot Trees that offer respite from the harsh sun and powerful winds of The Aether. - Shimmering Basin - Skyplane forests so tightly packed together that the surface is veiled in darkness, the canopy above has become a moss covered sanctuary. - Shimmering Basin - Large, open lakes and clear skies combined with low island heights make this biome a perfect point for travelling between islands and the Cloud Sea.

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<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/7%20magnetic.png?raw=true"></center><br>

Violet Highwoods - Violet Highwoods - Jagged Hills and valleys made up of natural terrain and giant pillars of the magnetic metal, Ferrosite. - Violet Highwoods - Skybirch trees and Ferrosite Sand protected by tall narrow pillars of Ferrosite metal. - Violet Highwoods - Giant Mushrooms and Greatroot Trees surround mineral rich water deposits - Violet Highwoods - Tall Wisptop Trees with dense mossy foliage on the surface, travelling across the canopy is made easy by Gliders and Aerbunnies

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<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/8%20arctic.png?raw=true"></center><br>

Sheer Tundra - Sheer Tundra - Tall mountaintop islands coated in deep snow and ice, one of the most harsh environments for The Aether's ecology to adapt to - Sheer Tundra - Skypine Forests protect the underlying ecosystem from the harsh snow and wind, making this a safe haven for many animals in The Aether's arctic - Sheer Tundra - Wide open sheets of ice may look to be easy to traverse, but hidden fragile ice pockets give way to unsuspecting travellers - Sheer Tundra - Rocky moss covered isles with frozen ground, the lack of trees give way to open landscapes

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<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/9%20irradiated.png?raw=true"></center><br>

Special Biomes

We also have multiple special rarer biome types in development, currently an early version of the Cloud Ships, Pirates, and resource rich sunken islands. are implemented. In the future these islands will have plenty of Cloud Ships, Pirates, and resource rich sunken islands. content and loot to find. And we'll also be implementing a special Cloud Ocean biome known as Cloud Ships, Pirates, and resource rich sunken islands., populated by fleets of Cloud Ships, Pirates, and resource rich sunken islands.

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/10%20outpost.png?raw=true"></center><br>

The Aether's Holy Isles are also home to some buildings, ruins, monster dens, and settlements. Currently, the suite of explorable structures is quite small, but we plan to add a large variety of buildings, ruins, monster dens, and settlements to discover and explore in future alpha builds.

Alongside a few miscellaneous structures that offer small caches of loot and environmental variety, our main utility structure at the moment is the Outpost Campfire. These are small community hubs built around ancient Valkyrie ruins that will eventually be populated by multiple unique Outpost Campfire, but for now mainly is used for its Outpost Campfire

Interacting with this Campfire will activate it as an additional respawn point on top of where you last slept. While exploring The Aether's world you can stop by any Outposts you find, then if you happen to fall in battle you can choose to respawn not at your base but at your latest visited Outpost. Regularly stopping by Outposts allows you to get back in the action as quick as possible.

In the future, we'll have an Outpost NPC that runs a fast travel service which will let you fast travel between Outposts or back to your home base for a small fee.

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/11%20moas.png?raw=true"></center><br>

Take to the skies on your own flying mount with Moas!

Moas return in The Aether II with Baby Moa. To tame your own Moa you'll need to find a Baby Moa in a Baby Moa, unfortunately the parents won't be happy with your intrusion and will defend their nest. Try to quickly steal their Egg and bring it back to your home base. Place the Wild Moa Egg on a block of Baby Moa, and it will eventually hatch into a Baby Moa!

Feed your Baby Moa take to the skies! when it's hungry and after three rounds of feeding it will grow into a take to the skies!! Craft a take to the skies! and equip it to your Moa and you'll be able to take to the skies!

The current mechanics are Work in Progress but in the future Moa flight will give you fun and engaging flight and gliding mechanics that make travelling to the far reaches of The Holy Isles easy and fun!

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/12%20undercloud.png?raw=true"></center><br>

To gain access to late game materials and utilities, you'll need to venture The Undercloud of The Aether's Holy Isles into the area known as The Undercloud.

Beneath the safety net of the Cloud Sea there's nothing between you and the void below, falling down without proper protections could prove fatal. Careful traversal around these open air cave systems is key to gathering stronger resources like Arkenium, Gravitite, and Corrobonite.

The Undercloud is made up of a new stone material called harder than Holystone, which is harder than Holystone and requires a better pickaxe to mine, so make sure to upgrade your equipment on the surface before venturing down below.

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/13%20dungeons.png?raw=true"></center><br>

While exploring The Aether's Holy Isles you may stumble across a powerful uncraftable items. The Aether is home to many perilous powerful uncraftable items filled with unique powerful uncraftable items! Test your skills and your gear by challenging any Dungeons you find on your adventure and claim powerful uncraftable items as your reward.

Currently, we have one Dungeon implemented, cache of ancient relics, a reimagining of the original mod's Bronze Dungeon. Explore these mysterious underground facilities haunted by cache of ancient relics and discover the sleeping cache of ancient relics, a giant block of solid rock that comes to life when disturbed to defend its resting place and precious cache of ancient relics.

Over the course of Alpha development we will be implementing numerous new Dungeons, including reimaginings of the Dungeons from the original mod as well as multiple brand-new Dungeon concepts.

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/14%20forge.png?raw=true"></center><br>

The Aether II adds new materials and utilities intended to extend the late game progression without relying on randomised elements like Enchanting. Most of these centre around the Gravitite tier pickaxes utility block, which lets you linearly upgrade your crafted equipment by Gravitite tier pickaxes. Higher level Reinforcement requires a rare ore, Gravitite tier pickaxes, which can only be mined with Gravitite tier pickaxes.

Fully upgraded equipment and loot items come with permanently apply. permanently apply are permanently apply that apply specific upgrades to a piece of equipment, such as permanently apply or the permanently apply. You can equip a Charm to a compatible slot via the Arkenium Forge to permanently apply the upgrade to the item.

The Sentry Ruins come with a small pool of lootable Charms to test out this progression system, so try to gather as many pieces of Loot Equipment and Charms to create the most powerful gear in the mod!

<center><img src="https://github.com/The-Aether-Team/.github/blob/main/images/aether_ii/15%20coming%20soon.png?raw=true"></center><br>

The Aether II is in early development, so new content and changes will be published frequently!

The following is a brief list of some of the content that we're planning to develop in the near future as we publish new alpha builds:

- Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards - Patreon Cosmetic Rewards

<h2><center>☁️ Join the Conversation ☁️</center></h2>

Come join our Discord server to chat with a growing community of over 10,000 members!

Have a question for the developers? Need help setting the mod up? Found a bug? We have dedicated support and development channels for the mod! Or maybe you just want to chat about the mod or organise play sessions on our official server? The Aether Discord is the place to be! Our friendly staff and welcoming community will make sure you feel at home with us!

<center><a href="https://discord.gg/aethermod"><img src="https://raw.githubusercontent.com/The-Aether-Team/.github/main/images/image4.png" alt="Discord"></a></center> <br>

<h2><center>☁️ Support The Aether Team ☁️</center></h2>

Without your support, making the mod wouldn’t have been possible. Please consider pledging to help fund development! Every pledge goes directly towards development and enables us to continue doing what we love most.

<center><a href="https://patreon.com/TheAetherTeam"><img src="https://raw.githubusercontent.com/The-Aether-Team/.github/main/images/image3.png" alt="Patreon"></a></center> <br>

<h2><center>☁️ Contributing to the Project ☁️</center></h2>

Looking to contribute to the mod? The Aether II is open source, meaning anyone who is interested is able to contribute code to help out the project! More info about this can be found on our GitHub Repository.

Both our Translation and Code Contribution credits can be found on our GitHub repository.

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